I played a game using the patch in my previously saved CFM. Cardinals at Broncos and Peyton lit me up at an 80% rate for 490 yards including killing me every time I big blitzed. Regularly he would try to unload the ball while under pressure, resulting in incompletions, but he still took 8 sacks!!!
I was using mostly rushinplayallgame's sliders. I returned a bunch of the near 50 numbers to their default positions but left the pass defense high and the pass reaction time low because it just feels more like what real football looks like. I may start cranking QB ACC up a few notches and see if they get smarter; one one play Manning sat in the pocket and watched a flat-curl combination trap a defender without reacting. On the other hand maybe the receivers should have spaced themselves better, so maybe I'll turn Receiving up first.
The CPU run defense was very, very soft. They started good (Ellington was 10 for 28 yards), but by the end of the game I was gashing them. Finished with 31 carries for 211 yards by Ellington and Sankey (who the Titans always cut during week 3 or 4 of preseason???).
This was played in AP since I was getting tired of punters ripping my corners in AM, so maybe I'll try AM again now that the patch is in place.


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