Madden NFL 15 Title Update #2 Available Now, Details Included

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  • rudyjuly2
    Cade Cunningham
    • Aug 2002
    • 14816

    #346
    Re: Madden NFL 15 Title Update #2 Available Now, Details Included

    I played 2 games last night with the patch. One on my normal All-Pro Browns franchise and one in a new All-Madden franchise with my Dolphins. I didn’t see a big difference gameplay wise. I think everyone should use their existing sliders and tweak from there rather than go back to default since not a lot changed imo. I do like the Slim play call menu. I haven’t noticed the QB throwing styles but wasn’t really paying attention either.

    First on All-Pro there are still a lot of sacks taken by the cpu. I’m not as bothered by that as some of you. I’m more bothered by the running game not being fixed. The inside running game is still overpowered since guards knock the DTs backwards every time. It makes short yardage automatic and basic Iso runs up the middle are practically money plays. It’s my #1 complaint with this Madden even though most people don’t seem to care. When I first got the PS4 two weeks ago it was a big adjustment for me. I thought running was hard until I simply realized it was pointless to run outside and just hammer it up the middle behind the guards. Guard play in the run game has been over-powered for at least two years and it’s very unbalanced between inside/outside running on the PS4 imo.

    Both the sack issue and easy inside user running on All-Pro suffer from horrible sliders! The blocking sliders and most sliders in M15 do next to nothing. They are incredibly watered down to the point of almost being useless. Run block at 0 or 100 doesn’t make a big difference and therefore it’s very hard to fix. It’s clear this EA dev team doesn’t care about sliders and that needs to change.

    That said I also played a game on All-Madden and I saw Tom Brady go 23-31 against me. He took 2-3 sacks and I also saw him throw the ball away and not just eat the ball on coverage sacks. I like the running game better on All-Madden since it was tougher. Tannehill got hurt and Matt Moore came in and misfired quite a bit for me on the short throws so I did see that. I hope that the new inaccuracies are tied to the short accuracy ratings and not just the overall QB rating but I liked it what I saw. So I’m done with All-Pro and going to make the move to All-Madden and pray my terrible passing game can survive with slider adjustments.

    This game is flawed but I still like it. I enjoyed M13 despite terrible flaws. It’s just up to each individual’s acceptance threshold imo.

    Comment

    • booker21
      MVP
      • Jun 2003
      • 4928

      #347
      Re: Madden NFL 15 Title Update #2 Available Now, Details Included

      Originally posted by tyberious4now
      Post patch I'm averaging 2 to 3 sacks a game and I use the 49ers!! So it's hard for me to believe that people are getting even more sacks after the patch.....
      Are you playing 2 min quarters?

      People who say that they don`t have issues with sacks, play a CFM and check team stats on week10. You should be around...1st.
      English, is not my first language.

      Comment

      • mrsaito
        Pro
        • Nov 2009
        • 743

        #348
        Re: Madden NFL 15 Title Update #2 Available Now, Details Included

        Originally posted by Rams_3
        That's what I wanted to know. Could someone tell us about the uniform fixes please?
        Well here's one example. The Bills have these little charging Buffalo patches on the sides of their pants that are supposed to be up near the waistline. They were down too low, about halfway between the waist and knee. That got fixed.

        Unfortunately it also looks like those pants won't degrade; I played a game last night on grass where the shirts got dirty and the pants did not.

        Comment

        • Gorilla Glass
          MVP
          • Aug 2010
          • 1139

          #349
          Re: Madden NFL 15 Title Update #2 Available Now, Details Included

          To the guys who aren't happy with big sack numbers, is your issue against AI or human opponents?

          To me it seems a little more difficult to break loose from an offensive lineman in VS. games, since both last month's Turner as well as yesterday's patch update.

          I'm happy with it now and if they tone it down, pass rush will be pretty much nonexistent.

          Comment

          • Connolly22
            Rookie
            • Oct 2012
            • 408

            #350
            Re: Madden NFL 15 Title Update #2 Available Now, Details Included

            Originally posted by booker21
            Are you playing 2 min quarters?

            People who say that they don`t have issues with sacks, play a CFM and check team stats on week10. You should be around...1st.
            AROUND first???? More like the greatest sacking team of all time. And two of the greatest single season sack machines on your team

            Comment

            • PPerfect_CJ
              MVP
              • Oct 2011
              • 3693

              #351
              Re: Madden NFL 15 Title Update #2 Available Now, Details Included

              Originally posted by Rams_3
              That's what I wanted to know. Could someone tell us about the uniform fixes please?
              Fixed the 49ers pants color, changed the Patriots jersey side stripes from silver to red, and fixed the Panthers sleeve stripes. That's it. 3 teams. Playing as the Colts, I was really upset that they forgot to add the numbers to the back of the helmets. You know, the numbers that are so big in real life that you can probably see them from SPACE? Yeah. Disappointing.
              #LFC
              #ChiefsKingdom
              #STLCards
              #WeAreND

              Comment

              • Jerros
                Rookie
                • Aug 2002
                • 118

                #352
                Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                Originally posted by SECElit3
                While I agree with you that physics have always been messed up, the game play has changed post patch for the worse. I was actually able to get a decent tackling game out of Madden by tweaking the sliders. The game play seems extremely fast and arcade like now. Blocking was always bad, but now it is horrendous. As I mentioned in my post, the linemen seem to have no awareness of the pass rush.

                What they did to this game and why they did it is beyond me, but this isn't the same game brother ... that's for sure.
                Sorry about the double post. For some reason Google chrome wasn't showing my comments so I thought it didn't take. But yeah, it's definitely worse in a lot of ways. On the plus side it seems like they want to fix the game. I was glad to see the signature QB throws. Too bad they can't seem to get signature running styles in the game too. This game has a lot of issues that really needd to be addressed without making things worse.

                Comment

                • kehlis
                  Moderator
                  • Jul 2008
                  • 27738

                  #353
                  Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                  Originally posted by Gorilla Glass
                  To the guys who aren't happy with big sack numbers, is your issue against AI or human opponents?



                  To me it seems a little more difficult to break loose from an offensive lineman in VS. games, since both last month's Turner as well as yesterday's patch update.



                  I'm happy with it now and if they tone it down, pass rush will be pretty much nonexistent.

                  It's not the pass rush that is causing the high sack totals, it's the AI QB holding on to the ball too long.

                  Comment

                  • Flamehead
                    Banned
                    • Dec 2002
                    • 1501

                    #354
                    Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                    Originally posted by Millennium
                    I'll say this again:

                    Madden sells millions of copies. Operation Sports has just north of 400k users. At any given time, 1-3k users are on the site.

                    We are the minority.

                    The issues we are seeing may not be seen by the casual user. Maybe they let the cpu play call for them? Maybe they aren't as talented on the sticks?

                    The devs do frequent this forum. They also have a MASSIVE number of metrics.

                    They need to cater both ways. Remember that.

                    Sent from my Samsung Galaxy Note 3
                    This is the default response from Madden apologists when EA fails to deliver. It’s white noise.

                    Specifically (and I’ll say it again):

                    OS is not a super-secret site tucked away in the far reaches of the www where only the hardest of the hardcore players reside…and of who are the only ones rigorously playing Madden and discovering all of the bugs while the rest of the community ignorantly walks around like its 1995 discovering what the internet is—hence, making OS “the minority”.

                    It’s 2014. If people aren’t at home on their PC’s, they’re carrying around devices in their pockets that keep them connected 24/7. And as time permits they check on sites that revolve around their interests. For Madden, OS may or may not be one of them. But people are connected all over and Madden’s shortcomings are not some major secret whispered among the hallowed halls of OS because “only the hardcore reside here and are the only ones who care”. It’s a myth to suggest otherwise.

                    If people here are finding these things, discussing them, and reaching out the developers, there are likely others as well regardless of whether they’re registered here or not. It’s fascinating to me how the impact of this site on the developers and/or the community seems to grow or shrink with the apologist depending on the argument they’re making at the time.

                    EA has metrics. I have no doubt their metrics told them sacks weren’t an issue user vs. user. I find it hard to believe their metrics showed them sacks weren’t an issue user vs. cpu. This disbelief is reinforced by the fact they at first they say “we didn’t find an issue”, then “well, it’s too big for a patch”. They’re dancing.

                    EA failed to deliver on some significant issues and they’re taking heat for it—rightly so. This after waiting and the community told to “be patient, the patch is coming”. Attempting a defense of EA by inserting the whole “casual vs. hardcore” suggestion now is nonsense.

                    Comment

                    • tyberious4now
                      Tiger Paw
                      • Nov 2004
                      • 753

                      #355
                      Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                      Originally posted by Gorilla Glass
                      To the guys who aren't happy with big sack numbers, is your issue against AI or human opponents?

                      To me it seems a little more difficult to break loose from an offensive lineman in VS. games, since both last month's Turner as well as yesterday's patch update.

                      I'm happy with it now and if they tone it down, pass rush will be pretty much nonexistent.
                      I agree in madden 25 we had complaints of not enough sacks.... Now in madden 15 it's too many so what gives.I think this patch has given good balance on offense and defense.

                      I look forward to getting sacks each game and in some games I manage to get just 1 so it varies...

                      I think team ratings plays a huge part in determining the sacks this year..
                      Ex... I sacked Payton manning just once using my 49ers vs sacking drew Stanton 3 times it just varies and I love it...

                      Good job EA !!!

                      Comment

                      • Gorilla Glass
                        MVP
                        • Aug 2010
                        • 1139

                        #356
                        Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                        Originally posted by kehlis
                        It's not the pass rush that is causing the high sack totals, it's the AI QB holding on to the ball too long.
                        OK so it's in CFM then.

                        On the flip side, high sack numbers can cause headaches down the line, as the pass rushers will demand more money and you will have decisions to make.

                        The only thing to do is make the QB more accurate or make them check down kings and that will frustrate the user to play only human opponents or quit altogether.

                        If the QB holds the ball too long, the user can just play man as zone is strong this year or EA may have to tone down defense.

                        Comment

                        • Jerros
                          Rookie
                          • Aug 2002
                          • 118

                          #357
                          I see they said they fixed team's uniforms. Very disappointed that my Steelers, the Raiders and any other team that has black Jerseys and socks are still charcoal grey and not actually black. Where is that fix??

                          Comment

                          • tropicana420
                            Rookie
                            • Aug 2012
                            • 141

                            #358
                            Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                            Originally posted by Jerros
                            Sorry about the double post. For some reason Google chrome wasn't showing my comments so I thought it didn't take. But yeah, it's definitely worse in a lot of ways. On the plus side it seems like they want to fix the game. I was glad to see the signature QB throws. Too bad they can't seem to get signature running styles in the game too. This game has a lot of issues that really needd to be addressed without making things worse.
                            The signature QB throws are stil glitched though. I know for sure that Peyton Manning still don't work. Maybe some of them are working but not all.

                            Comment

                            • Matt Diesel
                              MVP
                              • Mar 2003
                              • 1637

                              #359
                              Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                              Originally posted by tgiordano
                              Why does xbox one have a bigger patch ? No one seems to know and why can't ea tell us why .they won't even say if we need to start our cfm over or if sim stats are fixed.
                              Its likely just different compression algorithms and/or different filesystem types per each systems OS.
                              Return of the Mack

                              Comment

                              • l8knight1
                                BRING BACK F2000 HELMET!!
                                • Aug 2002
                                • 1185

                                #360
                                Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                                Originally posted by Jerros
                                I see they said they fixed team's uniforms. Very disappointed that my Steelers, the Raiders and any other team that has black Jerseys and socks are still charcoal grey and not actually black. Where is that fix??
                                I think that issue probably has to do with massive lighting changes they made to game, however, they have this ratings 'czar', why don't they go ahead and take uniforms seriously and get a uniform guy? I won't bring up all my issues with unis, everyone's can be read in the uniform error list, but why can't they just have one of them just make this their mission? I played the Falcons last night with their retro 'red' unis to see if it was fixed post-patch. It's a shame this Falcon's jersey is pink because the helmet, like the retro Saints, Eagles, Cards, and a few other teams, is killer, especially with the larger logo from the 70's. Not sure if this also has something to do with lighting changes for 15.
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