Madden NFL 15 Title Update #2 Available Now, Details Included

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  • NimitsTexan
    Banned
    • Mar 2007
    • 806

    #436
    Re: Madden NFL 15 Title Update #2 Available Now, Details Included

    Originally posted by kidanything2
    1, the people complaining about too many sacks must be trying their damndest to get them. I had 3 people with double digit sacks, and 4 people with over 5.
    Err, so on defense I'm supposed to try hard not to get sacks? That seems rather counter-intuitive . . .

    Comment

    • NicVirtue
      Rookie
      • Oct 2011
      • 453

      #437
      Re: Madden NFL 15 Title Update #2 Available Now, Details Included

      Originally posted by l8knight1
      S

      They are not 'broke' or broken if that's what you were trying to say. QB styles are the same as Madden 25 post patch, where they were not functioning as they did in 25 pre-patch. There's nothing in your post that suggests you even tested them. You just made your own conclusions from posts. I'm surprised how I unconstructive this thread has gotten. I'm enjoying the game and will try to post anything I can find relative to this topic if I can.
      But it didn't work last year. Or the year before. Or in madden 13. I've tested them all pre patch, and as sure as they didn't work before, they still don't after said patch. If something is not working to that degree. ....it's broken. The pre snap stance works, but that is it.

      Comment

      • tropicana420
        Rookie
        • Aug 2012
        • 141

        #438
        Re: Madden NFL 15 Title Update #2 Available Now, Details Included

        Originally posted by l8knight1
        S

        They are not 'broke' or broken if that's what you were trying to say. QB styles are the same as Madden 25 post patch, where they were not functioning as they did in 25 pre-patch. There's nothing in your post that suggests you even tested them. You just made your own conclusions from posts. I'm surprised how I unconstructive this thread has gotten. I'm enjoying the game and will try to post anything I can find relative to this topic if I can.
        You posted a clip of Peyton Manning's glitched QB stance on page 39 of this thread saying it was correct. If you take the time to look at your clip, notice how Peyton is bouncing up and down with no feet movement. Now look at his signature style in the edit menu and notice his "happy feet" movement. You are wrong man, maybe some of the QB's sig style was fixed but Peyton Manning wasn't one of them.

        Comment

        • homeycool
          Rookie
          • Mar 2003
          • 307

          #439
          Re: Madden NFL 15 Title Update #2 Available Now, Details Included

          Clint did not say there wasn't a problem, he said only there was nothing to fix. In fear of speaking for someone, I will say I believe he was trying to say that its not a bug but rather something that needs to be fundamentally changed with how the game operates. Without knowing the details, its likely that the logic to release the ball is tied to so many different variables that it would be a disaster to try and tinker with those during a patch cycle. Again, many of these are just assumptions on my part and Clint may have a completely different view on it.

          Here is our twitter exchange that lead me to believe that they are aware of a problem and there just wasn't a reasonable/possible fix for it.
          Attached Files

          Comment

          • viking12344
            Banned
            • Mar 2008
            • 442

            #440
            Re: Madden NFL 15 Title Update #2 Available Now, Details Included

            Still seeing qb's throwing in the 90%.....wow, just wow. I dont mean brady or manning either.

            Comment

            • kehlis
              Moderator
              • Jul 2008
              • 27738

              #441
              Re: Madden NFL 15 Title Update #2 Available Now, Details Included

              Originally posted by homeycool
              Clint did not say there wasn't a problem, he said only there was nothing to fix. In fear of speaking for someone, I will say I believe he was trying to say that its not a bug but rather something that needs to be fundamentally changed with how the game operates. Without knowing the details, its likely that the logic to release the ball is tied to so many different variables that it would be a disaster to try and tinker with those during a patch cycle. Again, many of these are just assumptions on my part and Clint may have a completely different view on it.

              Here is our twitter exchange that lead me to believe that they are aware of a problem and there just wasn't a reasonable/possible fix for it.
              That's actually not true, not posting handles or anything as you can find them earlier in this thread when asked why sacks hadn't been addressed but this was Clint's response at one point to a user here (I'm assuming it's been deleted):

              "we looked extensively at that and did not find an issue. So sorry if you're mad"


              For what it's worth, I agree with you that the scope of the problem is probably too big to fix because of other variables it could affect and I'm not one to judge their work because I do trust them but that was said and I can't really defend that.

              Comment

              • NimitsTexan
                Banned
                • Mar 2007
                • 806

                #442
                Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                Originally posted by homeycool
                Clint did not say there wasn't a problem, he said only there was nothing to fix. In fear of speaking for someone, I will say I believe he was trying to say that its not a bug but rather something that needs to be fundamentally changed with how the game operates. Without knowing the details, its likely that the logic to release the ball is tied to so many different variables that it would be a disaster to try and tinker with those during a patch cycle.
                Quite probable . . . that said, just increasing the CPU's chance to throw the ball away (by editing traits) seemed to make a world of difference for most. Yes, maybe it makes the CPU QB play a little less correctly in another area, but I think a lot of us are willing to accept that risk in order to make the over game more playable.
                Last edited by NimitsTexan; 10-08-2014, 10:08 PM.

                Comment

                • homeycool
                  Rookie
                  • Mar 2003
                  • 307

                  #443
                  I took issue here as bug, not problem, as he later tweeted in the same conversation "@hcut2k4 I'm not saying they don't take too many sacks. I'm saying it's not that simple. I see nothing in that logic that is wrong (1/2)"
                  Last edited by homeycool; 10-08-2014, 10:08 PM. Reason: typo

                  Comment

                  • viking12344
                    Banned
                    • Mar 2008
                    • 442

                    #444
                    Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                    Originally posted by kidanything2
                    1, the people complaining about too many sacks must be trying their damndest to get them. I had 3 people with double digit sacks, and 4 people with over 5. Yes that's high, but my highest also only had 15 or so, I'd have to go back and look to be exact. 15 is nowhere near the record, but in two seasons I broke, then re-broke the rushing record (with ease.) Yes, there are a lot of sacks, but it's not astronomical unless you really try.

                    Which leads to 2. The game the way it is requires all the sacks. Sacks are the ABSOLUTE ONLY way I stop the CPU. The average number of times I see incomplete passes in game, as in a QB throws a normal route and it high low, left, or right and lands near the receiver is probably under 1. I see incomplete passes from disruptive hits, throwing bombs on 4th and 20 something, the receiver being out of bounds, or dropped interceptions. But rarely from the QB just missing. Why? Because the coverage is abysmal (THE REAL PROBLEM FOR 10 YEARS). That's what I see as the real problem. People rarely stay in their zones, and man coverage is non-existant. Everyone is just open on almost every play.

                    All that said, if the sacks weren't there, IDK how I'd ever stop the CPU. I play on All-Pro with no sliders and I think there are so many things wrong with this game, fixing the sacks would just make it worse.
                    This is dead on. Unless you get pressure at default ap the qb will complete passes at will, everywhere. I am noticing that the qb's are harder to take down now but maybe thats placebo...as in slipping out of tackles all over the place. The things you see on an nfl field when it comes to qb play are just not there. I rarely see an underthrown/overthrown ball by the cpu. You can turn down wr catching if you enjoy seeing those same dead on target passes fall out of wr hands. I am sorry, this game is just terrible. Its not nfl football but in name. Its obviously going to stay this way because its the only game in town and selling record numbers.

                    I will give you this EA. You made a pretty game. But the gameplay is garbage. And being as how you think there is no issue, it will continue to be garbage into the foreseeable future.

                    Comment

                    • NimitsTexan
                      Banned
                      • Mar 2007
                      • 806

                      #445
                      Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                      Originally posted by homeycool
                      I took issue here as bug, not problem, as he later tweeted in the same conversation "@hcut2k4 I'm not saying they don't take too many sacks. I'm saying it's not that simple. I see nothing in that logic that is wrong (1/2)"
                      The QB logic? When the run out of the pocket, in the clear . . . then instead of throwing it away or running upfield, they decide to try to plant and throw, and get sacked when no one is open right away . . . there is definitely an issue in the AI decision tree here (mainly that it is an obviously wrong decision )

                      Though I am sure the problem is not a simple one.

                      Comment

                      • dk6663
                        Rookie
                        • Jul 2002
                        • 224

                        #446
                        Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                        How can you tell if you got the patch. Turned my game in after hearing about the patch and nothing happened. No download. I have an xbox one.


                        Sent from my iPhone using Tapatalk

                        Comment

                        • fistofrage
                          Hall Of Fame
                          • Aug 2002
                          • 13682

                          #447
                          Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                          OK I finally decided to unwrap the game after much debate. I bought the game labor day weekend on sale but I've been reading these threads and my hopes were not very high, but I took the plunge anyway.

                          I played 1 play now game default all-pro with penalties all at 55. 12 minute quarters and accelerated clock to 16.

                          I was the lions and won 24-20. I had 402 yards of offense to 305 for the Vikings. Each team had 1 INT. Stafford was knocked out early and was 5-5 with a long TD pass to Johnson. Orlovsky came in and was 12-20 for 227 1 TD and 1 Pick. I was sacked 4 times, 2 of them because I held the ball too long.

                          Asiata started the game with a 38 yard run and finished with 105 on 22 carries and a TD. Bridgewater was 16-22 for 220 yards and a TD and a Pick. He was sacked 3 times. 1 on a screen play where he didn't get rid of the ball. The other 2 seemed like legit cover sacks. His incompletions were basically him throwing just as he got hit and 1 where the ball was jarred loose from the receiver.

                          So in conclusion, after 1 game in play now, I did not see the sacks being an issue. Now I know that everyone says that franchise will play differently so I will check that out next. I only controlled the DT as I have done pretty much since the early days of Madden. So I could see how if EA told some tester to look at it and he did and had a game like mine, he would say sacks were not an issue.

                          Onto the penalties. They were non existent except for 3 facemasks. Really disappointing not to see a hold, clip, false start or offsides. Do these sliders work at all?

                          Anyway, everyone knows how critical I have been of EA so I will play some more tomorrow and post stats from a Franchise game.

                          Overall, the game felt, meh. Not much different than what Madden 12 was for me on the 360. But I was really concentrating on the sacks and penalties to see what was going on there. I thought the AI played a pretty decent game for it to be on All-Pro default. It wasn't a walk-over, but I'm rusty.

                          I also noticed there were very few assisted tackles, but I might have to lower tackling to see those. But as it stood almost every tackle was considered solo despite multiple times seeing multiple defenders in on the play.
                          Chalepa Ta Kala.....

                          Comment

                          • dk6663
                            Rookie
                            • Jul 2002
                            • 224

                            #448
                            Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                            How can you tell if you got the patch. Turned my game in after hearing about the patch and nothing happened. No download. I have an xbox one.



                            Sent from my iPhone using Tapatalk

                            Comment

                            • kevinos26
                              Rookie
                              • Aug 2014
                              • 4

                              #449
                              Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                              first time in my life a booth reviewed TD grab was upheld, that was pretty cool.

                              Comment

                              • kidanything2
                                Rookie
                                • Sep 2008
                                • 97

                                #450
                                Re: Madden NFL 15 Title Update #2 Available Now, Details Included

                                Originally posted by CowherPower
                                So wait a minute....because YOU can't stop the cpu,5-7 sacks a game is your answer for everybody? I'm just totally confused by all of this.

                                This last part I quoted seems to be more of a user issue than anything else...myself and I'm sure other folks can stop the cpu,can we stop them all the time? nope...but I don't want the game to be decided on the cpu QB taking 3 sacks to kill a drive....especially a potential game winning drive...which is what happened to me earlier.
                                With the game the way it is? Yes, sacks are better than no sacks. 5-7 isn't even an insane amount. You're saying when you play man defense, it works? Defenders cover receivers? Because mine don't. It's not a user issue because I can't control all defenders. Even if I cover my guy perfectly, someone else (if not everybody else) is gonna be 10 yards away from his. Are you saying you see the quarterbacks miss on throws? QBs don't go 80%+ completions every time? How is that a user issue if I only control one guy? Do you play with sliders? What difficulty?

                                I'm not saying the sacks aren't too high. I'm saying the game is fundamentally broken in 10 ways before sacks even come to mind. I'm saying playing this game would be insanely frustrating if all the sudden you couldn't get sacks anymore. I'm saying we shouldn't be talking about sacks without talking about CPU QB AI and user team coverage.

                                Comment

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