Re: NBA Live 15 Hands-On Preview (iDigitalTimes)
one thing I totally don't agree with is in-game injuries. I understand the sim aspect of it in that you want it to be as real as possible, and if playing "live season" a player is left out of games because they are unfortunately injured in real life that's ok. however, in a regular quick game I am totally against injuries and I will turn it OFF. wish I could turn off sports injuries in real life too! in my OPINION injuries should never be put in sports games. I understand its in the real life game, but lets keep the fact that we have a controller in our hands and are just manipulating code for the sake of entertainment into perspective. injuries rob players of their earning power, teams of chances to compete, and us as viewers some entertainment value. any chance we get to eradicate them from the equation we should take!
I totally agree with the inclusion of more physics though!
one thing I totally don't agree with is in-game injuries. I understand the sim aspect of it in that you want it to be as real as possible, and if playing "live season" a player is left out of games because they are unfortunately injured in real life that's ok. however, in a regular quick game I am totally against injuries and I will turn it OFF. wish I could turn off sports injuries in real life too! in my OPINION injuries should never be put in sports games. I understand its in the real life game, but lets keep the fact that we have a controller in our hands and are just manipulating code for the sake of entertainment into perspective. injuries rob players of their earning power, teams of chances to compete, and us as viewers some entertainment value. any chance we get to eradicate them from the equation we should take!
I totally agree with the inclusion of more physics though!
Comment