Player progression costs increasing?
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Re: Player progression costs increasing?
I was wondering the same thing. It's now IMPOSSIBLE to develop even DECENT DBs.Comment
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Re: Player progression costs increasing?
Yikes! That increase is way too high, especially on defense where it's a lot harder to raise your player's stats. There are other glaring issues that needed to be addressed, but they change something that was fine the way it was.Comment
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Re: Player progression costs increasing?
I guess I'll give up on developing a hard hitting cb. I'm not near my game, but I think it's 6,000 xp to raise his hit power attribute 1 point, and he currently only has 39 hit power.
If it stays like this, defenders will have to rely on the end of the season xp gains, which is largely due to getting a ton of sacks. You can somewhat manage this on offense by targeting a specific player, but defense is nearly impossible since many times I can have a major impact on the game, but it won't show up on the stat sheet.Comment
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Re: Player progression costs increasing?
I'm not sure why people are up set at this. its was absurdly easy to upgrade CB's. could get any starting CB up to 95+ man coverage after just 1 year. No, you will not be able to upgrade a key stat after every game now, but you shouldn't be able to anyways. Their points come from INTs... go get em.Comment
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Re: Player progression costs increasing?
I gladly would, but there is one issue. It seems that I can almost never get a user pick. Most of the time, when I hit "Y" the defender doesn't even jump.
Anyone else have that problem?Comment
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Re: Player progression costs increasing?
I may be in the minority, but I think it's great that you can't turn every single athletic corner into Deion Sanders.
Th3 Chos3n On3Comment

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