Destiny
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Re: Destiny
I need to start doing the weekly strikes more. Need to stock up on coinsComment
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Re: Destiny
Summary
The most recent hotfix (1.0.2.2) for Destiny goes live on October 14th. This hotfix includes a number of changes to weapon balance across archetypes (e.g., lowering Auto Rifle effectiveness and increasing Scout Rifle damage output), specific weapons (Vex Mythoclast and Pocket Infinity) and includes a number of fixes to issues with the Templar encounter in the Vault of Glass.*
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We're still working on a larger update which will address under-performing Exotics and overall class balance.*
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General
Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
Classes
Titan
Unbreakable: Fixed an issue with the perk granting more agility than intended
Warlock
Brimstone: Perk can now activate if player is airborne
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Weapons
General
Fixed some issues related to quick weapon swapping
Auto Rifles
Base Damage decreased by 2%Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
Stability decreased by 4% - 17% (driven by stat value)
Hand Cannons
In-air accuracy now increased
Scout Rifles
Base damage increased by 6%
Damage vs. Combatants increased by 6% - 25% (based on tier)
Improved target acquisition, plus additional recoil tuning.
Shotguns
Decreased base damage at maximum range (falloff) by 20%
Shot Package Perk now has a slightly wider cone of fire
The Rangefinder and Shot Package perks are now mutually exclusive
Exotic Weapons
Vex Mythoclast
Base Damage decreased by 34%
Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
Pocket Infinity
Enhanced Battery Perk has now been replaced with the Speed Reload Perk
Perks
Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
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Activities
Strikes
Engram rewards from strikes now appear in the post-game Activity SummaryRaid - Vault of Glass
Templar EncounterKill volume added to sniper platforms to prevent players from sitting on top of themRelic is now removed and respawned if the holder leaves the playable area
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Destinations
The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover planLast edited by Mabster; 10-13-2014, 07:21 PM.Oakland Athletics San Jose Sharks
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Re: Destiny
I wonder what that last sentence means. Is there no more Fallen in the Rocket Yard? That would make the area pretty bare.
Edit: I was hoping the Bad Juju and Thorn fixes were coming in this update.Comment
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Re: Destiny
Enhanced battery takes the magazine from 3 to 8.
Pocket infinity is the full auto mode.
However full auto with 3 rounds is stupid.Comment
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Re: Destiny
Happy with the scout rifle buffs. I love the vanguard A.1F19X-Ryl with its 27 clip magazine you get from the field scout perk. The raid scout rifle will be beastly.
Suros Regime will still be very good despite those AR nerfs.
Might as well rename it the Pocket Trinity. I really don't understand the removal of the enhanced battery.
I fear the novelty of some guns is going to continued to be hurt because of them balancing for both PVP and PVE, instead of separately.Go Noles!!! >>----->Comment
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Re: Destiny
That's the gun I have my eye on, I really dig the firefly perk.Happy with the scout rifle buffs. I love the vanguard A.1F19X-Ryl with its 27 clip magazine you get from the field scout perk. The raid scout rifle will be beastly.
Suros Regime will still be very good despite those AR nerfs.
Might as well rename it the Pocket Trinity. I really don't understand the removal of the enhanced battery.
I fear the novelty of some guns is going to continued to be hurt because of them balancing for both PVP and PVE, instead of separately.Comment
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Oakland Athletics San Jose Sharks
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