Once again, I'm seeing more than half of a teams points coming from in
side the paint on a consistent basis. Lets take a look at all the issues I'm seeing.
- Yes, guys are taking more jumpshots, but the majority of the pull up jumpers are from inside the paint, close to the basket, where the CPU seems to make almost everything
- CPU offensive rebounding and their automatic putbacks. After nearly every missed CPU shot, someone from their team, could be a big, could be their PG, but if one of them comes down with the OREB, you can count on them going strait back up and making the layup, whether it be contested, or uncontested, it's going in. This leads to a ton of PIP that can be prevented if these shots weren't automatic for the CPU.
- Still not enough contact in the paint in regards to USER defending a CPU drive or lay in. It seems like no matter what, the CPU has some invisible shield around itself that just prevents my big from sliding into position to block or disrupt the shot, and, when someone is in position, the CPU layup animation just seems to push my defender backwards so they can get an easy lay in. I had one instance today which made me shut my game off. CPU controlled Deron Williams drove to the hoop, as he went up for the layup, I had Larry Sanders in absolute PERFECT position to block the shot. I met him in the air, but instead of Sanders arm going forward to try and swat the shot, the game literally glitched and made his arm twitch BACKWARDS so he couldn't challenge the layup. I absolutely couldn't believe it.
These issues are just killing me. For the very few guys saying they're holding CPU teams to 20-30 PIP each game, please let me know your secret, because no matter how good of defense I play, the CPU goes into unstoppable spin, crossover, spin robo mode until it throws up a wild shot that just swishes the majority of the time.
So vote and weigh in on your experience with CPU PIP.
Edit: Playing on AS sim, 11 minute quarters.

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