Q&A today for PS4/Xbox one

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  • Cowboy008
    MVP
    • Mar 2012
    • 4574

    #1

    Q&A today for PS4/Xbox one

    <blockquote class="twitter-tweet" lang="en"><p>What do you want to know about the PS4/Xbox One version of <a href="https://twitter.com/hashtag/WWE2K15?src=hash">#WWE2K15</a>? WAIT! Don't ask now. Save it for our Q&amp;A TODAY at 3pm PST! WWE 2K (@WWEgames)
  • Cowboy008
    MVP
    • Mar 2012
    • 4574

    #2
    Re: Q&amp;A today for PS4/Xbox one

    Ambrose and Rollins won't have their new attires but you can create alternate ones for them in the Creation suite.

    Paige's character is being finalized now. Hope to have the release date soon.

    Paint tool is removed but they will be announcing a new feature that goes far beyond the paint tool in ps3/x360

    Brand new main menu this year.

    They have more than just superstar threads. More info coming on that soon.

    Over 90% of the roster was scanned.

    You will also be able to edit Diva's with the same tools they offer for the superstars.

    PS3/360 has over 100 CAW spots. PS4/Xbox one will have only 25. They are going to work hard to improve that number in the future.

    It appears Rollins and Ambrose will have their seperate entrances and themes.

    No WCW arenas available this year.

    Only 6 superstars in the ring at once.

    All games will share the same commentary but PS4/Xbox 1 players might notice a more polished delivery.

    Sid Justice will appear as a referee and is not playable in the game.

    With exception of Lana (with Rusev), all other managers can be paired with any superstar.

    Players can get injured in MyCareer, but injuries will not force anyone to retire.

    The Rock wasn't scanned.

    Paige will have her current moves.
    Last edited by Cowboy008; 10-30-2014, 05:44 PM.

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    • DanH35
      Rookie
      • Feb 2003
      • 2324

      #3
      Re: Q&amp;A today for PS4/Xbox one

      Only 25 CAWs, ouch.

      Comment

      • Reed1417
        MVP
        • May 2012
        • 6121

        #4
        Re: Q&amp;A today for PS4/Xbox one

        Wow that's such a letdown!! It really hurts my Universe mode plans.


        Reed is comin' atcha!!
        Reed is comin' atcha!
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        • Cowboy008
          MVP
          • Mar 2012
          • 4574

          #5
          Re: Q&amp;A today for PS4/Xbox one

          New video coming out tomorrow with the Usos in action.

          MyCareer can span up to roughly 15 years - especially if you play through as both a fan favorite or a rule breaker.

          MyCareer focuses on an individuals own journey & attributes. You can't go through this mode as a team.

          Adam Rose is in the DLC and comes complete with the bunny.

          They focused on making the Universe experience consistent on all consoles. There are some changes this year.

          Everyone on the roster can be edited in WWE2k15 with more options than ever before for superstars and divas.

          They will tweet out a few new crowd signs later on.

          In MyCareer you will have the choice of cashing in the MNTB briefcase.

          They say to check back with them tomorrow... your mind may be blown.
          Last edited by Cowboy008; 10-30-2014, 06:06 PM.

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          • Mercury112491
            All Star
            • Mar 2007
            • 7426

            #6
            Re: Q&amp;A today for PS4/Xbox one

            I'm happy with that. Especially if they've added a way to edit the actual superstars instead of having to create an alternate version. I usually only download a dozen or so CAWs so I'm not disappointed there but I understand others will be.

            Just hope everyone keeps in mind that this is basically the first year of a new IP so there's bound to be a little let down.

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            • Hooe
              Hall Of Fame
              • Aug 2002
              • 21555

              #7
              Re: Q&amp;A today for PS4/Xbox one

              CAW limits always struck me as completely artificial. What's stopping 2K from making each created character its own file on the disk and saving an index file within the main game save to keep track of all the created files?

              I don't really need many slots myself, but I can understand the frustration for people who like having lots of custom characters.
              Last edited by Hooe; 10-30-2014, 08:02 PM.

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              • y2j469
                Rookie
                • Nov 2007
                • 131

                #8
                Re: Q&amp;A today for PS4/Xbox one

                One of the developers just posted to another site that any in game superstars that are edited will count towards the 25 CAW limit.

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                • Pezell04x
                  MVP
                  • Apr 2010
                  • 2907

                  #9
                  Re: Q&amp;A today for PS4/Xbox one

                  Originally posted by y2j469
                  One of the developers just posted to another site that any in game superstars that are edited will count towards the 25 CAW limit.
                  Ugh, that is very disappointing
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                  • SoundTheAlarm
                    Rookie
                    • Dec 2004
                    • 1541

                    #10
                    Re: Q&amp;A today for PS4/Xbox one

                    Wow man what a buzzkill... might as well say 23 CAW slots after the obligatory change of Ambrose and Rollins. Very disappointing. Why finally give us the feature to edit full attires of in game characters then turn around and make it count towards the CAW limit?

                    Comment

                    • wiscowilz
                      MVP
                      • Jun 2012
                      • 4829

                      #11
                      Re: Q&amp;A today for PS4/Xbox one

                      Originally posted by Reed1417
                      Wow that's such a letdown!! It really hurts my Universe mode plans.


                      Reed is comin' atcha!!
                      Hmm, yeah but it might also make it easier as well. I ended up with almost too many guys to keep track of and use properly.

                      Although I do agree that only having 25 spots kind of sucks.
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                      • Cowboy008
                        MVP
                        • Mar 2012
                        • 4574

                        #12
                        Re: Q&amp;A today for PS4/Xbox one

                        Originally posted by y2j469
                        One of the developers just posted to another site that any in game superstars that are edited will count towards the 25 CAW limit.
                        Well that sucks

                        Comment

                        • almostbobsaget
                          2014 Dodgeball Champion.
                          • Sep 2011
                          • 2902

                          #13
                          Re: Q&amp;A today for PS4/Xbox one

                          I honestly don't care about the CAW spots. I think any creation is going to look like **** on current gen compared to the actual roster anyways, so it kind of kills it for me. At least in last gen the CAW's were remotely comparable to the rest of the roster.

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                          • Cowboy008
                            MVP
                            • Mar 2012
                            • 4574

                            #14
                            Re: Q&amp;A today for PS4/Xbox one

                            Never mind Superstar threads are not in current gen.
                            Last edited by Cowboy008; 10-30-2014, 09:56 PM.

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                            • CaptainZombie
                              Brains
                              • Jul 2003
                              • 37851

                              #15
                              Re: Q&amp;A today for PS4/Xbox one

                              This is disappointing to say the least with so many features being removed. With all the issues that we had with 2K13, 2K14's share features and the games just randomly locking up, do you guys think some of this stuff was removed or limited so they can rebuild aspects of the game that were causing issues last gen?
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