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Old 11-13-2014, 03:45 PM   #47
4thQtrStre5S
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4thQtrStre5S's Arena
 
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Join Date: Nov 2013
Re: An epiphany about penalty sliders

Following is what I am stating with...Seems KR/PR, RTK and RTP effect pursuit and thus effect run game too? anyway maybe someone will give these a try and see how they go...I am terrible at the sticks, but these settings seem to allow me to run well, but I still have OPI/DPI @ 50 as I am not sure how I wanna pass around the extra points to get to 10/10....I put Pass Blocking to "0" after watching a play where my LT went completely to the right side of the LOS with Pass Block at 25...smh

HUMAN/CPU

(Offense) (250)
QB Accuracy: 75/75
Pass Blocking: 0/0
WR Catching: 75/75

Run Blocking: 0/0
Fumbles: 100/100

(Defense) (200)
Reaction Time: 90/90
Interceptions: 10/10
Pass Coverage: 90/90

Tackling: 10/10

(Special Teams) (250)
FG Power: 55/55
FG Accuracy: 40/40
Punt Power: 50/50
Punt Accuracy: 55/55
Kickoff Power: 50/50

(Universal Effects)
Injury: 40
Fatigue: 60
Threshold: 50
Game Speed: Normal
Quarter Length: 15 minutes
Min. Play Clock: 18 seconds
Skill Level: All-Pro

(PENALTIES) (550)
Offsides: 60
False Start: 70
Holding: 80
Facemask: 30
D.P.I.: 50
O.P.I.: 50
KR/PR: 70
Clipping: 30
I.Grounding: 30
RTP: 50
RTK: 30

Last edited by 4thQtrStre5S; 11-13-2014 at 04:11 PM.
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