Madden NFL 15 Attributes Explained
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Re: Madden NFL 15 Attributes Explained
Pursuit (PUR) โ Ability to catch up to the ball carrier, when unblocked or when his block is shed.
That would explain some of those superquick animations where the CPU will shed and instantly be in perfect position to make the tackle with being off balance or losing momentum."A man can only be beaten in two ways: if he gives up, or if he dies."Comment
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Re: Madden NFL 15 Attributes Explained
Glad some of this stuff was cleared up, but I really don't like the way this one sounds. Pursuit should have to do with angles, sifting through traffic, properly fitting the run, etc. -- and maybe it does but is worded wrong -- but it sounds like there's an artificial boost having to do with speed, which is all wrong.
That would explain some of those superquick animations where the CPU will shed and instantly be in perfect position to make the tackle with being off balance or losing momentum.Comment
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Re: Madden NFL 15 Attributes Explained
The reason for Robo Qbs and overall confusion with qbs is in this article.
I've posted this a couple of times and no one seems to listen.
According to this article a 95 rating in DTA means they hill connect 95 percent of the time. It should be based on completion percentage but they jack the ratings up because Aaron Rodgers should have 97 DTA,For an alltime legends team on xbox, search usertag haughtypine7723
The file is called xboxassantesgreatestever.
Teams finished:
Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, coltsComment
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Re: Madden NFL 15 Attributes Explained
The reason for Robo Qbs and overall confusion with qbs is in this article.
I've posted this a couple of times and no one seems to listen.
According to this article a 95 rating in DTA means they hill connect 95 percent of the time. It should be based on completion percentage but they jack the ratings up because Aaron Rodgers should have 97 DTA,
Also, how come so many of these "elite" QBs (such as Romo or Rivers) do not have the "Throws the Ball Away trait" in the game? How the heck do you get to be a starting QB and not know how to throw the ball away?Comment
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Re: Madden NFL 15 Attributes Explained
It doesn't matter!!! The only way it affects the game is through simulation. That just goes to show that pass mechanics in Madden are broken! Maybe someday we will get a real company like 2K or Sony that will make a real Football game.
"Pro Tip: Throw Accuracy (THA) is important only in games that are simulated."Comment
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Re: Madden NFL 15 Attributes Explained
Obviously a few passes defended and WR drops will take that percentage down a couple of points, but, yeah, if, as the article claims, accuracy ratings in the 80s mean the QB is on target 80% on the time, then yeah, that does explain alot of the robo QB.
Also, how come so many of these "elite" QBs (such as Romo or Rivers) do not have the "Throws the Ball Away trait" in the game? How the heck do you get to be a starting QB and not know how to throw the ball away?
Sent from my KFTHWI using TapatalkHieroglyphics 3rd Eye Vision '98- You never knewComment
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Re: Madden NFL 15 Attributes Explained
Obviously a few passes defended and WR drops will take that percentage down a couple of points, but, yeah, if, as the article claims, accuracy ratings in the 80s mean the QB is on target 80% on the time, then yeah, that does explain alot of the robo QB.
Also, how come so many of these "elite" QBs (such as Romo or Rivers) do not have the "Throws the Ball Away trait" in the game? How the heck do you get to be a starting QB and not know how to throw the ball away?
Personally I don't thing the sliders are the problem with this game. I think EA's rosters are. On average a players speed is 10 points higher than what it should be when using their 40 time with the speed chart. Overrated speed is not the only one inflated. Its just the one that's inflated the most. The FBG rosters are good but you can't play CFM.Last edited by tommycoa; 11-15-2014, 08:53 PM.For an alltime legends team on xbox, search usertag haughtypine7723
The file is called xboxassantesgreatestever.
Teams finished:
Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, coltsComment
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Re: Madden NFL 15 Attributes Explained
I completely agree with you about the " throw ball away " trait. It doesn't make sense that some QBs that have been starting qbs in the league for at least 5 years now don't have that trait turned on but some rookie qbs and 3rd string qbs that didn't even start a game yet have it turned on. This goes to show you how the screwed up ratings madden anually has, thanks to Donny Moore, really affect the realism of this game. The game plays a lot better and the players actually play like themselves when the ratings aren't completely overblown like they are now
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Re: Madden NFL 15 Attributes Explained
What really needs to be explained are:
Does BCV effect a user controlled Running Back/WR/QB? Does a higher rating mean the lines block better, or that the running back to get through holes easier without getting tripped up on his own men?
Does Awareness have any effect on a User Controlled HB/QB? They've said it enhances all stats somewhat, but is this true on offense and when the player is controlling them, and if so, what stats?Comment
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Re: Madden NFL 15 Attributes Explained
Any one know what plays ball in air mean? Also, what about high motor trait?Comment
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Re: Madden NFL 15 Attributes Explained
Sent from my KFTHWI using TapatalkHieroglyphics 3rd Eye Vision '98- You never knewComment
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Comment
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Re: Madden NFL 15 Attributes Explained
What really needs to be explained are:
Does BCV effect a user controlled Running Back/WR/QB? Does a higher rating mean the lines block better, or that the running back to get through holes easier without getting tripped up on his own men?
Does Awareness have any effect on a User Controlled HB/QB? They've said it enhances all stats somewhat, but is this true on offense and when the player is controlling them, and if so, what stats?
SGibs and Zfarls, the guys behind the Prima guide, said on their YouTube show that BCV affects user controlled players too. They said they asks the devs and that is what they were told. They were told it helps the RB go throw holes better for you. They avoid defenders better.
I was told by a dev that Awareness doesn't matter with user players. I don't know though. It's seems some QB's have better ball placement on passes when I don't lead pass than others. The elite guys through it away from defenders better. That might be one of the accuracy ratings though.Comment
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