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Old 11-21-2014, 12:39 PM   #61
4thQtrStre5S
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

Quote:
Originally Posted by pjburrage
Played a game with the updated OP sliders:

St. Louis Rams at Seattle Seahawks
Jan 1, 1ST2ND3RD4THSCORE
St. Louis Rams ()370717
Seattle Seahawks ()61472451
Team Stats Comparison
STLSEA
Total Offense247325
Rushing Yards84136
Passing Yards163189
First Downs1116
Punt Return Yards811
Kick Return Yards29467
Total Yards549403
Turnovers50
3rd Down Converstion3-107-14
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals2-35-5
Penalties3-253-24
Posession Time19:4032:20
Scoring Summary
FIRST QUARTER SCORINGSTLSEA
9:56(STL) G.Zuerlein 28 yard Field Goal30
5:28(SEA) S.Hauschka 31 yard Field Goal33
4:38(SEA) S.Hauschka 33 yard Field Goal36
SECOND QUARTER SCORINGSTLSEA
11:06(SEA) D.Baldwin 11 yard pass from R.Wilson (S.Hauschka kick)313
7:19(STL) B.Oliver 13 yard run (G.Zuerlein kick)1013
1:54(SEA) C.Michael 7 yard pass from R.Wilson (S.Hauschka kick)1020
THIRD QUARTER SCORINGSTLSEA
4:32(SEA) F.Davis 22 yard pass from R.Wilson (S.Hauschka kick)1027
FOURTH QUARTER SCORINGSTLSEA
7:56(SEA) S.Hauschka 25 yard Field Goal1030
7:12(SEA) Q.McKnight returned interception 30 yards (S.Hauschka kick)1037
6:24(SEA) T.Simon returned interception 37 yards (S.Hauschka kick)1044
3:49(SEA) Q.McKnight returned interception 101 yards (S.Hauschka kick)1051
3:39(STL) T.Austin returned kickoff 105 yards (G.Zuerlein kick)1751
St. Louis Rams
PASSINGC/AYDSTDINT
C.Snelling9/221042
J.Locker5/10762
RUSHINGATTYDSAVGTD
Z.Stacy15583.8
B.Oliver3268.61
RECEIVINGRECYDSAVGTD
S.Bailey4389.5
B.Quick36421.3
Z.Stacy23216.0
J.Cook22512.5
C.Givens144.0
T.Austin199.0
A.Bayer188.0
BLOCKINGPANCAKESACK
J.Long2
G.Robinson1
DEFENSETACKSACKINTTD
J.Laurinaitis7
A.McKay62.0
L.Joyner6
B.Peters6
T.McDonald5
E.Gaines4
T.Johnson4
M.Brockers21.0
H.Ellis2
C.Long2
M.Daniels11.0
J.Dunbar1
M.Alexander1
R.McLeod1
B.McGee1
KICKINGFGXPPTSLONG
G.Zuerlein1/12/2529
PUNTINGNOYDSAVGIN20
J.Hekker520741.41
KICK RETURNRETYDSAVGTD
T.Austin1105105.01
D.Nix716623.7
S.Travis12323.0
PUNT RETURNRETYDSAVGTD
T.Austin188.0
Seattle Seahawks
PASSINGC/AYDSTDINT
R.Wilson18/212053
RUSHINGATTYDSAVGTD
M.Lynch25732.9
R.Wilson66010.0
C.Michael310.3
K.Winslow122.0
RECEIVINGRECYDSAVGTD
P.Harvin4297.2
F.Davis45714.21
D.Baldwin34314.31
D.Harris3279.0
M.Lynch23115.5
C.Michael177.01
D.Coleman11111.0
BLOCKINGPANCAKESACK
M.Unger1
A.Bailey1
J.Britt2
DEFENSETACKSACKINTTD
Q.McKnight62.022
R.Sherman5
B.Wagner5
K.Chancellor5
B.Irvin4
N.Pederson2
M.Bennett2
E.Thomas III2
J.Bynes1
K.Winslow1
B.Mebane1
J.Young1
K.Pierre-Louis1
J.Lane1
T.Simon21
KICKINGFGXPPTSLONG
S.Hauschka3/36/61533
PUNTINGNOYDSAVGIN20
D.Zastudil421954.7
KICK RETURNRETYDSAVGTD
D.Harris12424.0
P.Harvin24321.5
PUNT RETURNRETYDSAVGTD
P.Harvin11111.0


Best game I've played with regards to the interaction between HUM D-Line and CPU O-Line and how the CPU QB reacted to the pressure (previous games against Wilson he never reacted as well as this - though it looked worrying on the first drive where he was sacked twice by literally running into the rushers).

One thing of note, the amount of drops by HUM WR compared to CPU WR on similar hits may need balancing (lowering CPU WR Catch slightly).

Also it was really hard to get anything going with my Passing Offense. Felt like there was very little separation on the passing routes, aside from the corner route on a bunched formation. Feels like the CPU is always playing overly tight on the receivers, but maybe that was just the Seahawks.

I agree with the positives, but differ in my experience with the WR drops relationship and completion ability of Human versus CPU QB with the new slider settings; but, I do not have my game results from late last night cause it was so late, but will play another game;

my position here is that your game came out as it did due to playing Seattle...I was playing as the Cowboys against the Packers, which are both 87 overalls and I had a very close game for the first half.. Was leading into half time, but then lost, and if the score doesn't escape me, let me get some coffee in me and i'll see what I can recall..I played after the Raiders game and was just really playing to get a general feel and didn't keep track to statistic or scoring details before I went to sleep.

The coverage is tighter, which is good, IMO. Slants are not as open, but it also helps when you have a defender in zone around the 7 yard mark from the line of scrimmage; the drag, you just have to cover manually to stop or drop Hum pass rating back to zero which makes so many other routes unrealistically inaccurate.

Adjusting WR Catch could be a solution, but how would that effect where the QB throws and how many throws will the QB avoid due to lower WR Catch? I have found getting the CPU to throw into NFL "open" coverage is difficult; the CPU likes to throw to players that are "open" in definition of college coverage, which is way too open for Madden.

I have found that there is a fine line between making the CPU effective and the CPU being nearly completely unable to put up points in a competitive manner...The CPU QB almost has to complete over 70% of it's passes to get down the field and score.

Last edited by 4thQtrStre5S; 11-21-2014 at 12:44 PM.
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