NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

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  • darkknightrises
    Banned
    • Sep 2012
    • 1468

    #271
    Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

    Originally posted by swishfury
    Well if the team is shooting a lot of threes and jump shots then there is no reason for you to hit 20+ free throws. I too was into being realistic but as of now I am accepting the fact that this is how close the game could be to the real game. It is a human thinking compared to a computer which makes the difference. Now let's say they adjust the number of free throws then that slows down the game and that means more points on the board which will be unrealistic as well. As I have said all along this game is picking your poison, you give them a perimeter thus more 3 point shot attempts or let them go inside the paint and more free throw attempts.


    Teams shoot pletty of 3's in real life and still get more then the 10-16 free throws that me and the CPU get most games. Stop defending this game problem is the biggest game play issue in the game. When I see players getting a for arm shiver right in to the cheast a play that in real life would maybe even be a faguite foul and yet they don't even call a foul there is a problem. I see a few plays a game where players get fould hard and yet now call.

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    • DenverBornAndBred
      Banned
      • Jul 2014
      • 61

      #272
      Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

      That damn "homecourt" glitch in the NBA Finals reared it's ugly head in my 4th season in MyLeague. Smh.

      Comment

      • darkknightrises
        Banned
        • Sep 2012
        • 1468

        #273
        Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

        Originally posted by zrohman
        Here's the problem: I play online with 5 minute quarters and I manage to get a good amount of fouls per game. In fact sometimes it can be annoying.

        I think the problem is foul animations are triggered with no calls. So someone can jump on my back and still not get called. I guess it's realistic to get a few bad no calls though.

        But in 5 minute quarters everything runs great in my opinion. If I saw any more fouls in online games they would be soooo dull, boring, and unrealistic, because there are already plenty of fouls for 5 minute games.

        That is what I mean clear fouls that are just not called. Yes there are bad calls to many has the refs suck in the NBA worse refs in sports even though they have gotten a lot better but the refs in this game make the real life refs look great lol. While I don't play online and online uses default foul settings witch I forget what it the default foul settings are but I have been playing with all fouls at 100 12 minute Quarters agest the CPU and like I said average game is about 30 free throws combed when the real life average is like 50. The thing is with the fouls all at 100 compared to default I don't really see much of a difference in the amount of fouls that are called. Even with all fouls at 100 I only see charging calls like once ever 5 games and I see a lot of bumbing on the premiter that is not called.

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        • Fullspeed
          Rookie
          • Aug 2014
          • 69

          #274
          Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

          Originally posted by Jumpman14
          I've been wondering about this to.
          Well, in previous 2k patches that deals with gameplay it transfer to existing save files except for cosmetic stuff. So you probably don't have to start over.

          Comment

          • TUSS11
            MVP
            • Nov 2007
            • 1483

            #275
            Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

            I just got kicked from 2K and was forced to update. Could it be the patch?

            EDIT: False alarm. It's not.
            Last edited by TUSS11; 12-05-2014, 05:46 AM.

            Comment

            • LetTheBoysShoot
              Banned
              • Oct 2014
              • 144

              #276
              Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

              Originally posted by LegendCenter41
              The have YET to address this or even ****ing acknowledge it.

              Its not fixed, reduced or addressed in any way if he doesn't answer I guess

              Comment

              • twhittle2308
                Rookie
                • Aug 2013
                • 174

                #277
                Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                Rotation logic still isn't anywhere near what you guys have been saying it would be for a long time now. Getting pretty sick of all starters playing over 32 minutes and rotation minutes being completely disregarded...

                Comment

                • aholbert32
                  (aka Alberto)
                  • Jul 2002
                  • 33106

                  #278
                  Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                  Originally posted by twhittle2308
                  Rotation logic still isn't anywhere near what you guys have been saying it would be for a long time now. Getting pretty sick of all starters playing over 32 minutes and rotation minutes being completely disregarded...
                  That isnt rotation logic. Its game specific and controlled by the number of stoppages in play. For example in MyLeague, I have Otto Porter coming off the bench and getting 20 minutes a game. In games where there are a lot of fouls or I or the CPU call a few timeouts...Otto plays 19-21 minutes a game. In games where there arent enough TOs and fouls, he plays less because there arent opportunities for him to come in.

                  The increased number of fouls in the patch should help this.

                  Comment

                  • LionsFanNJ
                    All Star
                    • Apr 2006
                    • 9464

                    #279
                    Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                    Originally posted by aholbert32
                    That isnt rotation logic. Its game specific and controlled by the number of stoppages in play. For example in MyLeague, I have Otto Porter coming off the bench and getting 20 minutes a game. In games where there are a lot of fouls or I or the CPU call a few timeouts...Otto plays 19-21 minutes a game. In games where there arent enough TOs and fouls, he plays less because there arent opportunities for him to come in.

                    The increased number of fouls in the patch should help this.
                    you know, you saying that made me realize thats exactly the problem i see. When i have a game with a lot of fouls, the rotations aren't platoon swaps and closer to what they are supposed to be. At least for the CPU, i always manual sub.
                    HELLO BROOKYLN.
                    All Black Everything

                    Comment

                    • teebee
                      Rookie
                      • Feb 2003
                      • 401

                      #280
                      The F is zig zag btb nerf????

                      Comment

                      • LionsFanNJ
                        All Star
                        • Apr 2006
                        • 9464

                        #281
                        Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                        Originally posted by teebee
                        The F is zig zag btb nerf????
                        there was an unrealistic speed boost when you did a behind the back dribble.
                        HELLO BROOKYLN.
                        All Black Everything

                        Comment

                        • FUWS
                          Rookie
                          • Oct 2014
                          • 98

                          #282
                          Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                          Originally posted by jake44np
                          Trust me doesn't work. Set at 99 they still only shoot about 10-12 threes per game.
                          not only that. you'll see an occasional 3 from a center. ( a center who never shoots 3s) if you have it cranked to high.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #283
                            Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                            Originally posted by LionsFanNJ
                            you know, you saying that made me realize thats exactly the problem i see. When i have a game with a lot of fouls, the rotations aren't platoon swaps and closer to what they are supposed to be. At least for the CPU, i always manual sub.
                            Yep thats why I institute TV timeouts in my game. At the 4:30 minute mark of the first, 5 minute of the 2nd and 5 minute of the third I call timeouts just so the platoon swaps dont happen and players get their accurate minutes.

                            Comment

                            • DBMcGee3
                              MVP
                              • Oct 2011
                              • 1166

                              #284
                              Originally posted by darkknightrises
                              No it is not an exaggeration. Most games between both me and the CPU there are 30 told freethrow attempts. The NBA average for a game is like 50 and some games are even worse. I have some games where it is like just 20 free throws combined and a lot of hard fouls are not being called. I think the CPU not taking 3's is what is being exaggerated. Most games the CPU takes around 20 3's and some times more. I don't see the CPU taking 3's to be a problem at all.
                              Fair enough. I guess this is one issue where I can live with the stats not being perfectly realistic. I truly feel the game would be less fun if there were 50ish FTs taken per game. Regarding the hard fouls not being called, I've honestly never noticed anything out of the ordinary. Sure, there are a few times a game where I may feel a foul was missed, but hell, I watch a real NBA game and get that feeling 10-15 times.

                              Comment

                              • JYoung28
                                Rookie
                                • Sep 2014
                                • 116

                                #285
                                NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

                                I hope they leave the fouls where they are. Imo, it's already too many fouls called against the cpu in MyCareer.

                                If the fouls was actually realistic like hits on the arm and etc and not hard fouls that'll be borderline flagrants in the NBA and super unnecessary I would be fine. Players rarely even contest a shot in the paint, they just hard foul even if you simply hit Y it throws you into a hard foul animation.

                                Comment

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