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Old 12-06-2014, 08:05 PM   #29
4thQtrStre5S
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Join Date: Nov 2013
Re: Stress All-Pro Slider Thread

Made some more adjustments to bring in the human and CPU rushing; I want both inside and outside runs to be viable without either one being over powered.

Also dropped Holding and Facemask to zero...If I can eliminate penalty sliders, thus eliminating their effects on game play and get a solid game, I am going to do so cause that is my goal...

For CPU Rushing, seems there is a big difference between 53 Run Blocking and 52...53 appears to significantly increase CPU rushing attack...

Last edited by 4thQtrStre5S; 12-06-2014 at 08:08 PM.
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