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Old 12-10-2014, 03:02 AM   #1
Seeker7
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Join Date: Sep 2011
My suggestions for improving career mode

Okay first understand where I'm coming from. I am a "role player" gamer. In that I mean for me it's all about the simulation, the story, the players, and recreating an "experience". I want to create an alternate reality where the team is real, I'm really the manager, and the players are real people.

So what do I want to make this happen? What will allow me to fully enjoy career mode with that mind set?

First understand that for me, since it's about the "story" I am going to start off with a League 2 English team. My goal of course is to realistically take them to the Premier League. By realistic that means no cheating, no saves and reloading, and no exploits.

So given that set up what do I want to see changed/improved?

1) First, give me some freedom to change what my youth academy players are named and look like. Look I'm not playing online so who gives a f**k if I have the ability to edit the name and look of my randomly generated youth academy players? It's my personal private experience so relax AE. It's not like you have put any real effort into it.

2) Put some limits in place to keep me from hiring high rated scouts. Yes I can put self imposed limits but it bothers me that I have to do so. High rated scouts should refuse to work for low level teams. I want to experience "earning" the ability to hire that 5/5 scout, not be able to do so in League 2 second season because I exploited the system.

3) Please give me the ability to change a youth players listed main position. Granted I get that I can play any player in any position but it just bugs me to have my 5'5" DMF listed on my screen as a CB, and my no defense RM listed on the screen as a RB. Again it's my experience so give me some freedom here.

4) Can you please fix the height bug on PS3/4 systems for youth academy players. Well over half (honestly no exaggeration) of the players my youth scouts find are 4'11" to 5'4".

5) A big one, let me "assign" a training regimine for each player. Let me assign whether to improve physical, technical, or mental. I am the manager right?

6) How about we cut out this "defensive minded" and "technically gifted" BS. Can't I just tell my youth scouts what position to scout for and they will come back with a variety of players that fit that position but have different styles, strengths, and weaknesses?

That's all I have for now. Thanks for letting me rant on.

Last edited by Seeker7; 12-10-2014 at 03:17 AM. Reason: Typo
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