NBA 2K15 Gameplay Problems

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  • RapboY
    Rookie
    • Sep 2004
    • 466

    #1

    NBA 2K15 Gameplay Problems

    Hey guys, so I'm showing some of the problems/ things that frustrate me about 2K15 right now. I would just like a healthy discussion, maybe you guys can enlighten me on some of these things, or maybe you guys can share your own experiences that are similar to mine.

    Just a quick background: This was a game I played while testing out my draft class, so this was on the 2nd year of MyLeague. I used timsmooth's Roster on the PS4, and playing on Superstar Sim. This is post patch 3 update.

    Anyway, please watch this video:

    <iframe width="640" height="360" src="//www.youtube.com/embed/ygkI0caxFy8" frameborder="0" allowfullscreen></iframe>


    1 - I had good position but wasn't able to get the rebound. Jumping and boxing out shouldn't be 2 different actions. I shouldn't be penalized for trying to go for a rebound when I already have position and I'm using an elite rebounder.

    2 - First, my move with Zoran should have been an offensive foul. 2nd, Jamal Crawford just slammed Vucevic on the floor and NO FOUL was called LOL! What's even funnier is that because he got slammed so hard he couldn't move and got called for a 3 second violation.

    3 - Not sure if it's just me, but most of the time when I pass without using Icon passing, it usually passes towards someone who is blanketed by the defense. Rarely does it go where I intend it to.

    And also, Dirk, with his lightning quick reflexes as an elite defender, quickly reacts to block my shot. Awesome.

    Now on the other side, this happens way too often, with the offensive players getting offensive rebounds off of blocks. I wish they'd fix this, it really drains you when you play good d and end up being scored on because you blocked a shot.

    4 - That's a goaltending according to NBA 2K15.

    5 - Post patch, they added this protect ball animation, which really slows you down offensively. You shouldn't have to protect the ball like that when you have a lane to drive towards to. (Though in this example, you shouldn't have to do it when there's an opponent that can just swipe the ball from you)

    So I ended up with that terrible shot lol.

    6 - Terrible possession for me, but players shouldn't be doing this type of dunk in traffic. Nor should it be easily blocked by the defense.

    And then, here's another thing I hate, when you get called for a foul when you "push" people towards the backcourt, or out of bounds. I do this in real life, of course I don't really push people, but I cut off their lane and bother them to do it. But since there's no way to simulate that in-game, we shouldn't be penalized for trying to bother them with tactics like this.

    7 - I wish players would actually try to reach for the ball when trying to contest a shot. Reaching for air happens way too much, it's really frustrating.

    8 - ... And finally, this layup. The CPU makes way too many layups like this. Actually, the CPU makes way too many contested shots inside/close range.

    EXTRA Stuff:

    9 - Does anyone know why that Update thing is there? What is so urgent that it has to update right away? I've already updated to the earliest patch yesterday, what update is this supposed to be?

    10 - Just a reminder, RapboY Draft Class v2.0 is coming this Friday!
    Twitter: https://twitter.com/RapboYGT
    Youtube: https://youtube.com/RapboYGT
    Facebook: https://youtube.com/RapboYGT

    RapboY's NBA 2K16 Draft Class

    PSN - wjr_19
  • 23
    yellow
    • Sep 2002
    • 66469

    #2
    Re: NBA 2K15 Gameplay Problems

    I think i have alot of success rebounding without boxing out many many times.
    Last edited by 23; 12-10-2014, 02:13 PM.

    Comment

    • RapboY
      Rookie
      • Sep 2004
      • 466

      #3
      Re: NBA 2K15 Gameplay Problems

      Thanks for re opening 23
      Twitter: https://twitter.com/RapboYGT
      Youtube: https://youtube.com/RapboYGT
      Facebook: https://youtube.com/RapboYGT

      RapboY's NBA 2K16 Draft Class

      PSN - wjr_19

      Comment

      • reptilexcq
        Pro
        • Aug 2002
        • 950

        #4
        Re: NBA 2K15 Gameplay Problems

        Originally posted by RapboY


        5 - Post patch, they added this protect ball animation, which really slows you down offensively. You shouldn't have to protect the ball like that when you have a lane to drive towards to. (Though in this example, you shouldn't have to do it when there's an opponent that can just swipe the ball from you)

        So I ended up with that terrible shot lol.
        I agreed with #5. After the patch...i hated that you can't fastbreak on the side because your man AUTOMATICALLY slow down (pretending to protect the ball) even though as a user, you don't want to slow down and instead want to go straight and attack the basket. This BS automatically slow my offensive player down without my control is ridiculous. Before the batch it was great. Also, during fastbreak...your player should be going moving toward the hoop on a 2-1 fastbreak or 3-2 fastbreak....instead i see them moving toward the arc and so what is supposed to be a dunk ended up being a jump shot. So frustrating.

        Comment

        • coached17
          Banned
          • Oct 2014
          • 487

          #5
          Re: NBA 2K15 Gameplay Problems

          Have you updated to the most recent patch? Doesn't look like it...

          As for #1...I don't see the problem. Rebounding is about position, but just because you have inside position doesn't mean you should grab every rebound. Sometimes it's better to have outside position...like on a long rebound. Your guy technically has inside position but is too far under the hoop to rebound a shot with that kind of hard bounce off the rim. He also never jumps.

          I think the patch is a step in the right direction. The fact that it slows down some of the cheesy unstoppable offensive moves actually gives the game some proper balance.

          Comment

          • thawkprime 21
            Rookie
            • Jul 2009
            • 275

            #6
            Re: NBA 2K15 Gameplay Problems

            So in the lower left hand corner of your game video what is the update it is telling you to apply.

            Comment

            • ruxpinke
              Pro
              • Apr 2008
              • 908

              #7
              Re: NBA 2K15 Gameplay Problems

              Originally posted by reptilexcq
              I agreed with #5. After the patch...i hated that you can't fastbreak on the side because your man AUTOMATICALLY slow down (pretending to protect the ball) even though as a user, you don't want to slow down and instead want to go straight and attack the basket. This BS automatically slow my offensive player down without my control is ridiculous. Before the batch it was great. Also, during fastbreak...your player should be going moving toward the hoop on a 2-1 fastbreak or 3-2 fastbreak....instead i see them moving toward the arc and so what is supposed to be a dunk ended up being a jump shot. So frustrating.
              agree. im not enjoying the fast break post patch. it just feels off. it feels like im fighting the controller the whole way down court now.
              PSN: PrettyToney

              Comment

              • HUSTLER_79
                Banned
                • Sep 2014
                • 132

                #8
                Re: NBA 2K15 Gameplay Problems

                Dirk aint no elite defender bro ..thats the only thing I dis agree with

                Comment

                • madmax52277
                  Banned
                  • Nov 2014
                  • 435

                  #9
                  Re: NBA 2K15 Gameplay Problems

                  I'm telling you man.
                  Sometimes you get those games where nothing goes right. you just have to suck it up, and say why me.

                  But it will get better just keep playing.

                  Comment

                  • Danielilr
                    Just started!
                    • Dec 2014
                    • 2

                    #10
                    Re: NBA 2K15 Gameplay Problems

                    I offense down without my control is ridiculous.

                    Comment

                    • zrohman
                      Pro
                      • Nov 2013
                      • 834

                      #11
                      Re: NBA 2K15 Gameplay Problems

                      I've had some minor complaint, so I feel some of your pain. But your really grasping at straws.

                      #1: That is crazy to me. You expect to never have to jump to get a rebound, and you expect that by blocking out alone or by putting yourself in a good position you should get rebounds.

                      So basically it sounds like you want the game to rebound for you. You just press LT, don't move, don't jump, just let the computer do the work for you.

                      Okay, so I know your not going that far, but you sort of are. When defenders rebound they do jump, 2k will not and should not auto jump for you. You have to time your jumps, just like you time your blocking out, and just like you have to pick where you try to rebound, etc.

                      Dirk is not an elite defender. He is old. Probably about 50 now. He is old and slow. If he ran the combine he would run it slower than 80% or more of the players, she is not quick in any sense.

                      I don't agree with those. In my opinion, the rest of them I fully understand. 2K can't get the game to work perfectly though.

                      Now that I said that, let me give a good example:

                      I brace to take a charge at midcourt. My friend dribbles straight down the floor with full on turbo. Runs straight into me.... but the computer forces him to side step me just to avoid "cheese". But what's really "cheese" is 2K taking out all effort and just using computer animations to cover up user errors.

                      I think 2K takes a lot of control away from users and puts that control in the hands of animations. So that the only thing they expect you to do is "play smart" but when it comes to actual gameplay many times they cover up things with animations.

                      I think that #5 is like that. When you push someone towards out of bounds (with a nudge) that wouldn't be called a foul anywhere else on the court. But they call it a foul there.

                      Or like the other guy on here said, it forces you to slow down at certain points instead of putting that in your control.

                      They do that so users don't go online and just turbo through everything.

                      The problem is, users should HAVE that choice. But they should also have to pay for taking that choice through the defense realistically stopping it. If 2K can't figure out how to stop something they just take the option away.

                      Overall I think the gameplay problems are minor. To expect them to fix all these and find a way around every exploit is tough. If you give guys more speed they use it to run in circles until they get around you, it's like no matter what you give players they find ways to abuse it. So they do the best they can, and I think they do a great job overall.

                      Comment

                      • GOGO head ray
                        Rookie
                        • Nov 2012
                        • 154

                        #12
                        Re: NBA 2K15 Gameplay Problems

                        I agree with number 3. Too many times have I accidentely passed up open shots because my guy decides to throw the ball into traffic or away from the wide open guy.

                        Comment

                        • RapboY
                          Rookie
                          • Sep 2004
                          • 466

                          #13
                          Re: NBA 2K15 Gameplay Problems

                          Ok first off, I'm sorry of the Dirk comment didn't come off as sarcastic, as I was intending it to be lol. Dirk's my favorite player but he's not a good defender.

                          2nd I'm really happy with the game, it plays really well and especially so after the latest patch. That's why things like these stick out to me while playing, and I just wanted to share them and hopefully get some input from other fans.

                          @reptilexcq @ruxpinke yeah exactly, i hope they can fix this so that faster and better ball handling players don't automatically do this protect ball animation, it's a good way to tone down user fastbreaks, but it kills the fun out of the game.

                          BTW, I feel like some of these issues are exclusive to the user and doesn't really affect the CPU. And vice versa, like the CPU seems to always know where the ball is and always reach for the ball correctly, as opposed to how as a user, you just feel like your player is reaching for nothing half the time. Am I just being crazy or do you guys agree?

                          @coached17 the thing is, I did press triangle to jump, and actually I think that's why Vucevic got released from the Box out. So instead of jumping while still on a box out, he chooses to release the box out, which let's the opponent Rebound the ball freely.

                          @GOGO good to hear it doesn't only happen to me!

                          @thawkprime Yeah it's already been updated, I know because the Gameplay has changed, and you can really notice it with the fouls and rebounding, those 2 are the major ones. I don't know what this graphic on the lower left updated, it didn't even tell me. It just came up in the middle of the game.

                          @zrohman like I said with coached above, I did jump, or at least try to. Might have pressed the button a little early but my player did something totally different lol. And also was sarcastic with Dirk lol. I do agree with you the animations are taking over way too much. I don't think those are too hard to fix though.

                          And yeah the game is good, but don't you feel like it should be better by now? They've been doing this for 15+ years, but there's been very little improvement the past few years. Instead of fixing bugs and focusing on important issues, they've been trying to implement new stuff that we don't really need. And these new stuff now will be gone in a few years. Hopefully in 2k16 they focus on fixing the actual game itself first before adding in more unnecessary things.
                          Last edited by RapboY; 12-11-2014, 04:01 AM.
                          Twitter: https://twitter.com/RapboYGT
                          Youtube: https://youtube.com/RapboYGT
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                          RapboY's NBA 2K16 Draft Class

                          PSN - wjr_19

                          Comment

                          • zrohman
                            Pro
                            • Nov 2013
                            • 834

                            #14
                            Re: NBA 2K15 Gameplay Problems

                            Originally posted by RapboY
                            Ok first off, I'm sorry of the Dirk comment didn't come off as sarcastic, as I was intending it to be lol. Dirk's my favorite player but he's not a good defender.

                            2nd I'm really happy with the game, it plays really well and especially so after the latest patch. That's why things like these stick out to me while playing, and I just wanted to share them and hopefully get some input from other fans.

                            @reptilexcq @ruxpinke yeah exactly, i hope they can fix this so that faster and better ball handling players don't automatically do this protect ball animation, it's a good way to tone down user fastbreaks, but it kills the fun out of the game.

                            BTW, I feel like some of these issues are exclusive to the user and doesn't really affect the CPU. And vice versa, like the CPU seems to always know where the ball is and always reach for the ball correctly, as opposed to how as a user, you just feel like your player is reaching for nothing half the time. Am I just being crazy or do you guys agree?

                            @coached17 the thing is, I did press triangle to jump, and actually I think that's why Vucevic got released from the Box out. So instead of jumping while still on a box out, he chooses to release the box out, which let's the opponent Rebound the ball freely.

                            @GOGO good to hear it doesn't only happen to me!

                            @thawkprime Yeah it's already been updated, I know because the Gameplay has changed, and you can really notice it with the fouls and rebounding, those 2 are the major ones. I don't know what this graphic on the lower left updated, it didn't even tell me. It just came up in the middle of the game.

                            @zrohman like I said with coached above, I did jump, or at least try to. Might have pressed the button a little early but my player did something totally different lol. And also was sarcastic with Dirk lol. I do agree with you the animations are taking over way too much. I don't think those are too hard to fix though.

                            And yeah the game is good, but don't you feel like it should be better by now? They've been doing this for 15+ years, but there's been very little improvement the past few years. Instead of fixing bugs and focusing on important issues, they've been trying to implement new stuff that we don't really need. And these new stuff now will be gone in a few years. Hopefully in 2k16 they focus on fixing the actual game itself first before adding in more unnecessary things.

                            I agree that many things are unnecessary. But look at the forums. They have countless accessory requests. A player add a kneepad and everyone goes crazy because the players kneepad wasn't updated.

                            If they could continue to soley focus on gameplay, and slightly improve the modes they have instead of adding new stuff it would be great. But people always complain, they want full online dynastys. They want fantasy draft for it. They want new game modes. They want accessory requests. Some of these things are understandable, but the demand is so high that they just hace to cater to the crowd. It's unfortunate but I think everyone gets what they ask for. Overall a great game but less focus on gameplay than I would like

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