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Old 01-08-2015, 12:59 AM   #68
fistofrage
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OVR: 34
Join Date: Aug 2002
Location: Banks of the Red Cedar
Re: What has worked for me to get a great sim football game

I just played 2 games with this theory. Ten 17 @ KC (me) 21 and NO (me) @ ATL 23. The games played pretty well, but the sacks were still an issue. I sacked the AI 6 times in both games. The bigger concern I have is the lack of fumbles. Tyler sees them but I don't. I saw my QB fumble once in the first game and Steven Jackson fumbled once in the second game and that was it. Not bad, but I'd like to see a couple more a game.

The long ball seems to be an issue as well, its almost an auto pick or knockdown for both human and AI even with INT bumped down.

These are more systematic issues that plague the game itself and not the sliders.

Overall the stats were good. I bumped up AI tackling and lowered human blocking and got the run game pretty much spot on for both teams. The completion % were actually pretty good too.

I'm going to tinker with some penalty sliders and see how much difference those make.
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