Different shot mechanics in Practice vs. Game

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  • setis
    Rookie
    • Sep 2004
    • 125

    #1

    Different shot mechanics in Practice vs. Game

    I play in an OL and I really like to practice shooting with my players. I find very frustrating that Chris Bosh has a completely different shot mechanic in practice mode and in games.

    I can't be the only one that has realized this. 2k, any chance to correct this!?
    The shot mechanic in practice mode actually looks more accurated for CB.

    At the same time. Is it at known issue that Korver simply can't hit a green (perfect timed) shot in the game?
  • WISports
    Banned
    • Jun 2013
    • 2058

    #2
    Re: Different shot mechanics in Practice vs. Game

    Another thing...when shooting around in the gym, the ball/rim physics is soooo much better. 99% of made shots aren't swishes like they are during games.

    Comment

    • jeebs9
      Fear is the Unknown
      • Oct 2008
      • 47568

      #3
      Re: Different shot mechanics in Practice vs. Game

      Do you go understand that there is no defense in practice mode?
      Hands Down....Man Down - 2k9 memories
      http://www.youtube.com/watch?v=4IHP_5GUBQo

      Comment

      • setis
        Rookie
        • Sep 2004
        • 125

        #4
        Re: Different shot mechanics in Practice vs. Game

        Originally posted by jeebs9
        Do you go understand that there is no defense in practice mode?
        Mechanics are the same with and without defense. I'm not sure what you mean.

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        • jeebs9
          Fear is the Unknown
          • Oct 2008
          • 47568

          #5
          Re: Different shot mechanics in Practice vs. Game

          Originally posted by setis
          Mechanics are the same with and without defense. I'm not sure what you mean.
          Again do you understand that their isn't any defense. And player running and catching the ball for a jumper will be totally different from a player that's dribbling in the half court with no defense and then pulling up for a jumper. Or pressing x so that someone can pass you the ball for a catch and shoot. Fatigue can also come into factor in game. Practice mode is really to server a as base for the game.

          edit: What I'm saying is that both are the same. It's just that different factors once your in a game effect your shot.
          Last edited by jeebs9; 01-28-2015, 01:07 PM.
          Hands Down....Man Down - 2k9 memories
          http://www.youtube.com/watch?v=4IHP_5GUBQo

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          • mgrand15
            Rookie
            • Dec 2008
            • 61

            #6
            Re: Different shot mechanics in Practice vs. Game

            Originally posted by jeebs9
            Again do you understand that their isn't any defense. And player running and catching the ball for a jumper will be totally different from a player that's dribbling in the half court with no defense and then pulling up for a jumper. Or pressing x so that someone can pass you the ball for a catch and shoot. Fatigue can also come into factor in game. Practice mode is really to server a as base for the game.

            edit: What I'm saying is that both are the same. It's just that different factors once your in a game effect your shot.
            So what's the point of practice mode? If the shot mechanics are completely different in practice v. in game - it's literally pointless.

            Also with some guys (like Deron Williams) - you can replicate the move exactly in practice v. in game - and the mechanics and timing are going to be completely different. It's a huge mistake and problem.

            If your point was true, it would effect every single player and it doesn't.

            Comment

            • setis
              Rookie
              • Sep 2004
              • 125

              #7
              Re: Different shot mechanics in Practice vs. Game

              Originally posted by jeebs9
              Again do you understand that their isn't any defense. And player running and catching the ball for a jumper will be totally different from a player that's dribbling in the half court with no defense and then pulling up for a jumper. Or pressing x so that someone can pass you the ball for a catch and shoot. Fatigue can also come into factor in game. Practice mode is really to server a as base for the game.

              edit: What I'm saying is that both are the same. It's just that different factors once your in a game effect your shot.
              you are completely wrong. In the game for almost all players, but Bosh and Copeland as far as I´ve noticed, mechanics are the same in practice and games!

              Comment

              • jeebs9
                Fear is the Unknown
                • Oct 2008
                • 47568

                #8
                Re: Different shot mechanics in Practice vs. Game

                Originally posted by mgrand15
                So what's the point of practice mode? If the shot mechanics are completely different in practice v. in game - it's literally pointless.

                Also with some guys (like Deron Williams) - you can replicate the move exactly in practice v. in game - and the mechanics and timing are going to be completely different. It's a huge mistake and problem.

                If your point was true, it would effect every single player and it doesn't.
                Once 2k starts adding skill games to practice mode. Then you can use practice as game info. If you could a defender to the situation. All those skill games in Association mode.

                Originally posted by setis
                you are completely wrong. In the game for almost all players, but Bosh and Copeland as far as I´ve noticed, mechanics are the same in practice and games!
                Isn't that what I said?... What also happens in game is that from a controller stand point. It's totally different. Going from offense to defense. Your players are being bumped by other players. There is a lot going on. Practice mode is kind of to get your feet wet. The game has evolved.

                Practice post up moves in that mode gives you exactly results from the game (probably not exact, but close).

                This is why the only true way to practice is in a team environment with a defense. The old 2k's use to give you exact results of what happen in practice. And that's not realistic in my opinion. Releasing a jumper in practice mode shouldn't be the same as in a team environment.
                Hands Down....Man Down - 2k9 memories
                http://www.youtube.com/watch?v=4IHP_5GUBQo

                Comment

                • mgrand15
                  Rookie
                  • Dec 2008
                  • 61

                  #9
                  Re: Different shot mechanics in Practice vs. Game

                  Originally posted by jeebs9
                  Once 2k starts adding skill games to practice mode. Then you can use practice as game info. If you could a defender to the situation. All those skill games in Association mode.



                  Isn't that what I said?... What also happens in game is that from a controller stand point. It's totally different. Going from offense to defense. Your players are being bumped by other players. There is a lot going on. Practice mode is kind of to get your feet wet. The game has evolved.

                  Practice post up moves in that mode gives you exactly results from the game (probably not exact, but close).

                  This is why the only true way to practice is in a team environment with a defense. The old 2k's use to give you exact results of what happen in practice. And that's not realistic in my opinion. Releasing a jumper in practice mode shouldn't be the same as in a team environment.
                  Have you actually seen the problem? Or are you just blindly defending 2K?

                  Comment

                  • jeebs9
                    Fear is the Unknown
                    • Oct 2008
                    • 47568

                    #10
                    Re: Different shot mechanics in Practice vs. Game

                    Originally posted by mgrand15
                    Have you actually seen the problem? Or are you just blindly defending 2K?
                    What problem are you talking about? Because in my opinion there is no problem. I'm not blinding defending anyone. I'm just giving my 2 cents.

                    If your truly going to practice you need to go to team practice. Practice with in a team. In older 2k's you use to be able to master someone release in practice mode. And then never miss shots in the game. Which shouldn't be the case.

                    It's like the complaining about perfect releases. It shouldn't automatically mean the ball is going to be a swish.
                    Hands Down....Man Down - 2k9 memories
                    http://www.youtube.com/watch?v=4IHP_5GUBQo

                    Comment

                    • alabamarob
                      MVP
                      • Nov 2010
                      • 3351

                      #11
                      Re: Different shot mechanics in Practice vs. Game

                      Originally posted by setis
                      I play in an OL and I really like to practice shooting with my players. I find very frustrating that Chris Bosh has a completely different shot mechanic in practice mode and in games.

                      I can't be the only one that has realized this. 2k, any chance to correct this!?
                      The shot mechanic in practice mode actually looks more accurated for CB.

                      At the same time. Is it at known issue that Korver simply can't hit a green (perfect timed) shot in the game?
                      Korver issue is known widely.
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                      • mgrand15
                        Rookie
                        • Dec 2008
                        • 61

                        #12
                        Re: Different shot mechanics in Practice vs. Game

                        Originally posted by jeebs9
                        What problem are you talking about? Because in my opinion there is no problem. I'm not blinding defending anyone. I'm just giving my 2 cents.

                        If your truly going to practice you need to go to team practice. Practice with in a team. In older 2k's you use to be able to master someone release in practice mode. And then never miss shots in the game. Which shouldn't be the case.

                        It's like the complaining about perfect releases. It shouldn't automatically mean the ball is going to be a swish.
                        Okay, so you're not aware of the actual problem. Let me explain.

                        Deron Williams - in practice mode - has a pretty standard release. He jumps pretty high and probably has a normal speed release. Nothing crazy. It's a nice looking jumper.

                        Play with him online and his release turns into a really quick flick. The timing is COMPLETELY different. The look is COMPLETELY different. It's a disgusting looking shot that looks nothing like his real life one. He barely jumps before releasing and it's really hard to time properly. Bosh - from my experience with the Heat - is pretty damn similar. This is true regardless of fatigue or defender or motion. Mirza has the same issue.

                        I just don't see how you can defend that. There should be slight differences in timing/forms based on fatigue/movement/defender but not drastic differences for no explainable reason.

                        Comment

                        • capitolrf
                          Rookie
                          • Jan 2012
                          • 354

                          #13
                          Re: Different shot mechanics in Practice vs. Game

                          Originally posted by setis
                          I play in an OL and I really like to practice shooting with my players. I find very frustrating that Chris Bosh has a completely different shot mechanic in practice mode and in games.

                          I can't be the only one that has realized this. 2k, any chance to correct this!?
                          The shot mechanic in practice mode actually looks more accurated for CB.

                          At the same time. Is it at known issue that Korver simply can't hit a green (perfect timed) shot in the game?
                          Now that you said something, i have noticed the same thing. The shot mechanics are different. But in practice mode there is no defense to change the mechanics (contesting the shot) of the shot. I notice that jumpers only resembles the one in practice mode when extremely wide open for some players & not for others. For example in practice I can get green releases all day with Beal, Webster & Pierce, but in scrimmage or a game, Beal & Webster have like an added hitch to their form & I can't time it right for some reason. While Pierce doesn't, I just chalked it up to the defensive settings or a defender in the area, but I do notice the differences in Beal & Webster form from one mode to the other.

                          It's weird cause when I play online in my OL (HOF/Sim) Beal & Webster shots will fall more when I'm in between where the blue bar begins & where the perfect release line is being slightly early (cause that's where the hitch is) than being slightly early right smack on the line. Every time I go for the perfect release I miss with them.
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                          • jeebs9
                            Fear is the Unknown
                            • Oct 2008
                            • 47568

                            #14
                            Re: Different shot mechanics in Practice vs. Game

                            Originally posted by mgrand15
                            Okay, so you're not aware of the actual problem. Let me explain.

                            Deron Williams - in practice mode - has a pretty standard release. He jumps pretty high and probably has a normal speed release. Nothing crazy. It's a nice looking jumper.

                            Play with him online and his release turns into a really quick flick. The timing is COMPLETELY different. The look is COMPLETELY different. It's a disgusting looking shot that looks nothing like his real life one. He barely jumps before releasing and it's really hard to time properly. Bosh - from my experience with the Heat - is pretty damn similar. This is true regardless of fatigue or defender or motion. Mirza has the same issue.

                            I just don't see how you can defend that. There should be slight differences in timing/forms based on fatigue/movement/defender but not drastic differences for no explainable reason.
                            You never made it clear in any of the post I made. You can obviously tell I was talking about something totally different. But thank you for explaining.
                            Hands Down....Man Down - 2k9 memories
                            http://www.youtube.com/watch?v=4IHP_5GUBQo

                            Comment

                            • setis
                              Rookie
                              • Sep 2004
                              • 125

                              #15
                              Re: Different shot mechanics in Practice vs. Game

                              Originally posted by mgrand15
                              Okay, so you're not aware of the actual problem. Let me explain.

                              Deron Williams - in practice mode - has a pretty standard release. He jumps pretty high and probably has a normal speed release. Nothing crazy. It's a nice looking jumper.

                              Play with him online and his release turns into a really quick flick. The timing is COMPLETELY different. The look is COMPLETELY different. It's a disgusting looking shot that looks nothing like his real life one. He barely jumps before releasing and it's really hard to time properly. Bosh - from my experience with the Heat - is pretty damn similar. This is true regardless of fatigue or defender or motion. Mirza has the same issue.
                              .
                              Exactly. This is the issue I wanted to point out. I'd like to know if 2k is aware of this, because is frustrating seeing these players shooting these ugly releases in games, when they have their own spot-on release in practice mode
                              Last edited by setis; 01-29-2015, 03:30 AM.

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