Haha that's pretty cool they got the score right. But no, it's far from sim.
Not Sim? Madden Completely Gets the Super Bowl Right...
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Cool that EA predicted it right but with that same enthusiasm that you have for that, can you put that same energy towards areas of concern for your customers like myself? That'd be nice for a change... Not hating, just saying...Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
i still think it's funny that brady like to play with mushy balls."Not the victory but the action. Not the goal but the game. In the deed the glory."Comment
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Thing is, I think from a CPU-v-CPU sim point of view, Madden isn't too far off being really accurate for the most part. The problem has always been when there is Human interaction. Either by making some aspects too easy (like getting CPU sacks this year) or too hard (Robo-QBs) for the human player.Comment
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As soon as a pass interference call was made in the Super Bowl, the actual game started to split from the "sim".I just want a hockey and football game where I can spend more time playing my seasons then I spend changing my sliders.Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
Everyone replying to this thread has to realize there are multiple definitions of the term "Sim". For me, I see Sim as stats. Final Scores, Total Yards, Pass vs Rush split, Penalty yards, & Player stats. I'm not worried about the gameplay as long as it's fun.
For others, Sim means gameplay. Footplanting, OL/DL battles, WR/DB interactions, no warping, real penalties. Some want a combination of both. Be mindful of others opinions and when you describe something as not Sim...stat what you expect as sim, but don't disregard other's comments saying what they believe in.Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
Was it simulated with 5 minute quarters? Madden usually puts up 50 on super sim.Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
Everyone replying to this thread has to realize there are multiple definitions of the term "Sim". For me, I see Sim as stats. Final Scores, Total Yards, Pass vs Rush split, Penalty yards, & Player stats. I'm not worried about the gameplay as long as it's fun.
For others, Sim means gameplay. Footplanting, OL/DL battles, WR/DB interactions, no warping, real penalties. Some want a combination of both. Be mindful of others opinions and when you describe something as not Sim...stat what you expect as sim, but don't disregard other's comments saying what they believe in.Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
It definitely affects them.
To me, sim means sim. Sim gameplay, sim stats, sim presentation, sim franchise. Tolerating sim in one aspect but not the other just feels like settling for less. Why should we have to do that when other sports games are delivering more?Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
They probably sim it thousands of times until they find one that is actually realistic, and then just got lucky.
or the NFL is fixed.Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
My thoughts are all over the place concerning this thread title and the general notion of Madden being any kind of NFL "sim" but I'm going to try to focus in this post.
I think that any game making this type of claim, should prove it by posting a full game of CPU v CPU, for everyone to see just how it compares to the real thing. That means a complete Super Bowl game, with 15 min quarters, played out CPU v CPU in Madden and posted for everyone to see, if they choose to.
Considering that, can someone that has the game actually do this and have it posted to view on youtube, Twitch or something? Recreate the Super Bowl in M15, with full 15 min quarters, default settings/sliders, CPU v CPU and let's see how it actually plays out, game play, stats, everything, in comparison to the real thing.Comment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
Exactly! There is no way this was the one and only simulated game.
Like others have said, getting numbers close to (or even exactly) a real game does not equate to the video game being sim.
Sent from my iPhone using TapatalkComment
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Re: Not Sim? Madden Completely Gets the Super Bowl Right...
My thoughts are all over the place concerning this thread title and the general notion of Madden being any kind of NFL "sim" but I'm going to try to focus in this post.
I think that any game making this type of claim, should prove it by posting a full game of CPU v CPU, for everyone to see just how it compares to the real thing. That means a complete Super Bowl game, with 15 min quarters, played out CPU v CPU in Madden and posted for everyone to see, if they choose to.
Considering that, can someone that has the game actually do this and have it posted to view on youtube, Twitch or something? Recreate the Super Bowl in M15, with full 15 min quarters, default settings/sliders, CPU v CPU and let's see how it actually plays out, game play, stats, everything, in comparison to the real thing.
I am guessing a CPU vs CPU game with 15 minute quarters using default rosters and default sliders between the Patriots and the Seahawks would be a pretty high scoring affair. Only a guess here, but I would say final score would be somewhere in the 40'something to 30'something score range. Of course you could play 100 games and get 100 different results. Every game is different. But Madden out of the box with default rosters and sliders is pretty high scoring game. Thankfully some people built some cool roster mods and slider mods than I was able to use and my 12 minute quarter CPU vs CPU games produce more realistic results.
We've come a long way over the years in terms of football games. But we are still many years away from the games being a close sim of the real world games.Last edited by My993C2; 02-05-2015, 05:49 PM.Comment
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