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Old 02-04-2015, 11:35 AM   #22
aholbert32
(aka Alberto)
 
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Re: EA Sports UFC Content Update #7 Impressions

Quote:
Originally Posted by DaveDQ
I agree with the ability to take a punch and it being an advantage when stamina is low. No doubt. But in the context of a 3 round fight on accelerated clock, and the guy throws well over 300 strikes. He should be highly susceptible to a KO or TKO.
We just need a simulation mode in UFC2. I completely agree that if someone throws over 300 strikes, they should be significantly slowed down and unable to block accurately.

I know GameplayDev cant talk about any of this right now but I would like to make a request that I think most of us will agree with.

IN UFC 2, WE NEED SLIDERS (OFF AND ONLINE), A SIMULATION MODE OR BOTH.

Let the button mashers and strike spammers have their game and let people who want to have a realistic representation of the sport have their game.
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