View Single Post
Old 02-10-2015, 12:24 AM   #31
SGSFranchise
Rookie
 
OVR: 0
Join Date: Mar 2013
Blog Entries: 4
Re: Be A Pro Superstar: Hardcore Player Slider NHL 15

Quote:
Originally Posted by SuperGoalies
Quick Settings


Be A Pro Simming Penalty: On
Difficulty: Superstar
Draft Pick Ownership: Authentic
GameStyle: Custom (Hardcore)
Injuries: On
Offline Be A Pro Camera: High
Time Limit: 10 Minutes


Rules


Fighting: 2 (Full)
Icing: Hybrid Icing
Offsides: Delayed
Penalties: 4
Penalty Time Scaling: 6
Post Whistle Rules: Authentic


Advanced Settings


Playoff Series Length: Authentic
Playoff Tie Break: Continuous OT
Season Overtime Loss: 1 Point
Season Tie Break: 5 Min (4 on 4) Then Shootout
Gameplay Version: Latest


Rules Part 2


Be A Pro Simming Penalty: On
Difficulty: Superstar
Fighting: 2 (Halfway)
Game Style: Custom (Hardcore)
Icing: Hybrid Icing
Injuries: ON
Offsides: Delayed
Penalties: 4
Penalty Time Scaling: 6
Period Length: 10 Minutes

Advanced Setting Part 2

Away Line Changes: Auto
Away Shot Aim: Manual
Difficulty: Superstar
Game Styele: Custom (Hardcore)
Gameplay Version: Latest
Home Line Changes: Auto
Home Shot Aim: Manual
Offline Be A Pro Camera: High
Time Limit: 10 Minutes

Rules Part: 3


Fighting: 2 (Halfway)
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 4
Penalty Time Scaling: 6
Post Whistle Rules: Authentic


Gameplay Settings


General


Attribute Effects: 6
Broken Stick Frequency: 2
Game Speed: 3
Gameplay Version: Latest
Fatigue Effect: CPU: 6 / Human: 6
Fatigue Recovery: CPU: 2 / Human: 2
Injury Occurrence: CPU: 3 / Human: 3
Play Accerelation: CPU: 4 / Human: 4
Puck Control: CPU: 0 / Human: 0


Checking


Hitting Assistance: 0
Aggression: CPU: 6 / Human: 6
Hitting Power: CPU: 0 / Human: 0
Poke Effectiveness: CPU: 6 / Human: 6
Stick Lift Effectiveness: CPU: 6 / Human: 6


Passing


Manual Passing: On
Pass Assist: 0
Pass Speed: 3
Saucer Pass Speed: 4
Pass Accuracy: CPU: 0 / Human: 0
Pass Interceptions: CPU: 6 / Human: 6
Pass Reception Ease: CPU: 0 / Human: 0


Shooting


One Timer Accuracy: CPU: 3 / Human: 3
Shot Accuracy: CPU: 3 / Human: 3
Shot Power: CPU: 3 / Human: 3
Slap Shot Accuracy: CPU: 3 / Human: 3
Slap Shot Power: CPU: 4 / Human: 4


AI


AI Learning: 6
Be A Pro Strategy Adjustment: 0
CPU Difficulty Adjustment: 0
CPU Faceoff Difficulty: 4
CPU Penalties: 6
CPU Strategy Adjustment: 3
CPU Teammate Penalties: 6
Fight Difficult: 6
User Strategy Adjustment: 0


Goalies


Goalie Cover Frequency: 6
Goalie Passing: 0
Goalie Reaction Speed: CPU: 4 / Human: 4
Goalie Screen Effect: CPU: 6 / Human: 6


Visual Settings


Auto Zoom: Auto
Be A Pro Energy Meter: Always On
Camera Perspective: Alternate
Control Indictor: Name
Fighting Instructions: Off
Goalie Camera: High
Offline Be A Pro Camera: High
Positional Indicators: On
Puck Highlight: Authentic
Puck Size: Authentic
Score Clock Overlay: Small
Shootout Camera: Medium

Controller Settings


Controls: Skill Stick
Left Stick Hitting: Off
Auto Back-Skate: Off
Human Goalie Covers: Auto
Human Goalie Sweeps: On
Shooting Controls: Camera Relative
i like the sliders, but does CPU Fatigue Effect & Recovery affect the Players CPU teammates? i'm trying to get more realistic time on ice numbers, so i'm thinking about putting the Player Fatigue all the way down and the CPU's up more for more realistic time on ice. i don't like playing 35+ minutes with my pro,

i wish they would have brought authentic shifts to the next-gen.
SGSFranchise is offline  
Reply With Quote
Advertisements - Register to remove