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Old 03-30-2015, 06:37 PM   #1628
JoshC1977
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OVR: 5
Join Date: Dec 2010
Location: Morgantown, WV
Posts: 11,561
Re: JoshC1977s M15 Set

For any of you planning on creating slider sets….yesterday’s changes were the prime example of how things can spin out of control very quickly as one change can quickly spawn a multitude of others. A laundry list of issues:

  • CPU completion % is too high
  • CPU QB play is, for lack of a better word, strange
  • CPU run game may be a bit strong
  • Human run game is too hard (for pro style)
  • Human run game is too easy (for pistol/spread)

What spurred this whole sequence of events was my concern (based on minimal evidence) that the defenders may not react quite fast enough to get pass deflections, so I raised PCI. Well, the raised PCI upset the lineplay balance (causing CPU QB issues and likely, pursuit angle issues making the pistol/spread too strong), so I had to raise the Hum RBK and lower offsides (which exacerbated the other issues). The one change to PCI started getting everything off balance and coupled with the raised WRC sliders, things were just out-of-whack (albeit, it sounds like people were still having some good games).

So basically, every aspect of the game has some issue. The issues didn’t crop up due to the OPI/DPI change; they cropped up due to other changes I made based on what I thought might be needed. That was my mistake as I violated slider rule number 1: make changes based on evidence, not theory. So, instead of making more changes that will likely make things worse….we’re going to do a ‘hard reset’ back to where we were before the changes – with the exception of the OPI/DPI change to 90/85.

So, the changes will be made as follows:

Offsides: 40
PCI: 35
WRC: 45/45
Human RBK: 5

I want to evaluate nothing but the OPI/DPI effect on the pass game….we’ll see how this goes. If we start seeing issues with too much separation; we can consider bumping up threshold a bit (which honestly, I might do anyways as I think the run game is a bit out-of-sync at 19). Maybe these changes were the right way to go....but without more data, letting this spiral backward when we had a terrific base isn't the logical move.


I appreciate everyone’s play testing and feedback. With The Show coming out tomorrow, I will be devoting less time to this game....but I am not going to give this up just yet...we're too daggone close
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