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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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  • 4thQtrStre5S
    MVP
    • Nov 2013
    • 3051

    #1621
    Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

    Originally posted by DCEBB2001
    It doesn't really matter how EA determines a player's STR in Madden. What we do at FBG is rate players' attributes the same way scouts would rate them in real life. The only difference is that we then convert the scouting data into Madden numbers.

    Madden does not accurately represent Speed and Acceleration in the game (see my thread). However, FBG Ratings still rates players as if Madden did.

    Think of FBG Ratings as the real-world way of rating Madden players assuming that the game functions as it would in the real world. All we care about is the data and the numbers, not necessarily how they perform in game. That is up to EA to fix, not us.
    Essentially, there is no need to use anything but the default rosters by EA then....

    Comment

    • DCEBB2001
      MVP
      • Nov 2008
      • 2569

      #1622
      Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

      Originally posted by 4thQtrStre5S
      Essentially, there is no need to use anything but the default rosters by EA then....
      If that is what you prefer, then by all means, do so.
      Dan B.
      Player Ratings Administrator
      www.fbgratings.com/members
      NFL Scout
      www.nfldraftscout.com/members

      Petition to EA for FBG Ratings:
      https://www.change.org/p/ea-sports-t...bers-index-php

      Comment

      • kappe27
        Just started!
        • Mar 2015
        • 2

        #1623
        Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

        Did I want to ask you according to which parameters you assign spin, juke and elusiveness to Brandon Marshall to 99?
        Why in general the man coverage of the cornerbacks is so low, while the zone coverage is high? Why is the catching so high?
        Must this roster be combined to the sliders that are found in download?
        Congratulations and thanks to Dan, for doing a very good job.

        Comment

        • DCEBB2001
          MVP
          • Nov 2008
          • 2569

          #1624
          Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

          Originally posted by kappe27
          Did I want to ask you according to which parameters you assign spin, juke and elusiveness to Brandon Marshall to 99?
          Why in general the man coverage of the cornerbacks is so low, while the zone coverage is high? Why is the catching so high?
          Must this roster be combined to the sliders that are found in download?
          Congratulations and thanks to Dan, for doing a very good job.
          Movement attributes work together, as one, when a player is running on the field. Think of a player with a 0 SPD, 0 ACC, 0 AGI, 0 SPM, and 0 JKM as being the most stiff player possible. Not only can he not get up to speed quickly, maintain a fast top-end speed, or move side to side at speed, but he cannot employ a movement skill (like SPM and JKM) very well. Now think of the opposite end of this spectrum where a player is rated at 99 in all movement categories. He is, in essence, a human joystick who can do any move with ease at full speed. His effectiveness, movement wise is perfect.

          Now, the data tells us that there are millions of combinations in between these two extremes. This is where REAL NFL players lie. To date, no player is perfect in all categories. Instead, what you have are players that have varying degrees of movement talents that are measured and quantified. FBG Ratings captures this variance.

          For Marshall, he has very good SPM/JKM ratings. However, the effectiveness of this is limited by his SPD/ACC/AGI attributes. He will thus not be as effective at pulling off such moves as a player with better SPD/ACC/AGI attributes, but whom also shares the same JKM/SPM ratings.

          The bottom line is that everything works together. You must not look at attributes independently, but rather, look at them as part of a larger whole.


          For CBs, having elite MCV attributes is rare. Very rare, according to the data. Since 2012, on a scale of 0.0 to 5.0, the best DB had a MCV score of 3.1/5.0. This was Richard Sherman's MCV rating in May, 2014. The worst was 0.1 shared by many players. The average rating for MCV for a DB was 1.0 amongst over 4000 DBs in the database.

          ZCV, in contrast, is rated on the same 0.1 to 5.0 scale, but the max and min were 2.3 and 0.1. Aqib Talib and Ronde Barber were at the top of this scale. The average was 0.9. So actually, the MCV is the higher AVERAGE score for coverage skills amongst all DBs. You are probably looking at only a small portion of the players in the database and are not including every single DB. Otherwise, you would find that the average DB has higher MCV than ZCV.

          The same follows for CTH amongst the DB group. The max and min are 2.8 to 0.1. Jairus Byrd is tops according to the data. However, the next best came in at 2.3 and the average was again 1.0. Odds are, you are only looking at a small sample size again.

          We do not provide rosters or sliders so check with the community about that.
          Dan B.
          Player Ratings Administrator
          www.fbgratings.com/members
          NFL Scout
          www.nfldraftscout.com/members

          Petition to EA for FBG Ratings:
          https://www.change.org/p/ea-sports-t...bers-index-php

          Comment

          • kappe27
            Just started!
            • Mar 2015
            • 2

            #1625
            Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

            When you will be able to see again the skill of each player on the site? How to update the skill?

            Comment

            • DCEBB2001
              MVP
              • Nov 2008
              • 2569

              #1626
              Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

              Originally posted by kappe27
              When you will be able to see again the skill of each player on the site? How to update the skill?
              You will be able to see new attributes before training camps open in late July.
              Dan B.
              Player Ratings Administrator
              www.fbgratings.com/members
              NFL Scout
              www.nfldraftscout.com/members

              Petition to EA for FBG Ratings:
              https://www.change.org/p/ea-sports-t...bers-index-php

              Comment

              • booker21
                MVP
                • Jun 2003
                • 4928

                #1627
                Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                Can i download these rosters from Share in game? I´m not going to enter all 1200+ players manually
                English, is not my first language.

                Comment

                • DCEBB2001
                  MVP
                  • Nov 2008
                  • 2569

                  #1628
                  Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                  Originally posted by booker21
                  Can i download these rosters from Share in game? I´m not going to enter all 1200+ players manually
                  We do not create rosters. Check the rosters section at OS.
                  Dan B.
                  Player Ratings Administrator
                  www.fbgratings.com/members
                  NFL Scout
                  www.nfldraftscout.com/members

                  Petition to EA for FBG Ratings:
                  https://www.change.org/p/ea-sports-t...bers-index-php

                  Comment

                  • NINJAK2
                    *S *dd*ct
                    • Jan 2003
                    • 6177

                    #1629
                    Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                    Originally posted by DCEBB2001
                    It will not be a problem getting it all the way it needs to be. The biggest issue is the time it takes to complete it all.

                    The overalls will be broken down once all the general info and raw attributes are filled in...which will take several months.


                    Dan,
                    I have been viewing attributes of players at your great website for some time now. For some reason only the overall rating appears to be showing for players and the attributes are all blank. Am I doing something wrong?
                    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                    Comment

                    • DCEBB2001
                      MVP
                      • Nov 2008
                      • 2569

                      #1630
                      Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                      Originally posted by NINJAK2
                      Dan,
                      I have been viewing attributes of players at your great website for some time now. For some reason only the overall rating appears to be showing for players and the attributes are all blank. Am I doing something wrong?
                      We remove them every offseason before the draft and place the revised attributes on the site before training camps open. New data from some 3000 new players often means we have to make some minor changes....to over 27000 players.
                      Dan B.
                      Player Ratings Administrator
                      www.fbgratings.com/members
                      NFL Scout
                      www.nfldraftscout.com/members

                      Petition to EA for FBG Ratings:
                      https://www.change.org/p/ea-sports-t...bers-index-php

                      Comment

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