EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

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  • DivotMaker
    MVP
    • Jul 2002
    • 2703

    #16
    Re: EA SPORTS Rory McIlroy PGA TOUR Gameplay Features Trailer and Gameplay Blog

    Originally posted by jbd345
    Not sure how I feel about this "mid air spin" as in the blog they made it sound like you can change direction of the ball mid flight. If that's the case I really hope there will be different tournament settings for each of the gameplay settings.
    Only in arcade mode....

    EDIT: After re-reading the blog, you can customize how you play the game with any of the swing combinations. However, for online play and Live Tournaments, the swings will be default for each swing for each tournament meaning you can't add in-flight spin to the ball in TOUR mode, but you could in any offline mode. My apologies for the confusion.
    Last edited by DivotMaker; 04-23-2015, 06:50 PM.
    PC / Xbox One X

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    • DivotMaker
      MVP
      • Jul 2002
      • 2703

      #17
      Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer & Blog - Ships on July

      Originally posted by Seymour Scagnetti
      Just what I figured. They dumbed down the game and looks like they're making it really easy. So much for tempo swings and no more ball marking with the left stick and total swing control. They took away that and the diagonal swing which was the best thing they had ever done for difficulty. When they reintroduce a 3 click swing, then you know they are making this game for the arcade crowd. Online is ruined as everybody will be shooting -20 on the hardest level with thier Hori controllers. From what it looked like in the menus, you can't even eliminate the MPH #'s for the wind.

      The physics looked kind of weird. Everytime the ball hit the greens it was going pretty much straight. Actually looked more natural in TW14. The tree physics look much better though. The graphics were as expected, nicer but not nearly as good as you see in the first trailers. Didn't really blow me away.

      Disappointing but expected. Since online will be useless, unless they wow me with a really good career mode then I'll be skipping this year's game and wait until whatever the next game is to get the diagonal swing back which I'm sure their holding back for future games.
      They have not had a true "Tempo-based" swing in the game since TW08 and prior versions for PC. Instead of bashing this before playing it, I and others will have an open mind. The impact stick was poorly done on Simulation mode as it disappeared and it was a crapshoot. If this is a true "Tempo-based" swing, then the Hori group will have no motivation to get one other than swinging straight. You and others seem to also forget that EA gets alot of their feedback from various sources. Many folks complained of the removal of 3-click during the introduction of TCS in TW12. There are MANY users who can't physically manipulate the swing stick. The diagonal swing was liked by some in the hardcore simulation crowd and hated by others in that same crowd. I was 50/50 on it. Liked it at time, hated it others. If they get a truly tempo based analog swing like TrueSwing from the PC versions, that will be plenty of challenge for even the most hardcore.

      At the end of the day, it is the first gameplay footage we have seen and I am sure they are not showing us everything as the previous 7 weeks would suggest. I am sure I am not going to change your glass half empty perception of EA or Tiburon, but can we wait and play the game before we proclaim that it is "disappointing"? I am cautiously optimistic that we are going to get a very nice first effort with this NG EA Sports game. And July 14th? No problem as that is only a couple of weeks beyond the end of June and honestly, if they need the extra time, LETS GIVE IT TO THEM (remember TW14 and the flaws that were never completely fixed?)......
      PC / Xbox One X

      Xbox One Elite Controller

      The Golf Club 2

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      • gustavus
        Banned
        • Feb 2015
        • 94

        #18
        Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

        I would like to see more information on pre-strike shot shaping. It's listed as a Tour option, so there is something to it.

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        • DivotMaker
          MVP
          • Jul 2002
          • 2703

          #19
          Re: EA SPORTS Rory McIlroy PGA TOUR Gameplay Features Trailer and Gameplay Blog

          Originally posted by Hutton
          What's up with the grass textures, it looks like artificial turf in a lot of the video, the greens look especially odd.
          Agreed. Hope it is a compression artifact issue with YouTube....
          PC / Xbox One X

          Xbox One Elite Controller

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          • DivotMaker
            MVP
            • Jul 2002
            • 2703

            #20
            Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

            Originally posted by gustavus
            I would like to see more information on pre-strike shot shaping. It's listed as a Tour option, so there is something to it.
            It will come.

            After shot manipulation of the ball is strictly arcade.
            PC / Xbox One X

            Xbox One Elite Controller

            The Golf Club 2

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            • DivotMaker
              MVP
              • Jul 2002
              • 2703

              #21
              Re: EA SPORTS Rory McIlroy PGA TOUR Gameplay Features Trailer and Gameplay Blog

              Originally posted by jbd345
              Woah good catch. And unfortunately that is a Tuesday. Don't understand why they keep pushing this back.
              According to a Twitter post it was to get online Play modes more polish. If anyone here remembers the TW14 fiasco with the patches, more time IS A GOOD THING.
              PC / Xbox One X

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              • gustavus
                Banned
                • Feb 2015
                • 94

                #22
                Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                Originally posted by DivotMaker
                It will come.

                After shot manipulation of the ball is strictly arcade.
                Yeah, and be honest, it's also a fun way to play. It's not realistic, and I won't use it 99% of the time. But I will mess around with it.

                But I don't see the familiar feet for the stance that you use for loft, fade, and draw. And the only striking position is that one shot from the tee box.

                I imagine it will come. I also imagine it is the kind of stuff that turns a huge portion of their target audience. My brother loves to play golf games, but if you start showing him all of the options you can use to have shots, he's out. That's just not what he wants.

                So it won't surprise me if it never makes it in a trailer.

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                • jbd345
                  MVP
                  • Apr 2011
                  • 2436

                  #23
                  Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                  Who knows maybe they wanted it out the same week as the U.S. Open but the game didn't go gold early enough to match that release date. I'd rather have a game be delayed a few weeks and be fully featured instead of being rushed out and be half feature aka NHL 15.

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                  • BaselineBakes
                    MVP
                    • Dec 2006
                    • 1510

                    #24
                    Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                    Looks great and I'm really excited for this. Wish I could still pop in TW14 every once in awhile so I'm looking forward to this big time. Rory looks good, the graphics look good, can't wait to see what type of career mode they add in and the customization they allow.
                    Last edited by BaselineBakes; 04-23-2015, 10:11 PM.

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                    • Chairman7w
                      MVP
                      • Mar 2006
                      • 1490

                      #25
                      Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                      Originally posted by spidertour02
                      I love that they're offering options. Some people prefer the sim style, and some people prefer a more arcade style, and this will offer both with as much overlap in-between as desired. It seems like this is giving everybody what they want.
                      Yep, not only are they offering the three distinct styles, but you can toggle many options in any of them. Really cool, can't wait to play this.

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                      • OnlookerDelay
                        MVP
                        • Oct 2003
                        • 3445

                        #26
                        Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                        I saw some things I liked in yesterdays screens and to some degree, the videos that I did like. The trees, bushes, tall grasses and objects looked fantastic. However (and I'm hoping this was a function of the compressed nature of the You Tube video) some of the fairway and particularly, the green textures looked unbelievably blocky! I think it was bad video because I was seeing a lot of artifacting, even though the video was running smoothly at what was said to be 1080p/60 FPS.

                        What I absolutely hated about it was that it was showing ball/follow camera only.... blech! Tiger Woods 14's broadcast camera was so bad that it left me no option other than to use ball camera, which I despise... and it was the worst implementation of ball camera I had ever seen in the series. While the RMPGAT ball camera looked better than Tiger 14's, it's still not something I could stand to play the game with for long. I have an idea they'll have a couple of options to ball cam, but until I see them in action, it's hard for me to get excited this game.

                        I was never able to embrace TW 14's diagonal swing, even though I liked the idea of having a difficult to master simulation difficulty mode. The diagonal swing mechanic seemed counter-intuitive to me for two reasons:

                        1.) it didn't register with my senses why I was having to swing from 8 o-clock to 2 o-clock to in essence, hit a ball straight.

                        2.) my senses kept telling me that if I did hit the ball with the swingpath I was taking - on scale - I would have hooked the ball across two fairways :o

                        Was it difficult to master? Sure it was. My scoring average went up drastically, but it felt more like it was because I was failing a thumbstick gymnastics exercise rather than performing an action that was to some degree modeling a golf swing in terms of bearing. Tiger Woods 10 had what I considered to be a great simulation difficulty without having to resort to something as drastic as the diagonal swing model... dial the club sweetspot % down to the mid to upper teens and I was doing good to hit 65% of the fairways and greens.

                        What we can't tell yet is just how difficult it's going to be to track the vertical axis when you want to hit the bail straight in RMPGAT, in Tour difficulty... well, with a stock controller anyway. It may be something closer to what I"m speaking of in my TW10, club tuner altered example than what we had in Tiger 12 and 13's Elite difficulty levels.

                        I'm willing to wait this out and see just how compelling the stock Tour difficulty option is going to be. It may NOT be the 90% FIR/GIR fest that many are using Tiger 12 and 13's Elite difficulty from which to extract that data. I understand what EA is trying to do in creating three base difficulties, but they've also left some options in there to allow those who want something more extreme to achieve it.
                        Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

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                        • Lisac
                          MVP
                          • Aug 2013
                          • 1818

                          #27
                          Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                          So this was going to be a day 1 buy for me with a April release date, than i was on the fence with a early June release, Now with a July 14th release its a def no go. As the game looks amazing and I was always a fan of the old golf games this one comes out to close to the release's of Madden and NHL.

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                          • OnlookerDelay
                            MVP
                            • Oct 2003
                            • 3445

                            #28
                            Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                            Originally posted by Lisac
                            So this was going to be a day 1 buy for me with a April release date, than i was on the fence with a early June release, Now with a July 14th release its a def no go. As the game looks amazing and I was always a fan of the old golf games this one comes out to close to the release's of Madden and NHL.
                            I think this will definitely cut into potential sales for RMPGAT, not to mention taking some of the spotlight away from it. I'm seasonal about football and won't touch one until September, so this game could have 6 weeks of seat time with me before Madden hits, if it I purchase it after trying the Trial Version via EA Access. There's no guarantee of even that at this point, although I suspect they'll be enough there to convince me to buy.
                            Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

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                            • A_Quiet_Pro
                              Banned
                              • Feb 2013
                              • 2572

                              #29
                              Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                              I just hope they fixed the "TOUR" difficulty setting. In TW14, whenever I tried to use the TOUR setting, my ball would almost ALWAYS be blown off course, or a bad shot would make hit shank or slice even with a perfect swing. I enjoyed the challenge of TOUR difficulty; but it wasn't challenging after a couple holes, it was impossible. Just my .02

                              And P.S.-- I'm definitely buying this game because I've been waiting too long for a golf game, (THAT, and I'm not buying Madden again until they right their ship, but with a broken rudder it's hard).

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                              • gustavus
                                Banned
                                • Feb 2015
                                • 94

                                #30
                                Re: EA Sports Rory McIlroy PGA TOUR Gameplay Features Trailer, Ships on July 14th

                                Yeah, I found the hardest swing difficulty to be too hard for me, so I just dropped it a notch. Same goes for adding green grids. I live how well the mix and match difficulty is done.



                                And I agree with onlooker that the straight up and down motion was better than the changing diagonal motions, which goes against everything I've been taught about swinging a club. You need to master one fluid motion, then adjust your stance.

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