I read that part and smh because it implies that it hasn't been the User's to win or lose before now, basically doubling down on more User control. Like most concepts with Madden over the years, more User control is logical in a video game, even a sports sim one but of course history has shown that logic with regard to realism tends to go out the window with the implementation, for whatever reason. I use the term "for whatever reason" quite a bit with regard to Madden because there seems to be a myriad of potential causes but one constant, unrealistic results.
It would be nice to think that whatever User control they add would inherently make the AI better by nature of it having more tools at its' disposal but again, history shows otherwise. So it's no wonder why when even those that agree more User control in a sports sim video game should be a good and logical thing, they have a less than favorable reaction to it being touted in Madden.
It's funny the way Madden is touted sometimes as a unique entity unto itself where the standards set by its' contemporaries do not apply, while at other times its' just a typical video game, whichever one makes for the best excuse on a case by case basis it seems.
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