05-09-2015, 04:44 PM
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#87
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MVP
OVR: 5
Join Date: Nov 2006
Location: T.Dot The 6
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Re: NBA 2K16: Some Ideas On How to Improve the Series
To start off NBA 2K15 is heading in the right direction...BUT there are still some MAJOR issues with this game and I'm hoping that they can be fix in future 2K's.
1. This "walk-up" animation that seems to trigger at random points in the game..take it out man!!! or have it tied to the left stick while not using turbo. and should only happen in the back court. When it's kicks in while running a fast break it feels "cheap" and as a tool for the CPU to hold you until they set up there defence.
2. Catching passes on the run. When making outlet passes your player shouldn't catch the ball then lose his momentum, it should feel fluid in movement. Right now it's "catch the ball" slow down then turbo to get going again, it shouldn't be like that.
3. Offensive Rebounding! Every game I'm outshot by 14-20 shots because of offensive rebounding(others may have different opinions). What makes it worst is that in the replays my player HAS the rebound in his hands only to have it "warp" into a cpu player.
4. Loose balls...You have to reward players for playing great defence man...you gotta. I can live with the occasional "shot clock cheese" whatever, but when I play great on ball d get the steal or block only to have it end up right back in the CPU hands until they score really sucks! It has BS written all over it.
fix these issues and I swear you'll be mortals among men 2k....
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