Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
Collapse
Recommended Videos
Collapse
X
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
How many years have we fooled our-self's saying this? I remember madden's first year on ps4, what was it madden 25? Some dude was on this forum saying "just wait guys, i know someone from ea and they said madden 15 will wow us, its the game we've all been waiting for", then disappointment (imo) shipped out last august. Its always been like this for madden, "I hope this, I hope that", i'm over it with this development team, it's obvious they don't value the sim as much as the arcade. That's their prerogative how they run their business but if your waiting for them to change you might as well get comfortable
Just going to leave this in here...
<iframe width="560" height="315" src="https://www.youtube.com/embed/JxE5MaKuCEc" frameborder="0" allowfullscreen></iframe>
How come fifa and ea ufc came close to this trailer, but live and madden are laughably nowhere even close?Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
<iframe src="//giphy.com/embed/3o85xGOlLPMDdU982c" style="max-width: 100%" class="giphy-embed" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" frameborder="0" height="269" width="480"></iframe>
DeAngelo Hall... what is he doing?
He's in his own "catch and fall" animation with absolutely no influence from his defending or ODB whatsoever. I'm really hoping that animations don't continue to dominate this game, and more fluid "in-the-moment" motions can be introduced to the series. The fact that he's not even looking at the ball (or his defender) is one thing; perhaps we can attribute that to the fact that CBs are typically locked into their WRs on these long pass plays, so he couldn't see the ball's trajectory in this instance. But if that were the case HERE, it'd be nice if he had broken off from that animation as he was falling and turned to his man instead to try and disrupt the catch, however useless it might have proven.
Another theory could be that since Hall's positioning didn't allow for him to disrupt the play, the game triggered the interception animation to render Hall useless. This could be an example of the game simply choosing the wrong animation since it didn't trigger one that shows Hall falling flat on his butt. If that's the case, then for a game that lives and dies by the long-winded animation, Madden still has a very long road ahead.
I'd like to see all players more aware of what's going on in the game to make it a believable football simulation.Last edited by TexasFan2005; 05-14-2015, 07:11 AM.Comment
-
We do this every year...Joe Montanna 16 can't come soon enoughGamevid4 |videos by DCAL |
https://www.youtube.com/user/Gamevid4Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
I believe many have that same question..The animation for DB Hall is not good....With a game highlighting improved WR/DB interaction and Pass Interference calls, I would hope to see DB Hall grabbing Beckham's arm and a referee tossing a yellow flag..Comment
-
As far as the tattoos go, it's incredibly odd if the cover athlete, shown with his tattoos, doesn't appear in the game with those tattoos. No matter how many times I see the explanation, it doesn't make sense. The players' likenesses are all inclusive. No player has to get a waiver from his barber to appear in a video game or anything else. And I'm willing to bet very few, if any, have gotten work done by one artist. EA must've had the dumbest of Entertainment Lawyers employed when they lost that previous case.
Amongst the many things wrong with the game on various levels, authenticity on,at least, the aesthetic level should be a priority.Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
Yeah, he's not even close enough to be making an attempt at catching the ball. He should be swatting and/or attempting at grabbing ODB's arms. That's one that thing that has always bugged me about Madden's DB play. They are far too agile when the ball is in the air which leads to inhuman INTs instead of pass incompletions.Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
As far as the tattoos go, it's incredibly odd if the cover athlete, shown with his tattoos, doesn't appear in the game with those tattoos. No matter how many times I see the explanation, it doesn't make sense. The players' likenesses are all inclusive. No player has to get a waiver from his barber to appear in a video game or anything else. And I'm willing to bet very few, if any, have gotten work done by one artist. EA must've had the dumbest of Entertainment Lawyers employed when they lost that previous case.
Amongst the many things wrong with the game on various levels, authenticity on,at least, the aesthetic level should be a priority.Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
I would imagine the agreement between the NFL and Microsoft making the XBOX One "the official video game console of the NFL" has something to do with it.Comment
-
Re: Breaking Down the First Madden NFL 16 Trailer (Video Breakdown)
This is pretty typical for their cycle at this point in time, first showing player models, with the rest being pretty much all beta. It doesn't even look like they've inserted new crowds and such yet, albeit the pics are shown on new Super Bowl field presentation. Steeler's wideout's helmet logo still cocked forward on the helmet, like it is now, similar to the Cowboys star and a few other logos, and I too will be disappointed with no mouthpieces. I'm also GUESSING db stuff will mean that receivers/backs fall down/get thrown down, etc, and there will be more check downs on who you throw to, and that's a good thing. If you're complaing about Hall's position on Beckam play, noted, but look at Carr's position in real life when Beckham made that catch in real life. Also looking forward to Rex's team video breakdown of the improvements coming. After the leap 15 made I'm still optimistic, and will remain so as I have in all these years. It's good to see the board buzzing again. At least we don't have ps3 gen 2006 type stuff to worry about. Wash, rinse, repeat.Comment
-
Thanks for all the feedback guys! The WR/DB theme is just one of several major gameplay upgrades this year. We will be announcing more in the weeks leading up to E3. There is A LOT more to come.Comment
Comment