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Old 05-17-2015, 03:46 AM   #25
rachgab
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Join Date: May 2015
Location: Bangalore, India
Re: Interest in adding PS3 to Editor?

Quote:
Originally Posted by GillBoldberg
You'll need a full save to use Bruteforce, I believe. The userdata is just one file within a PS3 save folder. With Javo's test userdata, just remove the ".zip" from the end, so the file is just "USERDATA"

The test file is already decrypted so you can open it up in the editor fine, you'll have to use bruteforce to encrypt it after you make any changes in the editor so you can load it up on your PS3.
Hi Gill,

Thanks for your reply and steps. I did it and got this error in the editor:
"File is corrupt. player attribute section is not complete or has inconsistencies". I click ok on the popup and it says could not open save.

Do you have any clue about this or any workaround? Thanks!
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