Why was the underhand free throw animation removed?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Trackball
    MVP
    • Sep 2012
    • 1306

    #1

    Why was the underhand free throw animation removed?

    Ever since 2K14 had Rick Barry's free throw animation taken out, its absence has been a thorn in my side.

    I shoot underhand free throws in real life. Why? Because they WORK.

    What, was it taken out because it worked TOO well?

    Here's a couple of articles for you, because I'm on a PC and as I type this, I'm under a flash flood warning. I just wanted to get this out there while it was still on my mind.

    Physics Proves It: Everyone Should Shoot Granny-Style

    DeAndre Jordan Should Follow George Johnson, Learn Free Throws from Rick Barry

    By the way, you put Rick Barry in MyTeam this year, but not his free throw animation? What?
  • Trackball
    MVP
    • Sep 2012
    • 1306

    #2
    Re: Why was the underhand free throw animation removed?

    Bumping, because I still can't get a good answer to this question after over a year.

    Comment

    • Jrocc23
      MVP
      • May 2010
      • 3206

      #3
      Why was the underhand free throw animation removed?

      There's no good reason I believe man. So, it's nothing for us to really say.

      Same reason they remove stuff like Steve Nash's layup package and other sig animations.

      I believe they should just keep building on them and stop removing them, even if the player isn't in the game anymore. Just change the name to something else, but leave the animation as a option.
      HATE LOSING MORE THAN I LOVE WINNING!

      NBA 2K11
      XtremeXplicit Crew
      Ranked
      35



      Check us out: http://www.youtube.com/jroccdagameboy

      Comment

      • QNo
        MVP
        • Nov 2014
        • 1821

        #4
        Re: Why was the underhand free throw animation removed?

        I would guess that they can't have everything they've ever done in the game as it would blow up the game size too much, maybe even slow it down. They probably remove those animations they think are largely irrelevant to the majority of the community.

        Comment

        • Pokes404
          MVP
          • Jun 2008
          • 1720

          #5
          Re: Why was the underhand free throw animation removed?

          Originally posted by QNo
          I would guess that they can't have everything they've ever done in the game as it would blow up the game size too much, maybe even slow it down. They probably remove those animations they think are largely irrelevant to the majority of the community.
          That's my thinking. I'm guessing they have a budgeted amount of memory dedicated to animations. So if they add something, then they probably have to eliminate something. They may have felt it was better to drop an animation that not many people used in favor of something more useful.

          As for shooting free throws granny-style, I'm surprised more players who are terrible at the line don't give it a try. And for really tall guys, it does make sense from a physics standpoint to lower the release point of the ball and encourage a softer arc. But for me personally, I shot free throws at a 90% rate throughout high school but can't make 6 out of 10 granny-style (the few times that I've tried it). So it's definitely not for everyone. It wasn't ever that big of a deal for me to replicate my normal shot at the line. I'm also only 6 foot tall though, so I'm already low enough to the ground as is.
          Last edited by Pokes404; 05-27-2015, 02:19 PM.

          Comment

          • City_foxx
            Rookie
            • Sep 2014
            • 330

            #6
            Re: Why was the underhand free throw animation removed?

            Rick barry freethrow> ronnie2k jumpshot. Steve nash layups> jumping jacks stand emote. I get theres only so much space but taking out dr. J's layup package so myplayers can do the robot pregame is basketball blasphemy!
            Your playing checkers, and im playing chess-

            Comment

            • Jrocc23
              MVP
              • May 2010
              • 3206

              #7
              Re: Why was the underhand free throw animation removed?

              I doubt space is the issue honestly. I don't know at all, but I don't think layup animation or underhand FT takes up a lot of memory at all. It's a lot of other irrelevant stuff that could have been removed. But we are on NG. I doubt memory is the issue at this point.
              HATE LOSING MORE THAN I LOVE WINNING!

              NBA 2K11
              XtremeXplicit Crew
              Ranked
              35



              Check us out: http://www.youtube.com/jroccdagameboy

              Comment

              • QNo
                MVP
                • Nov 2014
                • 1821

                #8
                Re: Why was the underhand free throw animation removed?

                Originally posted by Pokes404
                As for shooting free throws granny-style, I'm surprised more players who are terrible at the line don't give it a try. And for really tall guys, it does make sense from a physics standpoint to lower the release point of the ball and encourage a softer arc. But for me personally, I shot free throws at a 90% rate throughout high school but can't make 6 out of 10 granny-style (the few times that I've tried it). So it's definitely not for everyone. It wasn't ever that big of a deal for me to replicate my normal shot at the line. I'm also only 6 foot tall though, so I'm already low enough to the ground as is.
                They rather shoot 1/10 with a regular shooting form than 7/10 with the granny form. Shaq said this a number of times, that as a hip-hop kid he'd never shoot this way and I'm sure other bigs are just the same.

                Comment

                • HowDareI
                  MVP
                  • Jan 2012
                  • 1900

                  #9
                  Re: Why was the underhand free throw animation removed?

                  Originally posted by Jrocc23
                  I doubt space is the issue honestly. I don't know at all, but I don't think layup animation or underhand FT takes up a lot of memory at all. It's a lot of other irrelevant stuff that could have been removed. But we are on NG. I doubt memory is the issue at this point.
                  It would honestly just make the download size larger when you install the game...I'm sure I could wait an extra 5 minutes to install so I can have all the old packages lol

                  The old Duncan dunk packages were cool for older big men that don't do flashy dunks..Dwight and Amare...and they had more guard layups and dunks too...

                  Now you got guards looking like high flyers that can barely dunk and older players doing flashy layups instead of having packages where that stuff isn't in them.
                  I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                  I want to look in the mirror and say I did it my way.

                  -Allen Iverson

                  Comment

                  • Real2KInsider
                    MVP
                    • Dec 2003
                    • 4645

                    #10
                    Re: Why was the underhand free throw animation removed?

                    Having too many animations is simply not a good thing from a user perspective. Cycling through 1000 animations to find the right one for you is not fun. Removing the least used options or least desirable options is beneficial even though it might minimally upset one or two people.
                    NBA 2K25 Roster: Real 2K Rosters - Modern Era
                    PSN: Real2kinsider
                    http://patreon.com/real2krosters
                    http://twitter.com/real2kinsider
                    http://youtube.com/real2krosters

                    Comment

                    • Trackball
                      MVP
                      • Sep 2012
                      • 1306

                      #11
                      Re: Why was the underhand free throw animation removed?

                      Originally posted by Rashidi
                      Having too many animations is simply not a good thing from a user perspective. Cycling through 1000 animations to find the right one for you is not fun. Removing the least used options or least desirable options is beneficial even though it might minimally upset one or two people.
                      How many people use Euroleague teams and players?

                      I mean, REALLY?

                      Can't use them in MyTeam, MyLeague, or MyGM.

                      I'm sure THEY take up a lot more disc space than a free throw animation.

                      And again, you can put Rick Barry on your MyTeam this year, but his free throw animation is completely wrong. That's not sim.

                      Comment

                      • joosegoose
                        Pro
                        • Oct 2014
                        • 889

                        #12
                        Re: Why was the underhand free throw animation removed?

                        Originally posted by Trackball
                        How many people use Euroleague teams and players?

                        I mean, REALLY?

                        Can't use them in MyTeam, MyLeague, or MyGM.

                        I'm sure THEY take up a lot more disc space than a free throw animation.

                        And again, you can put Rick Barry on your MyTeam this year, but his free throw animation is completely wrong. That's not sim.
                        Rashidi isn't talking about disc space. Could you imagine having 1,000 layup packages to scroll between and choose from? It's possible to reach the point of too many options.

                        Comment

                        • Jrocc23
                          MVP
                          • May 2010
                          • 3206

                          #13
                          Re: Why was the underhand free throw animation removed?

                          Originally posted by joosegoose
                          Rashidi isn't talking about disc space. Could you imagine having 1,000 layup packages to scroll between and choose from? It's possible to reach the point of too many options.

                          You're right. But it's not a lot of layup packages as is. There definitely needs to be more.
                          HATE LOSING MORE THAN I LOVE WINNING!

                          NBA 2K11
                          XtremeXplicit Crew
                          Ranked
                          35



                          Check us out: http://www.youtube.com/jroccdagameboy

                          Comment

                          • joosegoose
                            Pro
                            • Oct 2014
                            • 889

                            #14
                            Re: Why was the underhand free throw animation removed?

                            Originally posted by Jrocc23
                            You're right. But it's not a lot of layup packages as is. There definitely needs to be more.
                            Absolutely no disagreement there. I was just trying to correct that specific misunderstanding.

                            Comment

                            • Jrocc23
                              MVP
                              • May 2010
                              • 3206

                              #15
                              Re: Why was the underhand free throw animation removed?

                              Originally posted by joosegoose
                              Absolutely no disagreement there. I was just trying to correct that specific misunderstanding.

                              Yeah, I understood what he meant
                              HATE LOSING MORE THAN I LOVE WINNING!

                              NBA 2K11
                              XtremeXplicit Crew
                              Ranked
                              35



                              Check us out: http://www.youtube.com/jroccdagameboy

                              Comment

                              Working...