Madden NFL 16 Connected Franchise Details Revealed

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  • SECElit3
    Banned
    • Jul 2009
    • 5553

    #91
    Madden NFL 16 Connected Franchise Details Revealed

    What is all of this focus on XP and goals during a game? Is Madden going to a system of mini-games. Scratching my head right now


    Sent from my iPhone using Tapatalk

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    • Big FN Deal
      Banned
      • Aug 2011
      • 5993

      #92
      Re: Madden NFL 16 Connected Franchise Details Revealed

      Originally posted by SolidSquid
      This. I let myself get a little too optimistic that Kolbe from the show worked exclusively on CFM. While they added little things nothing really changed at all. Still no restricted free agents, practice squads, coaching carousel, real depth chart(Sam lb, will lb, special teams).

      CFM just has no life to it, it feels like a bunch of play now games just strung together. Bring the drama of the NFL to us.
      Yeah man, we went from an apology to hardcore fans letter about Franchise mode before Madden 11, to HC09 elements in Madden 12 (although even those weren't the more NFL realistic lauded ones) and then to this Connected modes idea in Madden 13, which is a solid premise in terms of being able to advance all the career modes together but took an odd arcadey path. I still remember when EA claimed the numbers didn't support that enough gamers played Franchise mode but did a 180 on that, which for some reason seem to make them conclude it needed to be "funned" up. It's just been an odd path that career modes have taken in Madden since EA deemed them important, all while claiming all this is somehow what gamers have been asking for.

      Aside from all that though, I don't get how any of these decisions or design choices, like XP, goals, draft stories, etc, mandated that Franchise or just a more traditional NFL based career option not be offered. The NFL things we are hoping and looking for year over year, like true depth charts, injury systems, formation subs, practice squads, real coaches/coaching positions, etc and even something as simple as a career mode ticker like was in NCAA Football 14 to make the mode more cohesive, don't seem to jive with this video game first vision.

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      • lgxjames
        Pro
        • Mar 2009
        • 894

        #93
        Re: Madden NFL 16 - Connected Franchise Deep Dive

        Originally posted by SolidSquid
        Xp is great if you are playing as a single player, or gaining xp as a coach to buy coach packages, xp fails as a system for player progression though.
        Problem. This ofcourse isn't just a Madden thing but since when is a sports game about "buying" packages. I don't want to be a good scout because I bought a coach package, I want my scouting rating to increase because I have a tendency to draft high rated (high performing) players.

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        • Godgers12
          MVP
          • Dec 2012
          • 2265

          #94
          Re: Madden NFL 16 Connected Franchise Details Revealed

          No mention of them fixing regression. WR's should not be slower than most OL by time they're 32. Mike Wallace should not ever be 65 spd.
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          • Droopy03
            Rookie
            • Apr 2009
            • 347

            #95
            Re: Madden NFL 16 Connected Franchise Details Revealed

            To me I think they have some good ideas in what they are doing in Franchise mode and a lot of this stuff is overdue. One thing EA has to realized that hard core fans are in tuned with football in the offseason as much as in season. I remember a time I felt like the draft in madden was just as exciting as playing the game.

            Secondly I know the game has different schemes on defense and stuff like that but Gameplay wise they need to do a better job on us being able to tell the difference in these schemes. A 3-4 defense is just a 3-4 defense... In the game I dont look at it any different than a 4-3 defense. I can attack them the same way. D-line in a 3 4 gets block easily by one blocker. A 3-4 defensive lineman is a 2-gap controlled player. Meaning they are responsible for a gap on each side of them. The game play nowhere like that.

            I think for me the gameplay will be much more exciting if I enjoyed the strategy part of the game that happens possession to possession than DB/WR interactions. I think thats great they added it but I want to feel like a coach and I want to feel like what I did was the difference in the game.

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            • Godgers12
              MVP
              • Dec 2012
              • 2265

              #96
              Re: Madden NFL 16 Connected Franchise Details Revealed

              Originally posted by howboutdat
              Here is my issue, Yes in real life , its free for every team. However unlike real life, your not taking a player with mediocre speed and just dominating in madden, Speed and strength are very important ( depending on position) they kill moreso in madden than in real life.Is a super fast guy in real life really good, yes, but its even more impactful in madden, always has been. Thus i dont care for it. At least the way it was in madden 15, guys had to spend some points to find out a letter grade, thus they couldnt use all their points on too many other things, because you can bet, they checked out a players speed, accel, and strength ( at certain positions) ,this limited how much more they could scout, thus gave greater opportunity to find a guy in the 4th or 5th round , that could come out as a really good player. I just feel, this is gonna take out some of that aspect and make it easier to figure out who is better and once again drafts will be mostly void of the best players after 2 rounds.
              I agree completely. In theory it's good especially for offline guys, but I play exclusively online. This will make it so that almost no 95 spd HB CB and WR make it out of the 2nd round.
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              Syracuse Orange

              If walls could talk to spill the lies, we'd see the world through devils eyes
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              • Cowboy008
                MVP
                • Mar 2012
                • 4574

                #97
                I wish they would get away from goals and xp. I think it's ruining the game.

                Comment

                • Find_the_Door
                  Nogueira connoisseur
                  • Jan 2012
                  • 4051

                  #98
                  Re: Madden NFL 16 Connected Franchise Details Revealed

                  No formation subs or practice squad is a huge letdown.

                  Hopefully they've at least updated depth charts with nickel corner, and 1 Tech & 3 Tech, Rover would be an awesome addition too, Nickel rusher would be great.


                  I dream of the day that we can set formation subs for down and distance. Would be absolutely awesome
                  Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

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                  • Hooe
                    Hall Of Fame
                    • Aug 2002
                    • 21554

                    #99
                    Re: Madden NFL 16 Connected Franchise Details Revealed

                    Originally posted by Cowboy008
                    I wish they would get away from goals and xp. I think it's ruining the game.
                    Given that they've had the XP mechanic in the game for the past three years and have seemingly doubled down on it this year, I don't see that happening.

                    Comment

                    • charter04
                      Tecmo Super Bowl = GOAT
                      • May 2010
                      • 5740

                      #100
                      Re: Madden NFL 16 Connected Franchise Details Revealed

                      Originally posted by howboutdat
                      personally i believe this is going to bring back a new sort of "cheat sheet" for the drafts. Congratulations EA! it will be something like this if player runs 40 in 4.78-4.82 = 89-92 speed ..... this will be a new thing , just watch n see.



                      Issue i have with it , is , its free , for everyone in the league. So it costs you nothing so you can spend more scouting points else where. The reason i LOVED madden 15 scouting and draft was because, people HAD to scout , and if they wanted to know it, it was gonna cost them, so they were limited on what they could know on a larger scale. Thus really giving the opportunity to find a guy still there in the 5th round, with star dev , and good attributes , to make a great player . This is going to be taking out alot of the enjoyment IMO., between that and the "true draft value" .... man why couldnt they leave it alone, it was fine the way it was , for 1 year.....

                      Why would seeing 40 time and it actually letting you know how fast someone is be a cheat sheet type thing. Isn't that the point of the actual NFL combine?

                      Why should have have to scout the speed of a player when even casual fans have 40 times? This new way is more realistic. Less blind picks in the 4th-7th rounds is a good thing IMHO


                      Sent from my iPhone using Tapatalk
                      www.twitch.tv/charter04

                      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

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                      • Mr.Smif
                        Banned
                        • Jun 2014
                        • 796

                        #101
                        Re: Madden NFL 16 Connected Franchise Details Revealed

                        I hope the majority of the budget went to gameplay and presentation because it sure didn't go to Franchise mode. All I want is Training Camp back, position battles, pro days, formation subs, editable draft classes. Basically everything I want in a franchise mode is not in Madden or shall I say no longer in Madden.
                        Last edited by Mr.Smif; 05-28-2015, 06:12 PM.

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                        • asu666
                          Pro
                          • Jul 2008
                          • 700

                          #102
                          "OWNER MODE FINANCE TUNING
                          Small-market teams in older stadiums now have more money to spend into the offseason every year."

                          A big fix for small-market team fans.

                          Comment

                          • extremeskins04
                            That's top class!
                            • Aug 2010
                            • 3868

                            #103
                            I have to agree with others. The dynamic drive goals scare the crap out of me. And it's going to be one of the factors in how players progress? They do seem very "goals and xp" oriented now.

                            Comment

                            • mestevo
                              Gooney Goo Goo
                              • Apr 2010
                              • 19556

                              #104
                              Re: Madden NFL 16 Connected Franchise Details Revealed

                              Just sounds like a take on the goals you see playing The Show as a pitcher. Go out and get a first down as a goal, score on this drive, grind out 4+ minutes, etc. Interested in seeing them in action.

                              Comment

                              • howboutdat
                                MVP
                                • Nov 2012
                                • 1908

                                #105
                                Re: Madden NFL 16 Connected Franchise Details Revealed

                                Originally posted by charter04
                                Why would seeing 40 time and it actually letting you know how fast someone is be a cheat sheet type thing. Isn't that the point of the actual NFL combine?

                                Why should have have to scout the speed of a player when even casual fans have 40 times? This new way is more realistic. Less blind picks in the 4th-7th rounds is a good thing IMHO


                                Sent from my iPhone using Tapatalk

                                In madden , speed kills, str kills for some positions.like it or not, at the end of the day, this is still video game and some things still need to be "alittle different" than it is in real life to keep it fun.If i bothered to play offline , it would be fine for that, but for an online league, its going to hurt drafts.You wont be finding gems in the 4th and 5th rounds anymore after this game has been out a while.... just watch and see.you can revisit this post then.
                                Yup, i said it !



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