Madden NFL 16 Connected Franchise Details Revealed

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  • SolidSquid
    MVP
    • Aug 2014
    • 3159

    #166
    Re: Madden NFL 16 Connected Franchise Details Revealed

    Originally posted by JaymeeAwesome
    I would have to disagree there. Not being to edit draft classes is exactly tied to the lawsuit. Enabling users to edit players in the draft to mirror real life college players (and allowing users to share them) is just as bad as pre-programming it in. That ruling has set a precedent that is going to be a big problem for a while.

    I don't see custom draft classes available for a while until the lawyers can figure out ways around it.
    Other games do it so it's more than likely bc EA knows a significant amount of people wouldn't purchase future maddens if they could keep a cfm going with real life created draft classes. With 32 team control and custom classes you could be playing madden 16 with true to life NFL 2018 rosters.

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    • howboutdat
      MVP
      • Nov 2012
      • 1908

      #167
      Re: Madden NFL 16 Connected Franchise Details Revealed

      Originally posted by NDAlum
      I'm not a fan of XP for one reason: it makes the rich richer and the poor poorer in online leagues. It's just not fair.

      I would prefer a natural progression/regression system with inherent traits such as a potential (The Show system). Performance can have an impact on the overall potential and growth/decline of a player.
      Thank you ! As a commish of a league for 4 years straight, i can not stand this XP ,goal mess, for this very reason.It creates a greater seperation in competition in the league after about 3 years in . We normally get in about 10 seasons.... It really makes it hard and not fun on the guys who arent as good stick skill wise, but like to try to play . Its Not a fun way to do CFM. I hate it, and im about to just pull the plug , as bad as i hate to . I love the friends ive made in our league, and have always tried to provide them a fair place to play, but this is about the last straw here. I just dont think i can do it much more after hearing this .
      Yup, i said it !



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      • asmmargod
        Rookie
        • Sep 2014
        • 101

        #168
        Re: Madden NFL 16 - Connected Franchise Deep Dive

        Originally posted by aholbert32
        I would love to see it but I doubt it. More likely will just be the KR/PR/K/P.

        One thing that scares me with this change is where is the 3RB slot. Its not on the offense page of the chart. Because for some reason they wont add formation subs, I used the 3rb slot (along with fatigue) to get backup RBs more carries.

        No formation subs. The depth chart stuff just looks like a visual overhaul and nothing that will matter gameplay wise.

        Disappointing at first glance.
        If the depth chart is done the same way as it is now in mut, then 3rb will be in special team tab.

        Comment

        • Skyboxer
          Donny Baseball!
          • Jul 2002
          • 20302

          #169
          Re: Madden NFL 16 Connected Franchise Details Revealed

          Originally posted by Steel4Reel
          He has made the same comment numerous times with nothing to support his argument. Its getting old. Its already been disproven several times that that is not a major issue. As someone else stated, why is customization only an issue for EA? Why is user control and customization not a legal issue for countless other games? Answer: Its not....its just another excuse to be lazy and keep control out of the hands of gamers.

          On top of that, he made it clear in the past that he is personally against customization in the game, so his opinion, while he is obviously entitled to it, is clearly bias.

          It MAY be the excuse EA uses, but its not a good reason. As someone else stated, EA has continuously removed or omitted customization features over the years, and even today people still dig for excuses to make for them.

          I dont get it.
          I'm not saying his comment is right or wrong. Simply saying there are better ways to argue a point than to be disrespectful and rude which I believe you are capable of doing..

          Last edited by Skyboxer; 05-29-2015, 08:43 AM.
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          • brandon27
            MVP
            • Aug 2008
            • 1978

            #170
            Re: Madden NFL 16 Connected Franchise Details Revealed

            Sounding good to me!
            Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #171
              Re: Madden NFL 16 Connected Franchise Details Revealed

              Originally posted by SolidSquid
              Other games do it so it's more than likely bc EA knows a significant amount of people wouldn't purchase future maddens if they could keep a cfm going with real life created draft classes. With 32 team control and custom classes you could be playing madden 16 with true to life NFL 2018 rosters.
              Other games do it because they are willing to take that risk. EA isnt.

              EA just spent 100s of millions of dollars to defend the Obannon and Keller lawsuits that had to do with the use of college students' likenesses.

              Even though technically EA would be protected if a lawsuit related to custom draft classes arose, you can understand why EA is gunshy about doing anything that would come close to appearing as if EA is benefitting from college student likenesses.

              Especially when this feature is probably used by less than a fourth of the people who play this game. The risk isnt worth the reward imo.

              Its something that I tell my clients every day:

              "You may be right under the law but it costs lots of money to prove you are right"

              Why would EA take even a small risk if their internal polling shows that majority of gamers dont use that function much or at all?

              Comment

              • Steel4Reel
                Banned
                • Sep 2014
                • 349

                #172
                Re: Madden NFL 16 Connected Franchise Details Revealed

                Originally posted by Skyboxer
                I'm not saying his comment is right or wrong. Simply saying there are better ways to argue a point than to be disrespectful and rude which I believe you are capable of doing..


                Youre right....I shouldve went about it better. Just gets old hearing the same claims made after theyve already been shot down a few times.

                Comment

                • saybur
                  Rookie
                  • Feb 2014
                  • 251

                  #173
                  Re: Madden NFL 16 Connected Franchise Details Revealed

                  Originally posted by SolidSquid
                  But will he look like he's 6'1 295 or will he look like a stick or obese person? Also will he be wearing equipment from 40 years ago? Will he have dreads even if his picture doesn't? Those are the quality control issues I have with Madden and rookies.
                  I sure hope they addressed those issues too since it looks like we still won't be able to edit players, which is simply ridiculous.

                  Comment

                  • Steel4Reel
                    Banned
                    • Sep 2014
                    • 349

                    #174
                    Re: Madden NFL 16 Connected Franchise Details Revealed

                    Originally posted by aholbert32
                    Other games do it because they are willing to take that risk. EA isnt.

                    EA just spent 100s of millions of dollars to defend the Obannon and Keller lawsuits that had to do with the use of college students' likenesses.
                    Not really.

                    The difference is....one is free, user created content and one was likenesses used in support monetary gain.

                    Two different things.

                    Even though technically EA would be protected if a lawsuit related to custom draft classes arose, you can understand why EA is gunshy about doing anything that would come close to appearing as if EA is benefitting from college student likenesses.
                    EA has stripped away customization features for years.

                    Madden was more customizable 10 years ago than it is today.

                    I really dont buy that their hesitation has to do with that.

                    I believe it is just another excuse EA uses to take control away from the gamer.

                    Especially when this feature is probably used by less than a fourth of the people who play this game. The risk isnt worth the reward imo.
                    Except the risk is extremely low, and it would be a very easy feature to implement.

                    Its something that I tell my clients every day:

                    "You may be right under the law but it costs lots of money to prove you are right"

                    Why would EA take even a small risk if their internal polling shows that majority of gamers dont use that function much or at all?
                    Where is the supposed poll that shows this?

                    Comment

                    • jmurphy31
                      MVP
                      • Jun 2008
                      • 2803

                      #175
                      Re: Madden NFL 16 Connected Franchise Details Revealed

                      I think with me is that Madden could be so much more than it currently is. Is it awful and unplayable?...To me, no.

                      I used to be able season over season with multiple teams. Now I have a hard time getting through a season. For me the fun factor in franchise mode is not only being able to compete vs the CPU on and off the field, but feel like I am truly engaged in an NFL season. For the past bunch of years (too many to count), it is simply not the case.

                      Franchise mode is just a bunch of play now games with an occasional generic commentary line about last week and a stat banner about your upcoming schedule. Unless you go through the twitter feed or just look at everyone's roster you have no clue who is doing what in your league.

                      When I see that instead of adding more stat banners or a CFM ticker at the bottom (though its still a possibility) they added goal banners, it is just frustrating. I think even the most casual gamer would rather have stats pop up about their season then XP points/goals. Casual gamers arent playing enough Franchise games to increase their XP over the years.

                      Comment

                      • howboutdat
                        MVP
                        • Nov 2012
                        • 1908

                        #176
                        Re: Madden NFL 16 Connected Franchise Details Revealed

                        well , ill say this, Kolbe said , that you wouldnt be able to tell where they spent most of their time in CFM in his interview on VSN.... and i have to say, he didnt lie one bit about that. touche
                        Yup, i said it !



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                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #177
                          Re: Madden NFL 16 Connected Franchise Details Revealed

                          Originally posted by Steel4Reel
                          Not really.

                          The difference is....one is free, user created content and one was likenesses used in support monetary gain.

                          Two different things.



                          EA has stripped away customization features for years.

                          Madden was more customizable 10 years ago than it is today.

                          I really dont buy that their hesitation has to do with that.

                          I believe it is just another excuse EA uses to take control away from the gamer.



                          Except the risk is extremely low, and it would be a very easy feature to implement.



                          Where is the supposed poll that shows this?
                          Two different things that could each lead to a lawsuit. The only difference is with the first one EA would likely win and the with the second one, they would lose. Like I said before, it still costs a lot of money to win a lawsuit.

                          The problem with your theory is that it doesnt make any sense at all. The inclusion of editable draft classes has never been shown to reduce sales from one year to the next. Most gamers want the newest game (especially if its improved). They arent going stick with an old version of the game just because they can edit draft classes and add the new players in the game.
                          They want the rookie likenesses and presentation like specific commentary that comes with a new version of the game.

                          So what benefit does EA get from as you say "limiting" control?

                          As you also say, it would be easy to implement, so why would a company like EA (that likes to generate revenue) not add that to the game? Especially if this feature is in such high demand and its inclusion will increase sales?

                          Now we can go with your theory that evil EA hates to give players control over their games.

                          or

                          My theory which is that the lawsuits have EA gunshy about too much customization especially when it relates to college athletes.

                          Now my theory is supported by the fact that they havent added customizable draft classes to Madden, they eliminated fighter share from UFC (it was in Fight Night Champion and when EA planned to release NCAA 15 (or College Football 15) it was rumored that Teambuilder was going to be eliminated.

                          What support do you have for your theory?

                          Comment

                          • oneamongthefence
                            Nothing to see here folks
                            • Apr 2009
                            • 5683

                            #178
                            Re: Madden NFL 16 Connected Franchise Details Revealed

                            Sad they didn't bring gameface back. The generic faces were really lacking. Maybe they expanded it for coaches and players too. Its the same faces that have been in the game for about 10 years.
                            Because I live in van down by the river...

                            Comment

                            • maafla1
                              Banned
                              • Jan 2006
                              • 48

                              #179
                              Would like it easier to sub in/sub out players manually without it taking time off the play clock. Also, when using the coach's cam on offense you have no idea which players are out there for the defense.

                              Comment

                              • NDAlum
                                ND
                                • Jun 2010
                                • 11453

                                #180
                                Re: Madden NFL 16 Connected Franchise Details Revealed

                                Originally posted by SolidSquid
                                But will he look like he's 6'1 295 or will he look like a stick or obese person? Also will he be wearing equipment from 40 years ago? Will he have dreads even if his picture doesn't? Those are the quality control issues I have with Madden and rookies.
                                This is a very good and fair question.

                                Madden 15 rookies were very hit or miss with their appearances. The equipment issue was bad and so were the player models.

                                When I sim that first CFM to see how the rookies turn out I'll have my eyes squinted afraid to see the results when I put them on the field.
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