06-01-2015, 03:01 PM
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#7
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Banned
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Re: Madden 16: Is Connected Franchise Sacrificing Realism? (Roundtable)
Yes it is sacrificing realism. XP/Goals/Stats is the exact opposite to how this mechanism works in real life.
People confuse re-evaluation with progression. re-evaluation happens after seeing performance. This would be how a coach, scout, or other talent evaluator perceives a players talents. This portion could be a great, realistic addition to Madden.
Progression follows practice, coaching, and many other realistic factors. Better performance follows progression. That's realistic.
CFM lacks this kind of realistic depth. It has been moving toward, and continues to move toward arcade depth. I don't like it, but many others do.
I could come up with many ways to make CFM more realistic, but that probably should be in another thread.
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