Which is never done during this marketing phase.
Sure gamers hold such discussions, but none have "back stage" access to force the topic of "Realism" to be the forefront of discussion when devs make themselves available to market their designed focus points of the game.
Realism has "NEVER" been the focus of marketing buildup!!!
The slogan "If it's in the game, it's in the game" was just that, a slogan.
To be sacrificing "Realism" would require it to be the foundation from which all aspects of the game (concepts/programming/presentation/marketing) intent was to mimic as much of what a gamer would see on TV or in person.
In other words, "Realism" was the goal of the final product due to be sold.
So a "NO", from this gamers perspective.

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