Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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  • Taer
    MVP
    • Sep 2011
    • 1432

    #151
    Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

    Originally posted by VDusen04
    ... I actually thought 2K was doing a solid job of improving MyPlayer mode in subsequent years - adding the ability to simulate, introducing shoes deals, allowing your player to get his own billboard, etc. A significant portion of those changes and additions felt organic while retaining a sense of freedom and ownership in the mode.
    I have not been very articulate in this thread and the majority of people did not understand my referencing AI. VDusen04 does a really good job of putting into words what I failed to do earlier.

    I enjoy MC more than any mode because when I am controlling my character I feel it is more realistic than if I control someone else. What I direct Kobe to do under my control is my flawed perception of what I think he'd do and even though I've watched him his whole career and been a Laker fan for a long time, I can not pretend to be him.

    2K really started out as a sim experience. The MP mode introduced in 2K10 was about immersing yourself into that sim experience. Over the next couple of years it expanded on that sim experience. Its biggest flaw was linking the career mode to online play.

    Online play has its unique demands which conflict with a true career sim mode. In the career mode you want to develop over an entire career ... with online play you want to reach your peak immediately so that you can dominate online. These conflicting aspects should have been separated years ago - and the online MyPlayer could have been developed along the lines it currently has been; vc, standardized play, all the unique competition involving rec parks and street ball 3v3 games...

    Career Mode - It could have developed along the lines of the Association modes with the main SIM emphasis being the individual instead of the team. It could have evolved with the experience starting from high school/college, through the draft and preseason all the way through post-career coaching/ownership. Sliders, rosters and customization could have been the bedrock that led not only to a better SIM experience in MC but within the Association experience as well.

    One of the current supporters asks me why I can't just accept what is. My answer is because what could have been and should be is much greater and much better than what is. The mod gets further and further from the SIM experience focusing on the individual to the realization of someone else's idea of a basketball fantasy.

    Comment

    • NDAlum
      ND
      • Jun 2010
      • 11453

      #152
      Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

      Originally posted by coolcras7
      OS counts for what percentage of sales for 2k sports ?
      I will say people from OS have been hired by the 2K team and are part of the process.
      SOS Madden League (PS4) | League Archives
      SOS Crew Bowl III & VIII Champs

      Atlanta Braves Fantasy Draft Franchise | Google Docs History
      NL East Champs 5x | WS Champion 1x (2020)

      Comment

      • nova91
        MVP
        • Oct 2009
        • 2074

        #153
        Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

        Originally posted by Taer
        I have not been very articulate in this thread and the majority of people did not understand my referencing AI. VDusen04 does a really good job of putting into words what I failed to do earlier.

        I enjoy MC more than any mode because when I am controlling my character I feel it is more realistic than if I control someone else. What I direct Kobe to do under my control is my flawed perception of what I think he'd do and even though I've watched him his whole career and been a Laker fan for a long time, I can not pretend to be him.

        2K really started out as a sim experience. The MP mode introduced in 2K10 was about immersing yourself into that sim experience. Over the next couple of years it expanded on that sim experience. Its biggest flaw was linking the career mode to online play.

        Online play has its unique demands which conflict with a true career sim mode. In the career mode you want to develop over an entire career ... with online play you want to reach your peak immediately so that you can dominate online. These conflicting aspects should have been separated years ago - and the online MyPlayer could have been developed along the lines it currently has been; vc, standardized play, all the unique competition involving rec parks and street ball 3v3 games...

        Career Mode - It could have developed along the lines of the Association modes with the main SIM emphasis being the individual instead of the team. It could have evolved with the experience starting from high school/college, through the draft and preseason all the way through post-career coaching/ownership. Sliders, rosters and customization could have been the bedrock that led not only to a better SIM experience in MC but within the Association experience as well.

        One of the current supporters asks me why I can't just accept what is. My answer is because what could have been and should be is much greater and much better than what is. The mod gets further and further from the SIM experience focusing on the individual to the realization of someone else's idea of a basketball fantasy.
        Perfectly freaking said.
        Say "No" to railroaded MC modes.

        Comment

        • coolcras7
          MVP
          • Sep 2009
          • 2337

          #154
          Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

          Originally posted by NDAlum
          I will say people from OS have been hired by the 2K team and are part of the process.
          I am no way denying the influence that the member of OS have had development of sports games, but that does not negate fact that there are other voices demanding to be heard, and that every good request not incorporated into the game isn't done so because they are being ignored. People way too often feel that putting a feather in the game is as easy as them typing and posting it online.
          Last edited by coolcras7; 06-06-2015, 07:56 PM.
          PSN=Coolcas7

          Comment

          • suh90beast
            Rookie
            • Sep 2011
            • 364

            #155
            Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

            Originally posted by Taer
            I have not been very articulate in this thread and the majority of people did not understand my referencing AI. VDusen04 does a really good job of putting into words what I failed to do earlier.

            I enjoy MC more than any mode because when I am controlling my character I feel it is more realistic than if I control someone else. What I direct Kobe to do under my control is my flawed perception of what I think he'd do and even though I've watched him his whole career and been a Laker fan for a long time, I can not pretend to be him.

            2K really started out as a sim experience. The MP mode introduced in 2K10 was about immersing yourself into that sim experience. Over the next couple of years it expanded on that sim experience. Its biggest flaw was linking the career mode to online play.

            Online play has its unique demands which conflict with a true career sim mode. In the career mode you want to develop over an entire career ... with online play you want to reach your peak immediately so that you can dominate online. These conflicting aspects should have been separated years ago - and the online MyPlayer could have been developed along the lines it currently has been; vc, standardized play, all the unique competition involving rec parks and street ball 3v3 games...

            Career Mode - It could have developed along the lines of the Association modes with the main SIM emphasis being the individual instead of the team. It could have evolved with the experience starting from high school/college, through the draft and preseason all the way through post-career coaching/ownership. Sliders, rosters and customization could have been the bedrock that led not only to a better SIM experience in MC but within the Association experience as well.

            One of the current supporters asks me why I can't just accept what is. My answer is because what could have been and should be is much greater and much better than what is. The mod gets further and further from the SIM experience focusing on the individual to the realization of someone else's idea of a basketball fantasy.
            Beautiful

            Sent from my SAMSUNG-SM-N900A using Tapatalk

            Comment

            • Tunechid
              Pro
              • Mar 2015
              • 611

              #156
              Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

              If you don't like the storyline type stuff go play nba live career mode that simple

              Comment

              • Ward13
                Rookie
                • Feb 2013
                • 316

                #157
                Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                NBA 2K11 had the most authentic MyCareer mode to date

                - Draft Combine
                - NBA Draft
                - Summer League
                - Training Camp
                - D-League (If Necessary)

                Why can't 2K just re-implement the actual draft process in addition to whatever tweaks they have in mind to beef up the mode instead taking all these shortcuts? (Rookie Showcase, Forced storylines and Automatically going undrafted) I don't understand how we go from all that authenticity 4 years ago to " Frequency Vibrations" 4 years later LMAO


                [emoji11][emoji100][emoji36][emoji58] Hi.
                Last edited by Ward13; 06-07-2015, 01:21 AM.
                PSN: January_Smoke

                Comment

                • nova91
                  MVP
                  • Oct 2009
                  • 2074

                  #158
                  Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                  Originally posted by Tunechid
                  If you don't like the storyline type stuff go play nba live career mode that simple
                  Now that you've said your piece, you can go away little man so the adults can finish talking.

                  Originally posted by Ward13
                  NBA 2K11 had the most authentic MyCareer mode to date

                  - Draft Combine
                  - NBA Draft
                  - Summer League
                  - Training Camp
                  - D-League (If Necessary)

                  Why can't 2K just re-implement the actual draft process in addition to whatever tweaks they have in mind to beef up the mode instead taking all these shortcuts? (Rookie Showcase, Forced storylines and Automatically going undrafted) I don't understand how we go from all that authenticity 4 years ago to " Frequency Vibrations" 4 years later LMAO


                  [emoji11][emoji100][emoji36][emoji58] Hi.
                  That's was another thing people wanted, the option to sim through/opt out summer league, the draft combine because they felt it was too long and some guys got stuck in the d-league, an increase OVR, because their guy was a 40-50 something running against guys that were 70-80 somethings, etc. Instead of improving them they just removed the features. I actually like the combine, summer league and d-league, my guy was drafted in the later round by a team that was set at my positions and going down to the d-league gave him some PT and added a bit of realism to the mode.
                  Last edited by nova91; 06-07-2015, 02:32 AM.
                  Say "No" to railroaded MC modes.

                  Comment

                  • MrWrestling3
                    MVP
                    • May 2015
                    • 1146

                    #159
                    Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                    Originally posted by nova91
                    That's was another thing people wanted, the option to sim through/opt out summer league, the draft combine because they felt it was too long and some guys got stuck in the d-league, an increase OVR, because their guy was a 40-50 something running against guys that were 70-80 somethings, etc. Instead of improving them they just removed the features. I actually like the combine, summer league and d-league, my guy was drafted in the later round by a team that was set at my positions and going down to the d-league gave him some PT and added a bit of realism to the mode.
                    Sadly, the biggest and most likely easiest improvement/fix for that system was just a little bump to your skills so that you were competetive instead of getting rolled by players way better than you....which is something they have done ANYWAY in almost every subsequent iteration of My Career.

                    At this point perhaps they should just bring that system back as a new take on "Creating a Legend" mode, and just leave it as on offline skill points only experience.

                    Comment

                    • Sinner
                      All Star
                      • Jun 2003
                      • 5484

                      #160
                      Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                      Originally posted by nova91
                      Now that you've said your piece, you can go away little man so the adults can finish talking.



                      That's was another thing people wanted, the option to sim through/opt out summer league, the draft combine because they felt it was too long and some guys got stuck in the d-league, an increase OVR, because their guy was a 40-50 something running against guys that were 70-80 somethings, etc. Instead of improving them they just removed the features. I actually like the combine, summer league and d-league, my guy was drafted in the later round by a team that was set at my positions and going down to the d-league gave him some PT and added a bit of realism to the mode.
                      I also loved the combine, summer league and D-League...really wish they would bring them back....at least the combine and summer league. Doubt it would even be possible but wish there could be an option to have story mode or not.

                      If you chose not to have the stories you would just get the cut scenes with your agent when a decision needed to be made on endorsements and cut scene with gm to talk money or trades, cut scene with coaches to talk about playing time or things you need to improve on to help the team more.
                      -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

                      Comment

                      • kadzier
                        Rookie
                        • Dec 2013
                        • 494

                        #161
                        Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                        Originally posted by Ward13
                        NBA 2K11 had the most authentic MyCareer mode to date

                        - Draft Combine
                        - NBA Draft
                        - Summer League
                        - Training Camp
                        - D-League (If Necessary)

                        Why can't 2K just re-implement the actual draft process in addition to whatever tweaks they have in mind to beef up the mode instead taking all these shortcuts? (Rookie Showcase, Forced storylines and Automatically going undrafted) I don't understand how we go from all that authenticity 4 years ago to " Frequency Vibrations" 4 years later LMAO


                        [emoji11][emoji100][emoji36][emoji58] Hi.
                        AMEN. I remember thinking back then "wow in 5 years on next gen consoles imagine how deep and realistic this mode will be"

                        if only I knew how much they would strip away the realism and change it into a completely different mode

                        Comment

                        • Sportsworth
                          Rookie
                          • May 2015
                          • 53

                          #162
                          Who cares?... Its a sports game not a gritty telling of thug life the way Spike Lee likes to write things. This is a complete joke... Just make a basketball game about basketball...keep spike Lee away, the guy is a joke and a Knicks fan on top of it.
                          Last edited by Sportsworth; 06-07-2015, 11:27 AM.

                          Comment

                          • midwestking100
                            MVP
                            • May 2012
                            • 1561

                            #163
                            Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                            Since spike lee is a part of nba 2k16 i was wondering does this meanl 2k will have the madison square garden license for both current and classics knicks teams?

                            Comment

                            • NHL Kid13
                              Rookie
                              • Aug 2014
                              • 15

                              #164
                              Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                              I just want to give you guys a perspective from a new NBA2K fan. The story mode is the reason this game has gotten so big. You guys might have not noticed but the fanbase of this game has grown incredibly in the past few years and it's largely based on the (what I find to be) most amazing career mode in any sports game on the market.

                              It actually blows me away that so many of you hate this mode and where it's going, because the reaction from every non-OS person I've talked to or met, have ranted and raved about how great the mode is. If you venture off into any other sport games forums, you'll see that they all want one thing for their career modes, and that's to emulate what 2K did with it. They basically reinvented the wheel when it comes to how a career mode is played and it's worked amazingly. From the cutscenes to the storylines, it's all so new and fresh from what has been done in other games.

                              So while most of you might hate where this mode is going, I can tell you that there are probably a hundred times more people who are happier with this direction and are looking forward to an even more in depth story. Myself included.

                              Comment

                              • sleepyshotta
                                MVP
                                • Feb 2008
                                • 1018

                                #165
                                Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

                                Can I give Spike high fives when I'm killing in MSG?


                                Youtube.com/sleepynate718
                                Twitter.com/ryanjnate
                                My YouTube page http://www.youtube.com/user/SleepyNate718/videos

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