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Old 06-12-2015, 11:07 PM   #80
charter04
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Re: Madden NFL 16 CFM Impressions Part 2 - Scouting and Drafting (MyMaddenPad)

Quote:
Originally Posted by ggsimmonds
That is something that I (and some other sim guys) have not liked. You should not immediately know whether you drafted a gem or a bust.

As to why we don't like it, it is not realistic. In real life it is something that should take years.

Take the Ravens for example. We drafted Jimmy Smith several years ago and after his first few years in the league some fans wondered whether or not he was a bust. Then he becomes our best defensive player and we realize he was actually a gem.

Another example would be teams looking for franchise QBs. In Madden you know right away whether or not you found that guy to carry your team for the next ten years. In real life that knowledge takes time, and that not knowing makes future decisions difficult.

Yes obviously neither system is very sim. I was just comparing the two. It would take a complete overhaul of most of how Madden does all of ratings and the draft. Basically the whole CFM lol. To get a sim experience. I'm all for that but, I'm not going to hold my breath waiting on it
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