DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA


    It's finally happening! Defensive back and wide receiver interactions are going to be a big thing this year, according to a new blog on EA Sports website. Also being introduced this year are new pass catching mechanics, which will allow you to consider how you want your receiver to go after passes.

    "The most revolutionary addition this year is the new catching system. Previously, players had just one option (Y/Triangle button) to catch the ball. In Madden NFL 16, there are three different catches types to choose from.

    The mechanics work by HOLDING the catch button as soon as the QB makes the pass. You no longer need to hit B, as catch control is now automatic on the intended receiver. However, it’s still possible to have more control by clicking on with B and steering the receiver with the left stick."

    What This Means: The big thing is, this introduces another small layer of strategy on the field -- where you have to make an important decision during a play on whether to play aggressive or conservative. There's nothing wrong with that. Even better, playing as a WR in connected franchise just got a lot more fun. Again, a positive thing.

    There are three ways to catch passes this year:
    1. RAC Catch (X/Square) - A run after catch, allows you to catch the ball and turn up field during the catch with the intent to gain yards. These catches have higher drop and knockout chances, and can be susceptible to interceptions if thrown into traffic.
    2. Aggressive (Y/Triangle) - This drives the receiver back to the ball to go up and catch the pass at the highest point possible. These catches have lower catch chances and higher knockout chances, but with guys like Calvin Johnson -- well they may work pretty ok.
    3. Possession (A/X Button) - The Possession catch is what it sounds like. It's safer to do, can help your receiver both catch the ball and stay in bounds. You lose RAC yards with this almost always, but ensures the reception. Good for those goal line plays or first-down conversion attempts.


    New WR AI Traits, DB/WR Interactons

    "The Multiplayer Catch System is based on technology in development for more than two years, and allows receivers and defenders to go up for a catch simultaneously and battle for the ball in the air while using ratings, mechanics and positioning to deliver the appropriate outcome

    The team added more than 400 new multiplayer catch outcomes, which includes knockouts, tip ball, simultaneous possession catches, offensive/defensive PI, interceptions and more."

    What This Means: The enhancements we've been waiting on in the passing game look to finally be here. Not only will there be new animations, there will be new tools to use (as detailed above). Also, Madden is adding hundreds of new receiver/defender interaction animations -- including press interactions, zone chuck interactions, and hand fighting during route running.

    Also included in the enhancements are new enhancements to the defensive pre-play alignment system. Think of this as trying to force the receiver inside or outside -- you can now strategically try to do that based on what you are expecting your opponent to do. Obviously lining up on the outside of the receiver forcing him in when he's running a slant won't work out well.

    There will now also be 'shot plays' added into this year's game. There are 100 new shot plays (600 new plays overall), which will include team-specific shot plays in their playbook.

    Finally, there will be new in-game feedback systems. These were developed in response to the success of Madden 15's pass rush and tackling feedback. This new system will be built around passing and catching. The feedback will tell you if the pass was under pressure, on the run, or off the back foot to provide context for why passes weren't accurate (if they aren't).

    When a pass is released, there will be a catch UI that displays what kind of catch the AI is looking for. You can override that at any time by choosing the catch button you'd like.
    OS Executive Editor
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  • Mr.Smif
    Banned
    • Jun 2014
    • 796

    #2
    Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16

    Sounds good, but I hope the cpu logic works well for this because I don't user catch much.

    Comment

    • Primo80
      Rookie
      • Aug 2014
      • 105

      #3
      Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16

      Im looking forward to it. It doesnt sound amazing, but the receivers have needed a fire lit under them for a long, long time. They said catch-and-run are less successful. I like this because it emulates looking upfield without looking the ball in. A lot of good WRs do this all the time without drops, so hopefully they are minimally affected. As long as the three catch types are effective and balanced, i think its a huge bonus for gameplay.

      The only thing I'm worried about is having one catch being the least useful and ultimately rarely-used.

      Comment

      • MajorSupreme
        MVP
        • Aug 2013
        • 1559

        #4
        Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

        "Simultaneous possession catches, offensive/defensive PI" that sounds great, gotta see it though

        Sent from my SM-G900V using Tapatalk

        Comment

        • Godgers12
          MVP
          • Dec 2012
          • 2265

          #5
          Square is also the dive button so did they remove the ability to manually dive for balls? Also, I'm disappointed they didn't add a push and grab button for WR/DBs. They also didn't mention penalties like defensive holding or PI being called/improved, or penalty animations, which is worrisome.
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          • Godgers12
            MVP
            • Dec 2012
            • 2265

            #6
            Also, what is a shot play? Never heard that term before. Is that short for shotgun play?
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            • DeuceDouglas
              Madden Dev Team
              • Apr 2010
              • 4297

              #7
              Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

              Originally posted by Godgers12
              Also, what is a shot play? Never heard that term before. Is that short for shotgun play?
              Basically short for "taking a shot". Going deep or a play designed for big yardage.

              Comment

              • Skyboxer
                Donny Baseball!
                • Jul 2002
                • 20302

                #8
                Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

                Originally posted by Godgers12
                Square is also the dive button so did they remove the ability to manually dive for balls? .
                Probably based on distance from ball... that makes the most sense.
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                • Mr.Smif
                  Banned
                  • Jun 2014
                  • 796

                  #9
                  Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

                  Are bobble catches in the game?

                  Comment

                  • brandon27
                    MVP
                    • Aug 2008
                    • 1978

                    #10
                    Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

                    Sounds good in writing. It's got to play well though. I kind of wish the catch type would be automatic based on ratings. Not sure we need another varied control for something like this, but it sounds promising.
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                    Comment

                    • Facts
                      Rookie
                      • May 2009
                      • 203

                      #11
                      So can we have our lbs press the te or do we still have to user that?

                      Comment

                      • Skyboxer
                        Donny Baseball!
                        • Jul 2002
                        • 20302

                        #12
                        Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

                        Originally posted by Facts
                        So can we have our lbs press the te or do we still have to user that?
                        From JP:
                        "For sure, just the fact the DBs are actually pressing and interacting with the WR more alone changes the way man coverage works. I had a play where I lined up in man coverage in a goal line situation and Clay Matthews was covering the TE(Bennett of CHI I believe) and he fought him at the line of scrimmage and for the ball like I've never seen a LB do in Madden. In case anyone was wondering, the new interactions also apply to LBs, TE's and S's."
                        Joshua:
                        "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                        a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                        Skyboxer OS TWITCH
                        STEAM
                        PSN: Skyboxeros
                        SWITCH 8211-0709-4612
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                        • Facts
                          Rookie
                          • May 2009
                          • 203

                          #13
                          Originally posted by Skyboxer
                          From JP:
                          "For sure, just the fact the DBs are actually pressing and interacting with the WR more alone changes the way man coverage works. I had a play where I lined up in man coverage in a goal line situation and Clay Matthews was covering the TE(Bennett of CHI I believe) and he fought him at the line of scrimmage and for the ball like I've never seen a LB do in Madden. In case anyone was wondering, the new interactions also apply to LBs, TE's and S's."
                          Great news. Hope it works out. Like the direction this year where game play is the biggest improvement instead of some new glitchy feature. Just hoping for balance and football principals to work

                          Comment

                          • jpdavis82
                            All Star
                            • Sep 2005
                            • 8793

                            #14
                            Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

                            This screenshot speaks volumes about the improvement of WR/DBs and awareness.



                            This a 4 man interaction taking place, you have the WR and CB, CB has his arm around WR, knocks ball out, the other defender is falling underneath WR and the S is coming over to try to intercept the pass.

                            Comment

                            • Potatoes002
                              MVP
                              • Jul 2008
                              • 2143

                              #15
                              Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

                              I've been a little underwhelmed by some of the older screenshots but that ones does peak my interest. I'm looking forward to more news about the DB/WR play this week.

                              Comment

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