Madden NFL 16: Penalties Are Finally Going to Be a Thing

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  • Josiphos
    Rookie
    • Apr 2015
    • 149

    #91
    Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

    I'd rather see no penalties, than randomly generated clipping calls 2.3 Times per game.


    If it's truly bang I hit him out of bounds then great. If instead I sack Aaron Rodgers on 4th down, only to be called for a random facemask when all I did was press "A", then no thanks.


    I'm fine with no penalties ever being called in M15; I care more about the gameplay

    Comment

    • STLRams
      MVP
      • Aug 2005
      • 2847

      #92
      Re: Madden NFL 16 Blog - Penalties and AI Improvements

      Originally posted by JaymeeAwesome
      Uh oh, it didn't mention OPI....
      I noticed this also, hopefully offensive Pass Interference penalty will work correctly.

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #93
        Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

        Originally posted by Josiphos
        I'd rather see no penalties, than randomly generated clipping calls 2.3 Times per game.


        If it's truly bang I hit him out of bounds then great. If instead I sack Aaron Rodgers on 4th down, only to be called for a random facemask when all I did was press "A", then no thanks.


        I'm fine with no penalties ever being called in M15; I care more about the gameplay
        Arent penalties a part of gameplay? Also, you know you can just turn the penalties off if you want, right?

        I'm glad that the majority of players dont take this point of view.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #94
          Re: Madden NFL 16 Blog - Penalties and AI Improvements

          Originally posted by STLRams
          I noticed this also, hopefully offensive Pass Interference penalty will work correctly.
          OPI is mentioned in the offense blog. Its in the game.

          Comment

          • mjavon
            MVP
            • Jul 2013
            • 1502

            #95
            Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

            Originally posted by DeuceDouglas
            It is. Last five years...

            2014: 6.6 p/g
            2013: 6.07 p/g
            2012: 6.21 p/g
            2011: 6.31 p/g
            2010: 6.02 p/g

            That is strictly enforced penalties. Declined and Offset aren't included. If they were...

            2014: 7.95 p/g
            2013: 6.8 p/g
            2012: 7.1 p/g
            2011: 7.29 p/g
            2010: 6.95 p/g
            Interesting... good insight. I was expecting it to be 10-12.
            ----------------------
            PSN/Steam: southtitan
            ----------------------

            Comment

            • DeuceDouglas
              Madden Dev Team
              • Apr 2010
              • 4297

              #96
              Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

              Originally posted by mjavon
              Interesting... good insight. I was expecting it to be 10-12.
              I didn't see that you were asking if it was per game per team or total in your first post. I thought you were just asking if it was per game per team which is what I posted. My bad on that. But per game for both teams would be in that 12-14 range when you include the declined and offsetting calls.

              Comment

              • jfsolo
                Live Action, please?
                • May 2003
                • 12965

                #97
                Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                Originally posted by aholbert32
                Arent penalties a part of gameplay? Also, you know you can just turn the penalties off if you want, right?

                I'm glad that the majority of players dont take this point of view.
                The scary thing is that I'm not sure that they don't. This penalty reworking by the gameplay team is definitely something that was done for us "OS types". Yes, it should be it the game because it's a realistic aspect of football, but I imagine that they would have left it alone forever if the sim community hadn't been so relentless in asking for it.

                I still say that they may tune it down before the game goes retail, making us turn it back up with the sliders.
                Jordan Mychal Lemos
                @crypticjordan

                Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                Do the same thing tomorrow. And the next. Now do it forever.

                Comment

                • DJ
                  Hall Of Fame
                  • Apr 2003
                  • 17756

                  #98
                  Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                  Originally posted by SolidSquid
                  Wish they gave us a jostle button similar to FIFA so we had some type of control of defensive holding/pass interference calls.
                  That's a great idea, especially if you player-lock on a DB.
                  Currently Playing:
                  MLB The Show 25 (PS5)

                  Comment

                  • BezO
                    MVP
                    • Jul 2004
                    • 4414

                    #99
                    Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                    I would've liked to see more mention of context. Linemen hold when they're getting beat. DBs interfere when they're getting beat. False starts happen for a number of reasons. They mentioned pressing DBs & goal line. Hopefully there's more to it.

                    I guess penalty tendencies are related to skill & play style, but this leaves room for a high tendency player to be penalized against lesser opponents for the sake of tendencies & averages.

                    Good to see penalties finally addressed though.
                    Shout out to The Watcher! Where you at bruh?

                    Comment

                    • CMadatMe
                      Rookie
                      • Apr 2014
                      • 16

                      #100
                      Glad to see the penalty system getting some love but one concern I have is that while they state they've updated and/or added Defensive Pass Interference there is no mention of Offensive Pass Interference. With the new Air Supremacy and DB interactions the street needs to go both ways, not one way.

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #101
                        Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                        Originally posted by CMadatMe
                        Glad to see the penalty system getting some love but one concern I have is that while they state they've updated and/or added Defensive Pass Interference there is no mention of Offensive Pass Interference. With the new Air Supremacy and DB interactions the street needs to go both ways, not one way.
                        It was mentioned in a blog yesterday the DPI/OPI are in the game.

                        Comment

                        • Datninja619
                          MVP
                          • Jul 2012
                          • 1918

                          #102
                          Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                          Now iiiiiiii wonder if this will mean the end to running into WRs on routes and not getting flagged. You'd have to tackle them to get a PI.

                          Comment

                          • Josiphos
                            Rookie
                            • Apr 2015
                            • 149

                            #103
                            Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                            Originally posted by aholbert32
                            Arent penalties a part of gameplay? Also, you know you can just turn the penalties off if you want, right?

                            I'm glad that the majority of players dont take this point of view.
                            Penalties are a huge part of the NFL, where actual human brains decide to reach out and grab that Jersey. People get tired and make mistakes. They get beat and decide to just tackle the receiver.

                            I'm not a fan of penalties in a computer game, where everything is RANDOM. Case in point, the game I just played, I think I counted 5 blocks in the back, but that's part of the programming limitations....it was just the cpu reacting to where the ball went and trying to block effectively as it could. Should that stuff be called? Another example, there was some play action pass (I forget which one exactly) where every time I ran it, the blocking back who I gave the fake to would get called for holding EVERY time. After 5 times, I took it out of my playbook....is that how penalties should work?

                            I'm fine with the late hits and offside and stuff that is user controlled (running over that receiver trying to make the catch), but randomly inserted penalties are garbage.

                            Comment

                            • bucky60
                              Banned
                              • Jan 2008
                              • 3288

                              #104
                              Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                              Originally posted by Josiphos
                              I'm not a fan of penalties in a computer game, where everything is RANDOM.

                              but randomly inserted penalties are garbage.
                              Almost everything in a computer sports game is random. Not just penalties. Should missed blocks be taken out? Incomplete passes? I just don't buy your argument that they are garbage or why they are garbage. Almost everything in a sports video game is a random modifier to ratings.

                              Comment

                              • aholbert32
                                (aka Alberto)
                                • Jul 2002
                                • 33106

                                #105
                                Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                                Originally posted by Josiphos
                                Penalties are a huge part of the NFL, where actual human brains decide to reach out and grab that Jersey. People get tired and make mistakes. They get beat and decide to just tackle the receiver.

                                I'm not a fan of penalties in a computer game, where everything is RANDOM. Case in point, the game I just played, I think I counted 5 blocks in the back, but that's part of the programming limitations....it was just the cpu reacting to where the ball went and trying to block effectively as it could. Should that stuff be called? Another example, there was some play action pass (I forget which one exactly) where every time I ran it, the blocking back who I gave the fake to would get called for holding EVERY time. After 5 times, I took it out of my playbook....is that how penalties should work?

                                I'm fine with the late hits and offside and stuff that is user controlled (running over that receiver trying to make the catch), but randomly inserted penalties are garbage.
                                Doesnt a penalty rating (like in Madden 16) simulate that? A OL with a higher rating is more likely to commit a penalty than someone with a lower rating.

                                Comment

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