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To me, there´s seems to be two major things I´m enjoying, but still dont´know if its just my impression... :
CPU passing variety;
CPU passing to empty spaces and missing passes.
Like I said, still not enough time on videos to make conclusions, but if actually CPU passes more risky and misses more passes and all the rest reamains the same, then I´m sold. Of course zonal/cover marking makes a huge step on the right direction. About overpowered crosses, shooting, headers, sprints etc...that´s the easiest part to solve with sliders so I´m not really worried.
Call me crazy, that looked awesome. One thing that I'd like to see more of going forward is to see the slide tackle pop up, and if its as seemingly overpowered as it looked there. That example looked a little weird because Messi went into a hop when he probably could have kept going.
Small sample size of one though. I'd like to see more examples. Everything else looked really good. Can't wait for more details.
All well and good, but, until I see improvements to manager mode who cares? I mean, I guess for people who play online sure this is great. But I find entertainment in playing manager mode for a few years.
If this game doesn't address slow youth players out of the academy, they could deliver this game with a pound of pure uncut coke and id have zero interest.
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