Madden NFL 16: More Hands-On Impressions

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  • BenGerman
    No Place Better
    • Sep 2008
    • 2752

    #46
    Re: Madden NFL 16: More Hands-On Impressions

    Originally posted by Trojan Man
    Not good about CPU QB AI.

    If incompletions only occur due to inaccuracy on extremely long passes, that means another year of default CPU QB completion percentages of 75% and up. Last year, 80% was an achievable number for even average QBs on a regular basis. Coupled with the sack issue, it QB AI killed the sense of realism and immersion.

    Even if the sack issue is reduced such that one could user-play every game and come up with less than 75 sacks (I'd love to see bad teams struggle to get to 30 for the season!), super high completion percentages will significantly lessen the immersion factor.

    This alone has me thinking I'll forego a day-one purchase to see just how fixable this issue is or is not with sliders.
    I think this is a good idea. Until I see some passes hit the ground without touching anything else, it's really hard to imagine the passing game being where it needs to be.
    Last edited by BenGerman; 07-01-2015, 02:24 PM.
    Writer for Operation Sports

    Gamertag (Xbox One): Bengerman 1031
    PSN Name: BadNewsBen

    Twitter: @BadNewsBenV
    Twitch: www.Twitch.TV/Bengerman10

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    • aholbert32
      (aka Alberto)
      • Jul 2002
      • 33106

      #47
      Re: Madden NFL 16: More Hands-On Impressions

      Originally posted by BenGerman
      I think this is a good idea. Until I see some passes hit the ground without touching anything else, it's really hard to imagine the passing game where it needs to be.
      Sliders can fix that though. I'm just hoping I dont have to go to extremes with the sliders to get that to happen this year.

      Comment

      • l8knight1
        BRING BACK F2000 HELMET!!
        • Aug 2002
        • 1185

        #48
        Re: Madden NFL 16: More Hands-On Impressions

        Does anyone know if we will be able to import rosters from Madden 15 to Madden 16??
        Last edited by l8knight1; 07-01-2015, 02:37 PM.

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        • NINJAK2
          *S *dd*ct
          • Jan 2003
          • 6185

          #49
          Working penalties alone puts this game on my radar. I hope they fixed the profile glitch from 15 where profiles were randomly deleted.
          Ben- Do you know if coach mode is still an option?
          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

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          • BleedGreen710
            Eagles Fan
            • Oct 2012
            • 4025

            #50
            Re: Madden NFL 16: More Hands-On Impressions

            Im confused because in all the gameplay videos I've seen so far, QBs are missing throws pretty frequently. I thought that was one of the best things about Madden 16 is that QBs would actually miss throws for once. But then you had this to say:

            |QB's regularly rifle throws right where they need to be, which the only exception being passes upwards of 30 yards. The only time incompletions happen are on knock-downs and interceptions.

            How can it be so different compared to the gameplay videos I've seen?

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            • Branchurian
              Rookie
              • Dec 2013
              • 65

              #51
              This write up encourages me , I'm all about gameplay being as realistic and functioning as possible and balancing the money plays sound good well. Seems like this team at Tiburon is invested in improving gameplay but I'll wait and see a few months after it comes out. Every year we have something "encouraging" to say about each rendition and stuff never pans out.The tell of the tape will be in August
              It's not about the win or loss that reveals a man, but the journey to get there and the battle that transpired. This speaks Volumes

              Comment

              • The Kid 24
                It's Show Time!
                • Jan 2007
                • 14762

                #52
                Re: Madden NFL 16: More Hands-On Impressions

                Anything on injuries? Can we manually injure players like on The Show?
                Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

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                • 4thQtrStre5S
                  MVP
                  • Nov 2013
                  • 3051

                  #53
                  Re: Madden NFL 16: More Hands-On Impressions

                  I love this bullet point, "Paying close attention to the offensive line and player ratings, there's a noticeable difference in who you're running or passing behind."


                  What concerns me, as I read the posts in this thread, is that many of the slider making people are figuring that things like QB accuracy can be adjusted with sliders, as before, but now I am thinking, if penalties are actually working in game, adjusting those certain sliders to get a realistic passing game could add a whole new world of frustrations in other areas when trying to balance out teh game and maintain a proper penalty level in game..
                  Last edited by 4thQtrStre5S; 07-01-2015, 05:00 PM.

                  Comment

                  • MAGboyswifT27
                    Rookie
                    • Sep 2012
                    • 206

                    #54
                    This was a good write up on Madden 16. Although it's unfortunate that there are still things that are needing to be fixed, at least we know what to expect now with Madden. The hope is that one year there'll be a Madden that'll blow us out of our seats like it used to when we were growing up. I guess our generation was spoiled with innovation. Maybe someday that can happen again where we have that true NFL sim experience. With that being said I'm still looking forward to playing this, we don't have any other options.

                    Comment

                    • steeldee7
                      Rookie
                      • Jun 2015
                      • 116

                      #55
                      Re: Madden NFL 16: More Hands-On Impressions

                      I cant wait for the game. I hope that the qb accuracy is curtailed to reflect their real life counter parts.

                      Comment

                      • The JareBear
                        Be Good To One Another
                        • Jul 2010
                        • 11560

                        #56
                        Re: Madden NFL 16: More Hands-On Impressions

                        Originally posted by 4thQtrStre5S
                        I love this bullet point, "Paying close attention to the offensive line and player ratings, there's a noticeable difference in who you're running or passing behind."


                        What concerns me, as I read the posts in this thread, is that many of the slider making people are figuring that things like QB accuracy can be adjusted with sliders, as before, but now I am thinking, if penalties are actually working in game, adjusting those certain sliders to get a realistic passing game could add a whole new world of frustrations in other areas when trying to balance out teh game and maintain a proper penalty level in game..
                        Yeah, I almost guarantee finding a balanced set will be tougher this year but this site has the best in the business so we should,be good
                        "Successful people do not celebrate in the adversity or misfortune of others."

                        OS Blog

                        The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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                        • crowshow
                          Banned
                          • Aug 2014
                          • 161

                          #57
                          I'm still trying to figure out will there be a equipment update?

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                          • crowshow
                            Banned
                            • Aug 2014
                            • 161

                            #58
                            Originally posted by crowshow
                            I'm still trying to figure out will there be a equipment update?
                            it's actually getting frustrating with seeing player models with the same old equipment from Madden 2008, they could at least update the gloves. Come on EA, every other sports title you all make has updated equipment every year. What's the problem?

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                            • BenGerman
                              No Place Better
                              • Sep 2008
                              • 2752

                              #59
                              Re: Madden NFL 16: More Hands-On Impressions

                              Originally posted by BleedGreen710
                              Im confused because in all the gameplay videos I've seen so far, QBs are missing throws pretty frequently. I thought that was one of the best things about Madden 16 is that QBs would actually miss throws for once. But then you had this to say:

                              |QB's regularly rifle throws right where they need to be, which the only exception being passes upwards of 30 yards. The only time incompletions happen are on knock-downs and interceptions.

                              How can it be so different compared to the gameplay videos I've seen?
                              There could be a zillion reasons for this, but I'll assume it's the most likely one: there's been an extremely small sample size of available video, and I was only able to play a limited amount of games.

                              Keep in mind, these impressions are entirely based on reactionary opinions I had after playing the game for a few hours. I could be off on some things and right about others.

                              Edit: In regards to a coach mode, there was no indication that they'd removed it from the game.
                              Writer for Operation Sports

                              Gamertag (Xbox One): Bengerman 1031
                              PSN Name: BadNewsBen

                              Twitter: @BadNewsBenV
                              Twitch: www.Twitch.TV/Bengerman10

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                              • Mr.Smif
                                Banned
                                • Jun 2014
                                • 796

                                #60
                                Re: Madden NFL 16: More Hands-On Impressions

                                Originally posted by BenGerman
                                You would think. But that was also my concern with the new catch animations... I just didn't see as many on the CPU end as I did the user. Which is fine, I guess? It's just too bad that both sides weren't given equal attention.
                                This doesn't surprise me, any new feature they add to the game does not apply to cpu controlled players. For example, true step, after three years into the new gen still only the user controlled players can activate it, same goes for defensive line moves too, only users are able to get pressure on the Qb accept for an occasional pre-determined situation where the cpu defensive tackle just bulls over the OL for a sack. I really don't get why they choose to do this, seems lazy to me.
                                Last edited by Mr.Smif; 07-02-2015, 04:12 AM.

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