NBA 2K16 Features Body Scans for More Player Authenticity

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  • 2_headedmonster
    MVP
    • Oct 2011
    • 2251

    #31
    Re: NBA 2K16 Features Body Scans for More Player Authenticity

    i hope they finally, get the shoulders and backs right with these body scans. Its really evident when you try to replicate a sig shot and from the side the shoulder is blocking the half their head lmao.

    Comment

    • Cabish
      Rookie
      • Aug 2014
      • 90

      #32
      I was wondering if this will ever happen!..2k always amazes

      Comment

      • daveberg
        MVP
        • Sep 2008
        • 2788

        #33
        Re: NBA 2K16 Features Body Scans for More Player Authenticity

        Probably gonna get jumped on for this, but......I guess this means the legends will all look like stick men then, as scanning for them is impossible.......
        Last edited by daveberg; 07-02-2015, 10:05 AM.
        -----------------------------------------
        NBA 2K Retro Hoops gameplay

        Comment

        • AceDawg5
          Rookie
          • Nov 2013
          • 371

          #34
          Re: NBA 2K16 Features Body Scans for More Player Authenticity

          Originally posted by daveberg
          Probably gonna get jumped on for this, but......I guess this means the legends will all look like stick me then, as scanning for them is impossible.......
          Legends have looked pretty bad since the jump to next gen, it is definitely intriguing to see how they will use this new tech on them tho. With adding more classic teams I would hope they put that art department to work. I think u raise a valid point, on topic. No reason to be jumped on IMO

          Comment

          • coolcras7
            MVP
            • Sep 2009
            • 2337

            #35
            Re: NBA 2K16 Features Body Scans for More Player Authenticity

            Originally posted by AceDawg5
            Legends have looked pretty bad since the jump to next gen, it is definitely intriguing to see how they will use this new tech on them tho. With adding more classic teams I would hope they put that art department to work. I think u raise a valid point, on topic. No reason to be jumped on IMO
            How exactly would they use this on legends, mens that have retired tens of years ago.
            PSN=Coolcas7

            Comment

            • Eman5805
              MVP
              • Mar 2009
              • 3545

              #36
              Re: NBA 2K16 Features Body Scans for More Player Authenticity

              This means we'll be getting true to life tats on players. And all of Durant's hidden tats will actually be visible if the camera angle is right.

              And LeBron has always just been too bulky ever since 2K10 or so.

              Sounds good. But this can't have any impact on the thing that Mike Wang says was putting the AI programmers to the limit and such. There's gotta be a big announcement upcoming. And everything happens on a marketing plan, so we'll know when they're ready and want the hype to be at its maximum.

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #37
                Re: NBA 2K16 Features Body Scans for More Player Authenticity

                Doubt they scan the entirel league man

                Comment

                • cthurt
                  MVP
                  • Oct 2009
                  • 2525

                  #38
                  Re: NBA 2K16 Features Body Scans for More Player Authenticity

                  Originally posted by 23
                  Doubt they scan the entirel league man


                  Hopefully they got 100% on face scans this year, I would be happy with that even if all the bodies don't get scanned this year.

                  Comment

                  • 23
                    yellow
                    • Sep 2002
                    • 66469

                    #39
                    Re: NBA 2K16 Features Body Scans for More Player Authenticity

                    Originally posted by cthurt
                    Hopefully they got 100% on face scans this year, I would be happy with that even if all the bodies don't get scanned this year.
                    Me to but if some guys dont want to get scanned you can't blame anyone.

                    At least put the effort into those faces.. I have a love hate thing with 2ks art and always have, but they've had the most scanned faces the last 2 years.

                    Comment

                    • Goffs
                      New Ork Giants
                      • Feb 2003
                      • 12278

                      #40
                      Re: NBA 2K16 Features Body Scans for More Player Authenticity

                      Originally posted by 23
                      Doubt they scan the entirel league man
                      Hopefully they have enough variety of body scans that can be used for other players.

                      Wait...Might not work because if the tats? Guess 2k can just use the current body types for those that weren't scanned.

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #41
                        Re: NBA 2K16 Features Body Scans for More Player Authenticity

                        Agreed or moreso that there is an ability to edit that as well.

                        I want create a team back with better logos

                        Comment

                        • redsox4evur
                          Hall Of Fame
                          • Jul 2013
                          • 18169

                          #42
                          Re: NBA 2K16 Features Body Scans for More Player Authenticity

                          Originally posted by Eman5805
                          This means we'll be getting true to life tats on players. And all of Durant's hidden tats will actually be visible if the camera angle is right.
                          Not necessarily. He needs to go to his tattoo artist get his permission for them to be used in the game. You can see why in this article on polygon about EA being sued.

                          Follow me on Twitter

                          Comment

                          • JohnnyCash2015
                            Rookie
                            • Jun 2015
                            • 342

                            #43
                            Re: NBA 2K16 Features Body Scans for More Player Authenticity

                            What about guys like shaq? Will we finally get his body type?


                            Sent from my iPhone using Tapatalk

                            Comment

                            • 23
                              yellow
                              • Sep 2002
                              • 66469

                              #44
                              Re: NBA 2K16 Features Body Scans for More Player Authenticity

                              They're apparently scanning dancers too

                              Comment

                              • Junior Moe
                                MVP
                                • Jul 2009
                                • 3869

                                #45
                                Re: NBA 2K16 Features Body Scans for More Player Authenticity

                                Originally posted by Goffs
                                Hopefully they have enough variety of body scans that can be used for other players.

                                Wait...Might not work because if the tats? Guess 2k can just use the current body types for those that weren't scanned.
                                Hopefully they have the different body templates (of player they have scanned) available for edit in CAP. That way we could edit funky looking players and legends ourselves. Honestly, there's only about 5 or 6 distinctly different NBA body types, IMO.

                                Comment

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