View Single Post
Old 07-11-2015, 02:37 AM   #5
Moose24x
Pro
 
OVR: 0
Join Date: Jan 2012
Re: Edit Player Question Answered by Ross

Quote:
Originally Posted by mcavner
I'd be fine with the actual scanned faces being locked from editing - but you just know they're going to lock all the NHL player's faces even though 9/10ths of them are the generic ones.

Hey EA - if you assign a generic face to a player, let us have access to the library of 200 faces so we can change it to something more accurate. This goes for the generated rookies.

They have 200 generic faces and I still end up with four or five guys on my team with the same face every single year. Who here hasn't traded someone just because he has the same face as someone on your team already? Anyone? Exactly.

Just brutal, brutal, lame, and lazy, and prideful game design. Let us fix it for you. It's OK - we understand you're busy. There's a face somewhere in those 200 faces that I could use for Chris Neil.... but the one you chose sucks, EA. And the face for Mark Stone - that's perfect for Jared Cowen.

Let's not pretend you're going to ever scan most guys - just open up all the editing (except for actual, license faces that were scanned) and let us choose.

Please. Pretty please. With a cherry on top.
Couldn't say it better myself. You don't want us changing Ovechkin, Crosby, Toews, etc. ...guys whose actual scans are in the game? Makes perfect sense to me. A guy like Leo Komorov or Jori Lehtera who had default face #1 last year (essentially middle eastern looking) despite being fair haired Finns? Let us fix it. Why not? You can't seriously tell me "licensing" dictates Lehtera be almost black in the game. So let me fix it. I get it. You're working on other stuff. Not every player cares. Some do. Let those who do fix the faces that are terrible. There is nothing "licensed" about blond haired pale skinned Scandinavians being brown in the game.
Moose24x is offline  
Reply With Quote
Advertisements - Register to remove