Some New Madden NFL 16 Screenshots
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Re: Some New Madden NFL 16 Screenshots
The first thing we need to keep in mind is that only the few pieces at the top have changed, but many of the same people who've been working on this game forever are still working on this game today.
The other thing is, this current leadership group began installation in Madden 12, and then were more deeply installed in 13. So you're talking over 3 development cycles worth of time. So when do we question them? Cycle 10? I think we can be more realistic than that.
Had they built this game ground-up and had an all-new staff (neither of which is the case btw) then I could see it, but given the fact that they're working with a ported game with most of the same developers carrying over, these little things we're talking about should be in the rearview now.
I keep bringing this up, but 2 years ago this upcoming November, Clint and Rex were interviewed and the audience asked questions about when would be see wr/db interactions and working penalties in the game. Rex's answer was if you don't seem them in 15, you will see them in 16.
I'm not ready to say how impactful they are in the game until I play it for a good period of time, because this development team has a long track record of having great ideas that are poorly implemented. So, I say, great, they did something with it finally, but how well does it work? That's the big question.
See, the issue is that they put figureheads in front of us who don't program anything. To know the real scoop, you'd have to hear it from the actual programmers.
But if we're to take the figurehead's words for anything, then we'd have to question quite a bit. Clint Oldenburg for example has many times been very dismissive of the small details sim gamers approach him about. He's never said "we're dealing with coding issues and it's preventing us from getting to it", instead it's been more like "That's so minor, we're not even looking at it. We're concerned about bigger things." And that sounds nice, except they're not hitting the bigger things well.
If they wanted to attack low-hanging fruit like hotkeys for replays, or temp controls, they could do it and very little burden. But if their frontmen are truly representative of what they're doing, I haven't seen the resolve to care about those small things. Why? Because people have asked for years and they never show up in the game. Meanwhile, major things like blocking AI, and CPU playcall logic remain broken in practically the exact same way, year after year. I'm sure they're working on it, but they aren't succeeding.Comment
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Re: Some New Madden NFL 16 Screenshots
I agree with this post except for the play calling screen part lol. I personally LOVE Madden 15's play calling screen/format. I think it has way more depth than ever before & love how it's set up. To each's own though. People aren't always going to agree on things especially when it comes to preference so I do somewhat sympathize with EA in this regard.Last edited by FaceMask; 07-18-2015, 11:28 PM.Comment
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Re: Some New Madden NFL 16 Screenshots
The first thing we need to keep in mind is that only the few pieces at the top have changed, but many of the same people who've been working on this game forever are still working on this game today.
I'm not ready to say how impactful they are in the game until I play it for a good period of time, because this development team has a long track record of having great ideas that are poorly implemented. So, I say, great, they did something with it finally, but how well does it work? That's the big question.
I agree with some of the first paragraph, but not all of it. There were plenty of people who came over from NCAA when that was extinguished. How many programmers, I don't really know without insider information.
Second paragraph, I agree, need to play it ourselves first and that's why I'm not as quick as you are in the resolve area, too premature for me, but I understand you don't agree.
We'll find out soon enough.Last edited by roadman; 07-19-2015, 12:24 AM.Comment
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Re: Some New Madden NFL 16 Screenshots
I'm not sure what you mean exactly. Unless we're getting small details like a new playcall screen, temperature controls, chain measurements, cheerleaders, etc. (and we both know we're not getting those kinds of things), then it's not premature, it's simply a matter of reality, and until they actually do it it's not as if there aren't grounds to make the claim, especially after so much time has passed.Comment
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Re: Some New Madden NFL 16 Screenshots
Right, but they didn't have a mass-firing of their installed group because of that. It was just another size increase.
I'm not sure what you mean exactly. Unless we're getting small details like a new playcall screen, temperature controls, chain measurements, cheerleaders, etc. (and we both know we're not getting those kinds of things), then it's not premature, it's simply a matter of reality, and until they actually do it it's not as if there aren't grounds to make the claim, especially after so much time has passed.
So, shouldn't we wait for the game to come out to see if there are small details that are in your favor?
Maybe not everything is public. I remember the Sim Standard saying to EA, really, you are putting that in there without anyone knowing.
So, yeah, it might be a bit premature before the game comes out.Comment
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Re: Some New Madden NFL 16 Screenshots
Who said anything about a mass firing? Maybe they replaced some people without giving the public knowledge.
So, shouldn't we wait for the game to come out to see if there are small details that are in your favor?
Maybe not everything is public. I remember the Sim Standard saying to EA, really, you are putting that in there without anyone knowing.
So, yeah, it might be a bit premature before the game comes out.Comment
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Re: Some New Madden NFL 16 Screenshots
I don't know, I just see no logical point to having things cover up the screen while there is action running under it. There were already more functional solutions to this figured out in past football games (NFL 2K4, NFL 2K5, Madden 09); you could do more things. But if you like it that's fine. Personally, I want more.Comment
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Re: Some New Madden NFL 16 Screenshots
To me it doesn't really matter bc gameplay is the most important aspect.Comment
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Re: Some New Madden NFL 16 Screenshots
You can't make everyone happy. With the improvements that have been made on the field with this team, it's hard not to at least be impressed with what they've done (wr/db interactions, physics influenced tackles, gang tackles, improved ol/dl play [no, not perfect], defensive camera, etc). I work with software daily and I know how difficult it can be making a change without affecting/breaking anything else.
Ironically, it's gameplay that's making the largest advancements while (in my opinion) franchise has been severely lacking.Comment
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Re: Some New Madden NFL 16 Screenshots
They look ok. Doesn't blow me away or anything. Madden always look good in screenshots, its when it starts moving that problems show up.Comment
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Re: Some New Madden NFL 16 Screenshots
I have never understood the appeal and lure of screenshots...in any game. Seeing the game in motion is what matters to me. I don't see the level of detail when I am playing the game on the field anyway, so I am not concerned in screenshots if the colors look off a tinge or if the lighting looks a bit too dark, etc.
Animations and the game in motion is what draws my attention. Screenshots may be nice to look at but personally...I am all about the way it looks when in motion.
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Re: Some New Madden NFL 16 Screenshots
I have never understood the appeal and lure of screenshots...in any game. Seeing the game in motion is what matters to me. I don't see the level of detail when I am playing the game on the field anyway, so I am not concerned in screenshots if the colors look off a tinge or if the lighting looks a bit too dark, etc.
Animations and the game in motion is what draws my attention. Screenshots may be nice to look at but personally...I am all about the way it looks when in motion.
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