Madden NFL 16 Player Ratings - Top 5 Running Backs

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  • BreakingBad2013
    Pro
    • Aug 2013
    • 848

    #16
    Re: Madden NFL 16 Top 5 Running Backs

    Originally posted by JerzeyReign
    Man I wish we could get your system! To avoid the OVR hate, just have gold, silver and bronze players. Gold would be top 5 at the position. Silver would be 6-10 at the position. Bronze would be everyone else.

    Ratings should go to letter grades. 90-99 would be A. 80-89 would be B. 70-79 would be C. 60-69 would be D. 59 and below F.

    Something like that would force guys to really have to scout for players that fit what they want and allow someone like you to do what you do and bring a realistic rating system under the hood. I know there's a slim chance of a rating overhaul like that but a man can wish, right?
    No, Gold should be HoF players.

    I say have a rating system based on All-Time. That way Peyton, Tom Brady will be in the 90s, Matt Ryan and Stafford will be low-mid 80s, then have solid starters in the 70s, fringe QBs like Geno in the 60s, backups in the 50s, camp arms in the 40s etc.

    JJ Watt 92
    Next best DE, 79
    And so on. Would create huge feel between elite, pro bowl, starters, backups, etc. Would dramatize injuries, would force more roster turnover, draft would be more inpactful, FA would mean something, busts and gems would be a huge payoff etc.
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    • 4thQtrStre5S
      MVP
      • Nov 2013
      • 3051

      #17
      Re: Madden NFL 16 Top 5 Running Backs

      Originally posted by kastajav
      How do they justify giving Melvin Gordon a spd of 91 after running a 4.54 40 then? This is mental
      Maybe they are using the understood fact that 40 times do not equate to game speed? I don't know myself, just taking a guess...

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      • BreakingBad2013
        Pro
        • Aug 2013
        • 848

        #18
        Re: Madden NFL 16 Top 5 Running Backs

        Originally posted by 4thQtrStre5S
        I don't think A.Peterson should be on the list yet; lower him, IMO, because if he comes in kicking butt the weekly roster update will show his performance...

        Sorry, but he came off of an ACL and was great, I don't think a year of no contact is going to hurt his performance.
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        • BreakingBad2013
          Pro
          • Aug 2013
          • 848

          #19
          Re: Madden NFL 16 Top 5 Running Backs

          Originally posted by 4thQtrStre5S
          Maybe they are using the understood fact that 40 times do not equate to game speed? I don't know myself, just taking a guess...

          Hopefully they watch his game vs OSU, take him down to an 84 speed, no truck, no elusive and no confidence lol.
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          • 4thQtrStre5S
            MVP
            • Nov 2013
            • 3051

            #20
            Re: Madden NFL 16 Top 5 Running Backs

            Originally posted by BreakingBad2013
            Hopefully they watch his game vs OSU, take him down to an 84 speed, no truck, no elusive and no confidence lol.
            LOL..we all have a bad game....I recall a playoff game where the packers held barry sanders to -1 yards... It was awesome...

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            • 4thQtrStre5S
              MVP
              • Nov 2013
              • 3051

              #21
              Re: Madden NFL 16 Top 5 Running Backs

              Originally posted by BreakingBad2013
              Sorry, but he came off of an ACL and was great, I don't think a year of no contact is going to hurt his performance.
              Maybe not, but he should have to prove it in Madden...As he will have to prove it on the field...

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              • DCEBB2001
                MVP
                • Nov 2008
                • 2569

                #22
                Re: Madden NFL 16 Top 5 Running Backs

                Originally posted by kastajav
                How do they justify giving Melvin Gordon a spd of 91 after running a 4.54 40 then? This is mental
                Well his best hand time was 4.43, the same as Mariota, but yet Mariota gets an 88 and Gordon a 91.

                However, once again, 40 times do not equal speed. TOP END SPEED is how EA defines the SPD rating, not the 40 time. So, to end this debate, let's see how they SHOULD be in SPD.

                Mariota = Green
                Gordon = Red

                According to the graphic below, Mariota reached a maximum velocity of 11.14 yds/sec in 2.92 seconds. Gordon reached 10.85 yds/sec in 2.99 seconds. This means that Mariota should actually have better SPD and ACC than Gordon, but Gordon fell off less to get to the 40 yard mark at the same time as Mariota. Therefore, Gordon would have better endurance/stamina.
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                • DCEBB2001
                  MVP
                  • Nov 2008
                  • 2569

                  #23
                  Re: Madden NFL 16 Top 5 Running Backs

                  Originally posted by 4thQtrStre5S
                  I don't think A.Peterson should be on the list yet; lower him, IMO, because if he comes in kicking butt the weekly roster update will show his performance...
                  Yup, which is why he is at a 74 OVR at FBG right now.
                  Dan B.
                  Player Ratings Administrator
                  www.fbgratings.com/members
                  NFL Scout
                  www.nfldraftscout.com/members

                  Petition to EA for FBG Ratings:
                  https://www.change.org/p/ea-sports-t...bers-index-php

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                  • iLLWiLL
                    MVP
                    • Jul 2002
                    • 3560

                    #24
                    Re: Madden NFL 16 Top 5 Running Backs

                    Originally posted by kastajav
                    ANyone notice the speed of all the RBs? Lynch 85spd, AP 90 spd, Charles 92 spd. WTF!? Gurley was announced with 91 spd yesterday.
                    Well, once you reach a certain age in the NFL, you don't necessarily get faster :wink: (unless your name is Darrell Green) So of course some of these speedsters out of college are going to have faster "speed" as some of the game's best.

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                    • iLLWiLL
                      MVP
                      • Jul 2002
                      • 3560

                      #25
                      Re: Madden NFL 16 Top 5 Running Backs



                      Holy crap, did EA really just put Marshawn's crotch grab TD dive into the game? LOL. He got fined for that!

                      Comment

                      • charter04
                        Tecmo Super Bowl = GOAT
                        • May 2010
                        • 5740

                        #26
                        Re: Madden NFL 16 Top 5 Running Backs

                        It does seem strange how inconsistent the rookies are compared to this list as far a speed. I just don't know what they go by when they make these ratings.

                        I actually like the lowered speed of this list. Must closer to how it should be. I'm a Cowboys fan but, Murray has had over rated speed for years. IMO 89 is better. I've watched almost every down of his NFL career and he gets caught from behind a lot. 94 speed was just crazy for him.

                        The problem is the rookies don't seem to be rated based on the same scale.

                        Then all the other ratings are just all over the place. Bell with 99 catch? I know he caught a lot of passes but, he has perfect hands? Maybe everything is position specific this year?

                        I'm not even saying I could do better. I would just like to know where they get the info for this stuff.
                        www.twitch.tv/charter04

                        https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

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                        • iLLWiLL
                          MVP
                          • Jul 2002
                          • 3560

                          #27
                          Re: Madden NFL 16 Top 5 Running Backs

                          Can't wait for the season. No more Shady dancing around in the backfield getting stopped for 2 yard losses. Give it to Murray and watch him make one-cut & hit the hole

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                          • DCEBB2001
                            MVP
                            • Nov 2008
                            • 2569

                            #28
                            Re: Madden NFL 16 Top 5 Running Backs

                            Originally posted by iLLWiLL
                            Well, once you reach a certain age in the NFL, you don't necessarily get faster :wink: (unless your name is Darrell Green) So of course some of these speedsters out of college are going to have faster "speed" as some of the game's best.
                            You know, I have done some real interesting research into how much speed players lose over the course of a career. I was pretty shocked to find that most NFL players who play at least 10 years only lose about a tenth off of a 40 during that time. That is a very small amount (like 2-3 SPD points in Madden). The dropoff is no where near what EA would leave us to believe.

                            Case in point: Donald Driver.

                            They guy ran a 4.45 in 1999 as a rookie. He stayed there until his time was modified to 4.47 in March of 2008, according to my data. That means he went 9 seasons before losing any speed at all. In May, 2008 that time was modified to 4.49, which held until June, 2011 where it was adjusted again to 4.56, where it stayed until his last recorded time in March of 2013.

                            That means that over the course of these 15 seasons, he only lost 0.11 seconds off of his 40 time. That would be about a 3 point SPD decrease but only after he completed 9 seasons first. The physical degradation is no where near what EA wants us to think it is.
                            Dan B.
                            Player Ratings Administrator
                            www.fbgratings.com/members
                            NFL Scout
                            www.nfldraftscout.com/members

                            Petition to EA for FBG Ratings:
                            https://www.change.org/p/ea-sports-t...bers-index-php

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                            • DCEBB2001
                              MVP
                              • Nov 2008
                              • 2569

                              #29
                              Re: Madden NFL 16 Top 5 Running Backs

                              Originally posted by kastajav
                              Now I would like to see a comparison Jamall Charles who was only given 92 spd and Gordon please.
                              Sure:

                              Charles reached a top velocity of 11.14 yds/second but did it at the 4.30 second mark, shortly before his 40 was completed. So Charles would have slower ACC, but higher SPD than Gordon.

                              Also, Charles dropoff in speed is very, very rare. His sprint endurance is elite, which speaks to why he was also a sprinter in college. The guy just doesn't slow down. I would be willing to bet that Charles breaks his big runs not because he is a ton faster than everyone else, but because he doesn't fall off as much as everyone else after 40 yards. It's pretty cool to see this.
                              Attached Files
                              Dan B.
                              Player Ratings Administrator
                              www.fbgratings.com/members
                              NFL Scout
                              www.nfldraftscout.com/members

                              Petition to EA for FBG Ratings:
                              https://www.change.org/p/ea-sports-t...bers-index-php

                              Comment

                              • iLLWiLL
                                MVP
                                • Jul 2002
                                • 3560

                                #30
                                Re: Madden NFL 16 Top 5 Running Backs

                                Originally posted by DCEBB2001
                                The dropoff is no where near what EA would leave us to believe.
                                .
                                .
                                .
                                The physical degradation is no where near what EA wants us to think it is.
                                Agree with those statements 100%.

                                Interesting research results.

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