Sliders, teammates, and Road to the Show.
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Sliders, teammates, and Road to the Show.
I assume the answer to this question is no but I'd like someone that is informed to confirm it. In Road to the Show if we change sliders (for example upping our contact or timing) does this affect our CPU teammates as well? For whatever reason I never make good contact and I'm hitting in the low .200's. I've consistently hit around .245 to .250 with my players in franchise mode and having a Road to the Show player that's ranked 99 in every offensive category I thought those numbers would be up a tad. Especially considering that I hit .368 at Double-A.Tags: None -
Re: Sliders, teammates, and Road to the Show.
What difficulty are you playing on?
If you are in the MLB, you are actually playing a difficulty level above the selected one.
If you are in AAA, you are playing on the selected difficulty.
If you are in AA, you are playing a level below the selected difficulty.
Just something to take into account. Also, I feel like something is different about the gameplay. I use sliders that are difficult in Franchise, but when I go to RTTS and use them, I'm raking from the beginning.Moderator
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Re: Sliders, teammates, and Road to the Show.
What difficulty are you playing on?
If you are in the MLB, you are actually playing a difficulty level above the selected one.
If you are in AAA, you are playing on the selected difficulty.
If you are in AA, you are playing a level below the selected difficulty.
Just something to take into account. Also, I feel like something is different about the gameplay. I use sliders that are difficult in Franchise, but when I go to RTTS and use them, I'm raking from the beginning.Comment
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Re: Sliders, teammates, and Road to the Show.
Cpu sliders effect teammates in RTTS. Human sliders effect only you in RTTS. I leave cpu hitting sliders at default in RTTS. For RTTS only, I make cpu pitching sliders 0 strike freq, 7 control and 7 consistency. You, find you will still get a fair share of walks and the cpu will pitch to the corners and challenge you upstairs, while poor cpu pitchers occasionally still hanging one. I play with the difficulty on HOF in AA, All Star in AA, and Veteran with contact at zero. However, I am not the most skilled player. I field on All Star with baserunning and throwing sliders at default, with fielder speed at 3 and reaction at. 0. Hope this helps!Comment
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Re: Sliders, teammates, and Road to the Show.
Cpu sliders effect teammates in RTTS. Human sliders effect only you in RTTS. I leave cpu hitting sliders at default in RTTS. For RTTS only, I make cpu pitching sliders 0 strike freq, 7 control and 7 consistency. You, find you will still get a fair share of walks and the cpu will pitch to the corners and challenge you upstairs, while poor cpu pitchers occasionally still hanging one. I play with the difficulty on HOF in AA, All Star in AA, and Veteran with contact at zero. However, I am not the most skilled player. I field on All Star with baserunning and throwing sliders at default, with fielder speed at 3 and reaction at. 0. Hope this helps!
Other than a few home runs everything is super-weak contact, even with "good" timing. Never fails. I've yet to hit a single ball in the gap for a double or anything over an outfielder's head. I ground out 80% of the time when I put the ball in play and I bet I'm leading the lead in grounding into double plays.Comment
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Re: Sliders, teammates, and Road to the Show.
From the strategy guide at The Show Nation (Miscellaneous #3):
RTTS shifts hitting and pitching difficulty by 1 level when transitioning between the AA, AAA, and MLB leagues (capped between Rookie and Legend). This rule doesn't directly change your difficulty setting but acts as a modifier to it. Beginner and Dynamic difficulty are unaffected by this rule.Moderator
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Re: Sliders, teammates, and Road to the Show.
Is this new to MLB 15 or was it in past versions as well?Comment
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Re: Sliders, teammates, and Road to the Show.
It has been in the past few versions, I'm not entirely sure when exactly it was implemented. It's completely unrealistic though, and the whole "modifier" aspect of it makes me believe that we aren't playing precisely one difficulty up or down. It doesn't feel right.Moderator
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Re: Sliders, teammates, and Road to the Show.
Wow! No wonder I am doing so terrible. Pitches seemed so much faster once I bumped up to the big leagues and harder to locate. It makes sense based on the fact that you are facing pitchers with better ratings, but it seemed like too big of a jump. It has gotten to the point that I just sim games against pitchers that are 85+ for now until my player gets better.
I'm new to the game so I suck anyways...I think I might put the difficulty back on dynamic for a bit if it is indeed not affected by thisComment
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Re: Sliders, teammates, and Road to the Show.
I agree, this feature is absolutely horrible. It's pointless. The lower ratings of minor leaguers will already make the game easier than the MLB. No need to add this to make it even easier. It just throws the game out of balance. It's so easy in AA that you get called up too quickly, then once you make it to MLB, your ratings haven't had enough time to increase and you get completely dominated.
Hoping they remove it from future versions of The Show. Thanks again.Creator of the most realistic draft classes on NBA 2K
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