NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization & More -
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Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
Originally posted by cima
If we can use this customization mode for jerseys, logos, and courts for regular modes too...it's a wrap, this game will be GOAT.
Yeah, I was waiting to see how long it would take for someone to say that hopefully this is what the customization will be like for relocating a team. God this looks incredible.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
very cool - i love this level of customization. it really gives you "ownership" of your team, like it's your creation...much better than having to use pre-existing teams, logos, and players.
my question is - can we still compete online on our own without teaming up with other people to fill up the roster? can I just create a whole team of created players and compete online with that roster and skip the whole "teaming up" part?
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
Originally posted by schnakenpopanz
the most important thing beside all the great effort 2k is putting in:
will the input/online lag be gone? this influences nearly everything for me. a really great looking game mode like this can only be spoiled by lagging servers and not responsive controls. so all the good effort may be kind of frustrating when you know that it could be the best game you will ever play next year, when such an important thing nowadays holds back all the fun.
2k is doing a lot of effort. Online Leagues. Then this. There is not much to criticize once they do it properly.
there will always be some lag in any online game. sure, 2k might be able to improve the lag, but you can't play a game over the internet with ZERO lag. there are too many factors (the quality of your internet connection, the quality of your opponent's connection, etc.) even if both people have fast internet connections, there will still be some lag. this is why online gaming will always bother me until a faster internet technology becomes standard (maybe fiber-optic or whatever).
Last edited by blues rocker; 07-31-2015, 08:54 AM.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
Originally posted by blues rocker
very cool - i love this level of customization. it really gives you "ownership" of your team, like it's your creation...much better than having to use pre-existing teams, logos, and players.
my question is - can we still compete online on our own without teaming up with other people to fill up the roster? can I just create a whole team of created players and compete online with that roster and skip the whole "teaming up" part?
Yeah. I remember some wicked uniform creations on APF back in the day. And that creation suite wasn't as robust as this one appears. I can not wait to see what combos the community come up with.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
Idk if this stuff has been mentioned but I'm watching the trailer again and some observations: Looks like the myPlayer is wearing Buffalo Braves (LA Clippers) throwback shorts
New, less ridiculous MyPlayer/CAP hair
[NYK|DAL|VT] A true MC, y'all doing them regular degular dance songs
You losin' your teeth, moving like using Kevin Durant comb Royce da 5'9"
Originally posted by DCAllAmerican
How many brothers fell victim to the skeet.........
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
I wonder if this new court creator system made 2k pay more attention to details for the actual NBA courts in the game, because it would be a shame if we can create more authentic looking NBA courts with this system then they have in the game,
For example the hardwood for the Celtics and the Nets are never dark enough in past 2k games but with this court creator system it seems we will have more then enough options to make it look like the authentic courts.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
No waiting. Instant matchmaking against similarly ranked opponents
This is the biggest selling point for me. I absolutely hated the "Got Next" style. It took so long to find a single game going in solo that I largely avoided playing online.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
Originally posted by SwankSinatra
I think the four courts could maybe be for people who are "walk-ons" and playing with random. Seems like that would make the most sense.
Why is it absurd to think of the old rec as more of a lobby? Instead of trying to fit 100 people in the same instance to get 4 courts moving, why not improve on that and just use that same tech to ubclutter the game experience? Essentially, you keep the same Rec but only allow 40 people but allow no people hovering and weighing down the session, match making allows a much more manageable instance.
It's simple math. Rec runs okay with less people in it as it stands right now.
Even if they rehash the same servers, this SHOULD run better than even park.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
NBA Live is about to roll over and die. We might see a delay release or possible cancellation again. This is GREAT NEWS. I haven't been this excited since I first got my Sega Genesis for Christmas.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
I'm wanting to think that the court creator will be available in MyGM and MyLeague. Take a % of revenue to revamp the arena and court. Or at least I hope that's the case.
Re: NBA 2K16 2K Pro-Am Features Matchmaking, Tons of Arena & Uniform Customization &
This is great news. the possibilites are endless. Now I can bring back my New Jersey Nets finally.
'Hard work beats talent when talent doesn't work hard" - Kevin Durant.......................... Los Angeles Clippers: San Francisco 49ers: New York Yankees: New Jersey Devils: New Jersey Nets (until they moved to Brooklyn): Temple University:
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