MLB 15 The Show Video - Improving Diamond Dynasty

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  • redsox4evur
    Hall Of Fame
    • Jul 2013
    • 18169

    #16
    Re: MLB 15 The Show Video - Improving Diamond Dynasty

    Originally posted by ChaseB
    I feel like though you have to lock those guys in Collections, otherwise what was the point of spending the Stubs and so on to get the Legend? You could just then turn around and get all your Stubs back and go right in to the next Collection with now the "best" card already at your disposal in the form of the Legend. It would make finishing all Collections mostly easy, and since Collections is really the only long-term goal, it would sort of hurt that aspect of things.
    Yea that's true I guess. I don't play the other games' modes like this because I hate the contract aspect to it. But are the other games like this? Where you when you finish a collection you can't sell off all of the guys in the collection to try and get your money back.
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    • BlessingSpore72
      MVP
      • Nov 2014
      • 1085

      #17
      Re: MLB 15 The Show Video - Improving Diamond Dynasty

      Originally posted by redsox4evur
      Yea that's true I guess. I don't play the other games' modes like this because I hate the contract aspect to it. But are the other games like this? Where you when you finish a collection you can't sell off all of the guys in the collection to try and get your money back.
      In NHL and NBA you can sell the cards back. But i find them way harder to flip for a profit. 2k is the hardest i find out of the games to flip bc they have a criminal 15% tax. In HUT you only get packs for collections and you cant sell those cards from the packs. And some of those teams are crazy hard to collect bc some cards used to cost 1 million coins. I havent played HUT in quite a few months though
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      • cnemergut
        Rookie
        • May 2014
        • 68

        #18
        Re: MLB 15 The Show Video - Improving Diamond Dynasty

        Originally posted by redsox4evur
        Still it's not like it's destroying the market and inflating the prices of all the top guys like Trout, Williams, etc. I don't see the problem with it honestly. And most of the time the cards are crap anyways unless you are just starting out.
        It's not really the market i'm worried about I would just like winning games to mean more. Right now regardless of whether you win or lose you're still going to get cards at the end of the game and a low amount of stubs. if you're going to give 2000 stubs just for completing a 15 min challenge why can't you just give 1000-2000 stubs for winning a 30 min actual game in the mode? I guess the community challenges can stay but I would much rather have actually playing and winning the mode mean more than playing a simple challenge that requires nothing but time.

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        • redsox4evur
          Hall Of Fame
          • Jul 2013
          • 18169

          #19
          Re: MLB 15 The Show Video - Improving Diamond Dynasty

          Originally posted by cnemergut
          It's not really the market i'm worried about I would just like winning games to mean more. Right now regardless of whether you win or lose you're still going to get cards at the end of the game and a low amount of stubs. if you're going to give 2000 stubs just for completing a 15 min challenge why can't you just give 1000-2000 stubs for winning a 30 min actual game in the mode? I guess the community challenges can stay but I would much rather have actually playing and winning the mode mean more than playing a simple challenge that requires nothing but time.
          Yea that's true and I agree with you. I am mildly disappointed that you only get 1 card for playing a game. I think it should be between 1 and 5 depending margin of victory and difficulty level.
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          • ChaseB
            #BringBackFaceuary
            • Oct 2003
            • 9844

            #20
            Re: MLB 15 The Show Video - Improving Diamond Dynasty

            Originally posted by redsox4evur
            Yea that's true and I agree with you. I am mildly disappointed that you only get 1 card for playing a game. I think it should be between 1 and 5 depending margin of victory and difficulty level.
            The more Collections you complete the more cards you get after games. I think after a win I generally get 5 or 6 cards -- but I have every Collection done.

            (It's this way because the cards you get per game are strictly tied to XP so the more XP you earn, the more cards you will get. And you get a percentage XP boost based on every Collection you complete -- it tells you 5% increase for finishing a Collection and those stack on each other.)
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