View Single Post
Old 08-01-2015, 05:49 PM   #4
JoshC1977
All Star
 
JoshC1977's Arena
 
OVR: 5
Join Date: Dec 2010
Location: Morgantown, WV
Posts: 11,561
Re: 50(ish) Threshold-based Slider Set for NCAA 14

Quote:
Originally Posted by GAMEBREAKER85
I'm going to judge a book by its cover - I can't see the human run game being remotely contained with these. What setting are you counting on computer defenders getting off of blocks to make plays? I still feel they have to have an advantage somewhere to stop Spread Offenses from running the ball. They aren't programmed to ignore 3 or 4 WR sets to stop the run.
Remember that higher threshes are a very different animal. Defender's speeds are going to be more in-line with "skill" players.

Defender ratings are going to drive their effectiveness. The holding slider being up so high is really what drives the block-shedding mechanic - the higher it is, the less holding animations.
__________________
Play the games you love, not the games you want to love.
JoshC1977 is offline  
Reply With Quote