Madden NFL 16 Video - Draft Champions (ZFarls)
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
The first couple minutes of gameplay somehow slipped passes me the first time. I must have gotten overzealous skipping past the draft. The inaccurate passes are nice for sure."Successful people do not celebrate in the adversity or misfortune of others."
OS Blog
The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
Finneran was a bit absurd, but almost all of the defensive failure in the run game was because poor User play calling and execution. On every outside run that was successful the O had the D out numbered play side at the snap, and also the User manually ran a safety up into the middle of line to get swallowed up. They made the game look bad with they were doing. I feel very confident that that won't happen that often in the games that I play.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
So i figured i would go make a quick GIF portion of this Madden 16 video just to show what i been harping on when it comes to "repeating" animations,etc,etc and why not having that fluidity truly hurts the presentation and atmosphere of madden games...it has always hindered the series and while Madden 16 seems to take a step in the right direction...it yet fails at these glaring issues that make small things stick out like a ugly duckling.
Example..repeating animations...Here is a prime example of what i been trying to point out over the years and yet it still finds its way into madden games year after year. These are easy fixes...EASY fixes that could be done with in a hours dedication of development time.
What is wrong with this clip of below? For a better look click this link which is directed to time 4:02 in the video https://youtu.be/a0NfczuKCpQ?t=4m2s
Do you see the multiple players repeating the same "robotic" swivel animation? How does this continue to go on in madden year after year in this day and age? Baffling bros..simply baffling
So while i know a lot of people are concerned about gameplay elements, it has always been my opinion that on the flip side of the coin that presentation and atmosphere plays just as an important role as gameplay elements. Having a football game that feels fluid and flows with excitement is crucial but if these things fail...it drags the rest of the game down.
I believe EA needs to take this more seriously...it is these small things that stick out like a sore thumb...You win some, you lose some
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
I recall that interception; but wasn't it from an alpha build?Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
I like how when defender pop the ball out of the WRs hands it goes up in the air sometimes. Leading to possible INTs. Maddens getting better with little things like that.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
Finneran one-handed catches were ridiculous. Like, not in a good way either. And that play where Wilson sprinted left out of the pocket, threw right (away from his body) and a laser, bullet pass at that was ridiculous as well. How does this stuff keep finding itself in the game year after year? Everything else looked good though.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
Those type of catches are the worst. The one handed catches need to have such a high drop rate that they happen almost never. It's like dudes hitting half court threes the entire game of hoops. I don't mind if they happen every once in a while but I already know from what I've seen they're going to be annoying. They're not dropped or knocked loose anywhere near enough.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
We see the punch out animation happen to finneran twice and both times the ball behaves exactly the same way. The ball not being dynamic was one of my biggest fears, the improvements are good I just wish they were better implemented.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
Oh there was a lot of madden moments, no doubt. Maybe it was the camera and speed settings but it had a PS2 era vibe to it imo. Sim or not, I actually had fun with those games at least.Comment
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Re: Madden NFL 16 Video - Draft Champions (ZFarls)
One note (working on more video for you guys)
Draft Champions and "Play Now" ratings for QB Deep Acc are slightly different in my opinion. I think the QB's have a little better throwing downfield in DC but in Play Now a QB like Russell Wilson can't make that one throw with the feet moving downfield. It makes deep passes and "one handers" inconsistent at absolute best.
I really struggled to throw the deep ball downfield with consistency with either a bad QB or in Play now.
Penalties! - Sliders are really good AND penalties happen far more often in regular play now mode. There is more holding and DPI imo, but in Draft Champs they are more the penalties you cause like late hits or offside.
Draft Champs is going to look different with the ratings matches potentially being a 23 point difference with a legend against a base 70 at times.
The game plays a little tighter in play now or at higher difficulty or with sliders etc. So, I want to try and get you one of those and appreciate you dudes, thanks.XBL: ZFarls - PSN:ZFarls
www.MaddenTips.com
Twitter-@MaddenBible
EA Sports Game Changer
Author of Madden NFL 12 Official Players Guide + NCAA Football 12 Prima GuideComment
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That would be cool if we could watch some actual gameplay from two teams that actually exist as opposed to all of this fantasy draft bull****, the reason Madden has had problems is because they focus too much on pleasing the nerdbase instead of the people who like a real NFL simulation.Comment
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