Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wang - Operation Sports Forums

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Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wang

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  • 24ct
    Pro
    • Sep 2012
    • 885

    #256
    Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

    Dudes. He just commented to end speculation. This isn't a q&a thread.

    Comment

    • Steve_OS
      Editor-in-Chief
      • Jul 2002
      • 33083

      #257
      Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

      Updated the OP w/ Mike's clarification, as well as the update he posted via Twitter.
      Steve Noah
      Editor-in-Chief
      http://www.operationsports.com
      Follow me on Twitter

      Comment

      • ATLBrayden
        All-Pro
        • Oct 2012
        • 784

        #258
        Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

        Originally posted by Steve_OS
        Updated the OP w/ Mike's clarification, as well as the update he posted via Twitter.
        I would've like the feature regardless but clarification on everything is always nice. It's great seeing developers and such reach out to the community, especially OS!
        Los Angeles Lakers, Las Vegas Golden Knights, Atlanta Falcons

        My NBA 2K19 Lakers Dynasty -https://forums.operationsports.com/f...-nba-2k19.html

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        Comment

        • lvnba
          Rookie
          • Aug 2013
          • 338

          #259
          Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

          Those improvements sound great.

          But I would like to know if where Mike refers to 'take good shots' that will make every well-contested shot very unlikely to enter.

          Specially in online, last year, in HoF, our online league saw until a patch, that almost 100% of the contested shots weren't going in.

          You don't need to be Stephen Curry in the NBA to convert a decent amount of your contested shots. I would love for that to be reflected in the game.
          http://www.anba2k.com/ - League for 30 spanish simheads
          7+ seasons playing 82 games a year, 48 minutes a game - ONLINE NATION.

          Comment

          • DC
            Hall Of Fame
            • Oct 2002
            • 18021

            #260
            Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

            Originally posted by HowDareI
            This all sounds perfect and a lot better than last year but please....

            Try not to cave in once you get a hundred 14 year olds on twitter saying how hard the game is...I know that's still part of the fanbase but we saw what happened with 15.
            This is exactly what will happen.
            Concrete evidence/videos please

            Comment

            • 2k gamer all day
              Banned
              • Jul 2015
              • 316

              #261
              Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

              They can't make everybody happy " the community " with this. Thats a fact .. but it was definitely to easy " no skill needed " to shoot in 2k15. The reason why i play the 2k series " now 7 years " and i think i speak for MANY other guys.. It's because i love simulation! To play now at the rec center where everybody shooting threes .. It has nothing more to do with that .. but i have good hope in 2k16!!
              Last edited by 2k gamer all day; 08-14-2015, 08:32 AM.

              Comment

              • Beluba
                Gameplay Director, NBA2k
                • Jul 2002
                • 1391

                #262
                Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                Originally posted by lvnba
                Those improvements sound great.



                But I would like to know if where Mike refers to 'take good shots' that will make every well-contested shot very unlikely to enter.



                Specially in online, last year, in HoF, our online league saw until a patch, that almost 100% of the contested shots weren't going in.



                You don't need to be Stephen Curry in the NBA to convert a decent amount of your contested shots. I would love for that to be reflected in the game.

                It's definitely not as black and white as last year. You'll see more contested shots fall and more open shots miss in 16. But it's not easy to find the perfect balance. I hear a lot of complaints when people miss wide open shots, even with mediocre shooters. And I also hear complaints about guys hitting too many tough shots when they played great defense. I like where it's tuned now though.

                Another nice touch we added this year is that the ball/rim physics more closely reflects the quality of the shot on both makes and misses, whereas last year it was just tied to shot timing. So you'll see more rim rattlers and in and outs on high percentage shots, bricks and air balls on terrible shots, clean makes/swishes on excellent shots, etc. There's nothing more satisfying than locking up a guy to the point he has to throw up a bail out shot at the buzzer that results in a brick.

                Comment

                • Rockie_Fresh88
                  Lockdown Defender
                  • Oct 2011
                  • 9661

                  #263
                  Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                  Originally posted by Beluba
                  It's definitely not as black and white as last year. You'll see more contested shots fall and more open shots miss in 16. But it's not easy to find the perfect balance. I hear a lot of complaints when people miss wide open shots, even with mediocre shooters. And I also hear complaints about guys hitting too many tough shots when they played great defense. I like where it's tuned now though.

                  Another nice touch we added this year is that the ball/rim physics more closely reflects the quality of the shot on both makes and misses, whereas last year it was just tied to shot timing. So you'll see more rim rattlers and in and outs on high percentage shots, bricks and air balls on terrible shots, clean makes/swishes on excellent shots, etc. There's nothing more satisfying than locking up a guy to the point he has to throw up a bail out shot at the buzzer that results in a brick.
                  More contested shots fall ?
                  #1 Laker fan
                  First Team Defense !!!

                  Comment

                  • Beluba
                    Gameplay Director, NBA2k
                    • Jul 2002
                    • 1391

                    #264
                    Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                    Originally posted by Rockie_Fresh88
                    More contested shots fall ?
                    Lightly contested shots. Heavily contested shots will miss more than last year. Don't worry. It's perfect.

                    Comment

                    • DIESEL
                      MVP
                      • Feb 2003
                      • 1426

                      #265
                      Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                      Originally posted by Beluba
                      Don't worry. It's perfect.
                      I don't know you personally Mike, but as an internet friend you might want to edit this.

                      Sent from my XT1254 using Tapatalk
                      Good job! Good effort!

                      Comment

                      • madmax52277
                        Banned
                        • Nov 2014
                        • 443

                        #266
                        Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                        Originally posted by Beluba
                        Lightly contested shots. Heavily contested shots will miss more than last year. Don't worry. It's perfect.
                        We all appreciate man!!

                        By the way who is in charge of defense...gives us some contested boost, I want to block the heck out of those GREEN release..it to ruin my franchise.:

                        Comment

                        • Halloween
                          Rookie
                          • Apr 2013
                          • 203

                          #267
                          Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                          It's always great to hear you guys working on actual simulation aspects of the game instead of trying to make it comfy for the masses.

                          Comment

                          • EarvGotti
                            MVP
                            • Nov 2009
                            • 2269

                            #268
                            Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                            Good stuff Beluba. We always hear alot about offensive gameplay mechanics but rarely about defense. Can we adjust the help defense response of our teammates this year?
                            Lineup:
                            PG) Gary Payton
                            SG) '95-'96 Michael Jordan
                            SF) Sapphire Scottie Pippen
                            PF) '95-'96 Dennis Rodman
                            C) Hakeem Olajuwon

                            Comment

                            • b1baller
                              Rookie
                              • Sep 2004
                              • 176

                              #269
                              Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                              Originally posted by Beluba
                              Lightly contested shots. Heavily contested shots will miss more than last year. Don't worry. It's perfect.
                              Good to hear that the balance has improved Mike. I know you guys are hard at work to provide a good game for us. Good work man. We appreciate it.
                              Find me on Xbox One---> Gamertag: G2G JohnDoe2k

                              NBA 2K - NBA Live - Halo - Destiny - Madden - GTA

                              “I play to win, whether during practice or a real game. And I will not let anything get in the way of me and my competitive enthusiasm to win.”
                              – Michael Jordan

                              Comment

                              • FUWS
                                Rookie
                                • Oct 2014
                                • 98

                                #270
                                Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa

                                Hi , just a little off topic , but is there going to be Auto save this year again? I don't know if its a techno. thing but can we get an option to turn it off? This got to be my biggest gripe about the 2k series since you guys did this since 2k14
                                Also, any word on goggles and players taller than 7.2 ? I really miss the highlights after a game.
                                Thank you.

                                Comment

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