Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%
Originally posted by Steve_OS
Updated the OP w/ Mike's clarification, as well as the update he posted via Twitter.
I would've like the feature regardless but clarification on everything is always nice. It's great seeing developers and such reach out to the community, especially OS!
Los Angeles Lakers, Las Vegas Golden Knights, Atlanta Falcons
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%
Originally posted by HowDareI
This all sounds perfect and a lot better than last year but please....
Try not to cave in once you get a hundred 14 year olds on twitter saying how hard the game is...I know that's still part of the fanbase but we saw what happened with 15.
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa
They can't make everybody happy " the community " with this. Thats a fact .. but it was definitely to easy " no skill needed " to shoot in 2k15. The reason why i play the 2k series " now 7 years " and i think i speak for MANY other guys.. It's because i love simulation! To play now at the rec center where everybody shooting threes .. It has nothing more to do with that .. but i have good hope in 2k16!!
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa
Originally posted by lvnba
Those improvements sound great.
But I would like to know if where Mike refers to 'take good shots' that will make every well-contested shot very unlikely to enter.
Specially in online, last year, in HoF, our online league saw until a patch, that almost 100% of the contested shots weren't going in.
You don't need to be Stephen Curry in the NBA to convert a decent amount of your contested shots. I would love for that to be reflected in the game.
It's definitely not as black and white as last year. You'll see more contested shots fall and more open shots miss in 16. But it's not easy to find the perfect balance. I hear a lot of complaints when people miss wide open shots, even with mediocre shooters. And I also hear complaints about guys hitting too many tough shots when they played great defense. I like where it's tuned now though.
Another nice touch we added this year is that the ball/rim physics more closely reflects the quality of the shot on both makes and misses, whereas last year it was just tied to shot timing. So you'll see more rim rattlers and in and outs on high percentage shots, bricks and air balls on terrible shots, clean makes/swishes on excellent shots, etc. There's nothing more satisfying than locking up a guy to the point he has to throw up a bail out shot at the buzzer that results in a brick.
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa
Originally posted by Beluba
It's definitely not as black and white as last year. You'll see more contested shots fall and more open shots miss in 16. But it's not easy to find the perfect balance. I hear a lot of complaints when people miss wide open shots, even with mediocre shooters. And I also hear complaints about guys hitting too many tough shots when they played great defense. I like where it's tuned now though.
Another nice touch we added this year is that the ball/rim physics more closely reflects the quality of the shot on both makes and misses, whereas last year it was just tied to shot timing. So you'll see more rim rattlers and in and outs on high percentage shots, bricks and air balls on terrible shots, clean makes/swishes on excellent shots, etc. There's nothing more satisfying than locking up a guy to the point he has to throw up a bail out shot at the buzzer that results in a brick.
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa
Good stuff Beluba. We always hear alot about offensive gameplay mechanics but rarely about defense. Can we adjust the help defense response of our teammates this year?
Lineup:
PG) Gary Payton
SG) '95-'96 Michael Jordan
SF) Sapphire Scottie Pippen
PF) '95-'96 Dennis Rodman
C) Hakeem Olajuwon
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa
Originally posted by Beluba
Lightly contested shots. Heavily contested shots will miss more than last year. Don't worry. It's perfect.
Good to hear that the balance has improved Mike. I know you guys are hard at work to provide a good game for us. Good work man. We appreciate it.
Find me on Xbox One---> Gamertag: G2G JohnDoe2k
NBA 2K - NBA Live - Halo - Destiny - Madden - GTA
“I play to win, whether during practice or a real game. And I will not let anything get in the way of me and my competitive enthusiasm to win.”
– Michael Jordan
Re: Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wa
Hi , just a little off topic , but is there going to be Auto save this year again? I don't know if its a techno. thing but can we get an option to turn it off? This got to be my biggest gripe about the 2k series since you guys did this since 2k14
Also, any word on goggles and players taller than 7.2 ? I really miss the highlights after a game.
Thank you.
Comment