08-19-2015, 06:47 PM
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#206
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2K OL Legend
OVR: 15
Join Date: Jan 2008
Location: Nations Capital
Posts: 2,926
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More
To my long battered and bruised Online Franchise heads, it sure looks like we spoke too soon about receiving the motherlode in 16. This myleague online mode is some Orwellian word play at its finest. Why give a mode the equivalent name of its fully featured offline version when it pales in comparison? The lack of an offseason alone renders this mode an online league; and far from an "online franchise" as described in the blog. Let's call a spade a spade and leave the misleading marketing wordplay of "myleague online" for the casuals and uninformed who can't discern between the fully featured offline version and the half baked online version.
I do respect VC for delivering a mode that will work out of the box while implcitly alluding to the fact that the inclusion of the offseason aspects could glitch or break the mode like they did on last gen OA modes. I am also appreciative of the admin options and league customization options that were omitted up until the 3rd iteration of the series for next gen.
With the hype meter fully dialed down after the reveal of this god forsaken mode in comparison to the offline version, it is imperative that the questions posed by Ataman be answered in order to calm the anxieties of an appreciative albeit dissapointed OA nation.
If at the bare minimum, a dev can assure us that all of the myleague offline options for team coaching options and roster management are present in the mode, then the confirmed custom roster feature will be the bed rock of hardcore leagues on extending this mode to be a fully featured multi season OA; accounting for manual progressions, regressions, retirements, and draft classes, along with a work around FA system. Frankly, we were able to do this in 15 with custom rosters as workaround, so the admin options, game registration, stat tracking, a functional post season is what VC is essentially assuring the OA community in the is blog for 16.
Leftos, Czar, Sim baller, we appreciate your efforts in beginning to throw more resources and attention to this long neglected mode. The community acknowledges that Rome wasn't built in a day but acknowledging basic roster management, coaching options, i.e playbook customization would go a long way in placating the anxieties of this hardcore community who has enjoyed the OL/OA mode dating back to the xbox/ps2 era.
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Last edited by amedawg00; 08-19-2015 at 06:51 PM.
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