UPDATE 2: [Edited by ChaseB] -- It appears this issue could be tied to dynamic drive goals, which is why it's only leading to positive attribute boosts and not negative ones. So if you complete your drive goals, your players are getting major in-game boosts.
players go on hot streaks. sometimes they are confident and play better. so its understandable (and pretty cool) that players sometimes receive ratings boosts because of these factors. whats not cool is to the extent in which these ratings are boosted. if you go into your depth chart during a game of CFM in which your team is blowing out an opponent, the ratings of EVERY PLAYER on your team (not just the ones confident or on a hot streak) are boosted off the charts. I mean literally off the charts. Ratings go over 100. The highest I've seen was 120. For literally every player on your team.
Just because I have a big lead in the 3rd quarter should not make my team super human. Below are screenshots.


Thats right folks. Mark Sanchez 100 throw accuracy. Tim Tebow an elite QB. Matt Barkley a peyton manning 2.0. And Demarco Murray.. clearly on some kind of steroids. Worth mentioning the defenses key ratings are also boosted. Each of my cornerbacks had at least 95 in every coverage rating.
This has happened in multiple games and is really ruining the realism of my otherwise damn near perfect franchise (played 14 games so far, its week 15). Its the most realistic and fun time I've had playing Madden. Except for this.. bug.. or whatever you want to call it.
I didn't see this posted anywhere else and I feel it deserves its on thread for awareness and also to have a discussion about it and possibly come up with a work around.
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